Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
ExplainThePlays
Tsukuyomi
Diamond V
Level 78
God Stats
7W - 4L
1,748 SR
Queue Stats
93W - 64L
2,471 MMR
Party 2
Mulan
Mulan
Diamond III
Jexey
Mulan
Diamond III
Level 160
God Stats
26W - 27L
1,417 SR
Queue Stats
679W - 675L
2,140 MMR
Party 1
Athena
Athena
Platinum II
KidFirestar248
Athena
Platinum II
Level 154
God Stats
8W - 6L
1,533 SR
Queue Stats
426W - 422L
1,829 MMR
Solo
Ullr
Ullr
Diamond III
WoahNiceChacc
Ullr
Diamond III
Level 99
God Stats
15W - 15L
1,674 SR
Queue Stats
333W - 310L
2,089 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
gamewizard42
The Morrigan
Diamond V
Level 140
God Stats
4W - 6L
1,598 SR
Queue Stats
88W - 59L
2,510 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,594 SR
2,208 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,478 SR
2,228 MMR
Janus
Janus
Masters
CoyoteWise
Janus
Masters
Level 160
God Stats
40W - 36L
1,629 SR
Queue Stats
351W - 339L
2,441 MMR
Party 3
Hou Yi
Hou Yi
Platinum IV
LoneGamerWolf
Hou Yi
Platinum IV
Level 160
God Stats
0W - 1L
1,364 SR
Queue Stats
43W - 45L
1,797 MMR
Solo
Tyr
Tyr
Diamond III
OneTruKingShadow
Tyr
Diamond III
Level 109
God Stats
1W - 3L
1,397 SR
Queue Stats
93W - 78L
2,157 MMR
Party 4
Susano
Susano
Masters
VI Vegeta
Susano
Masters
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 39L
2,478 MMR
Party 3
Kuzenbo
Kuzenbo
Diamond IV
the_true_street
Kuzenbo
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 134L
2,269 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExplainThePlays
Tsukuyomi
20
10 / 2 / 15
14,211
592
24,294
19,804
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Jexey
Mulan
20
3 / 3 / 7
13,380
558
13,259
20,873
26,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 17
10,847
452
7,264
22,370
22,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 1 / 8
14,518
605
21,843
16,607
7,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Morrigan
gamewizard42
The Morrigan
20
10 / 6 / 10
14,149
590
19,937
10,930
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
LokiMorgan Le FayArtioOdinGilgamesh

VS

Bans
TiamatPersephoneGebKukulkanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
3 / 8 / 2
12,198
508
8,355
21,280
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 7 / 1
10,782
449
7,063
17,058
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 6
11,561
482
15,106
26,150
30,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
VI Vegeta
Susano
18
5 / 8 / 2
11,355
473
13,613
19,064
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 7 / 6
9,845
410
9,060
23,755
38,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
34
Kills
14
14
Deaths
34
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
3
8
2
0.5
W
Tsukuyomi
ExplainThePlays
Tsukuyomi
10
2
15
8.75
W
Mulan
Jexey
Mulan
3
3
7
2.17
W
2
2
17
5.25
L
1
7
1
0.21
L
3
4
6
1.5
L
Susano
VI Vegeta
Susano
5
8
2
0.75
W
9
1
8
13
W
The Morrigan
gamewizard42
The Morrigan
10
6
10
2.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,597
Damage
53,197
90,584
Taken
107,307
68,897
Mitigated
85,416
27,728
Healing
21,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,355
786
73
2,464
21,280
5,086
0
4,527
16,573
104,398
0
W
Tsukuyomi
ExplainThePlays
Tsukuyomi
24,294
6,522
0
7,691
19,804
8,760
2,558
4,356
15,229
0
107,903
W
Mulan
Jexey
Mulan
13,259
1,610
0
9,365
20,873
26,171
242
2,713
18,160
8,911
90,339
W
7,264
2,892
342
3,739
22,370
22,276
341
5,156
16,902
30,679
0
L
7,063
2,014
0
2,260
17,058
5,165
0
1,984
15,050
0
79,026
L
15,106
1,738
0
12,066
26,150
30,729
55
4,830
21,214
214
84,953
L
Susano
VI Vegeta
Susano
13,613
1,882
0
3,589
19,064
6,098
0
3,107
15,845
0
87,316
W
21,843
8,859
0
5,638
16,607
7,387
2,994
4,772
11,641
0
140,585
W
The Morrigan
gamewizard42
The Morrigan
19,937
2,477
0
953
10,930
4,303
978
3,930
6,798
82,117
6,241
L
9,060
3,089
0
1,183
23,755
38,338
0
7,820
15,740
33,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,105
Gold Earned
55,741
676
Minions Killed
683
0
Camps Cleared
0
2,358,062
Distance Traveled
2,325,036
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,198
508
219
9
0
503,578
4
W
Tsukuyomi
14,211
592
131
5
0
519,091
9
W
Mulan
13,380
558
161
7
0
456,913
2
W
Athena
10,847
452
36
2
0
474,186
13
L
Hou Yi
10,782
449
127
5
0
416,129
6
L
Tyr
11,561
482
164
7
0
503,912
0
L
Susano
11,355
473
130
5
0
457,288
5
W
Ullr
14,518
605
196
8
0
487,289
9
W
The Morrigan
14,149
590
152
6
0
420,583
6
L
Kuzenbo
9,845
410
43
2
0
444,129
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role