Player Matchup

Ra
Ra
 
Ra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LowRezzLol
Neith
Level 15
God Stats
2W - 0L
1,747 SR
Queue Stats
36W - 35L
1,635 Elo+
Solo
Erlang Shen
Erlang Shen
SexiboiJang
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,673 Elo+
Party 2
Zhong Kui
Zhong Kui
TomsBîtch
Zhong Kui
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
realevasive
Cupid
Level 127
God Stats
58W - 46L
1,596 SR
Queue Stats
182W - 174L
1,670 Elo+
Party 1
Team Averages
Level 37
1,569 SR
1,596 Elo+

VS

Team Averages
Level 25
1,515 SR
1,635 Elo+
Guan Yu
Guan Yu
JosephSugarman
Guan Yu
Level 28
God Stats
0W - 2L
1,414 SR
Queue Stats
79W - 73L
1,640 Elo+
Solo
Nu Wa
Nu Wa
MATAPERRAZ
Nu Wa
Level 28
God Stats
9W - 7L
1,446 SR
Queue Stats
98W - 77L
1,672 Elo+
Solo
Apollo
Apollo
WhyEvenGetMad
Apollo
Level 29
God Stats
19W - 18L
1,570 SR
Queue Stats
94W - 80L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
Widi1
Tsukuyomi
Level 15
God Stats
24W - 19L
1,660 SR
Queue Stats
48W - 43L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
ZestyFart
Kuzenbo
Level 23
God Stats
2W - 2L
1,483 SR
Queue Stats
124W - 108L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 1 / 7
12,529
659
11,218
11,774
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
8 / 0 / 6
13,018
685
17,527
15,795
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
SexiboiJang
Erlang Shen
16
4 / 2 / 17
11,631
612
9,702
21,266
24,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
TomsBîtch
Zhong Kui
19
6 / 2 / 4
12,457
656
16,000
17,481
16,892
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 9
11,245
592
16,889
15,982
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,427
496
5,685
21,462
21,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
17
3 / 2 / 2
10,055
529
18,369
16,552
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 1
9,298
489
8,931
15,476
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Widi1
Tsukuyomi
12
1 / 9 / 3
8,058
424
7,547
17,517
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
ZestyFart
Kuzenbo
12
1 / 10 / 2
8,006
421
7,185
17,850
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
31
Kills
8
8
Deaths
31
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
7
9.5
L
2
5
1
0.5
W
Neith
8
0
6
11
L
Nu Wa
3
2
2
2
W
Erlang Shen
SexiboiJang
Erlang Shen
4
2
17
6.25
W
Zhong Kui
TomsBîtch
Zhong Kui
6
2
4
4
L
1
5
1
0.3
L
Tsukuyomi
Widi1
Tsukuyomi
1
9
3
0.28
L
Kuzenbo
ZestyFart
Kuzenbo
1
10
2
0.2
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,336
Damage
47,717
82,298
Taken
88,857
57,641
Mitigated
56,050
45,611
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,218
989
4,108
6,237
11,774
4,672
1,523
5,141
6,249
113,803
0
L
5,685
483
808
5,990
21,462
21,465
0
8,130
13,228
0
56,830
W
Neith
17,527
9,912
0
10,251
15,795
6,341
4,485
4,048
11,523
0
120,524
L
Nu Wa
18,369
2,352
0
1,848
16,552
5,792
0
5,450
11,068
82,958
0
W
Erlang Shen
SexiboiJang
Erlang Shen
9,702
3,752
3,940
8,406
21,266
24,491
304
5,764
15,129
0
27,357
W
Zhong Kui
TomsBîtch
Zhong Kui
16,000
2,291
0
7,433
17,481
16,892
1,106
3,079
12,460
94,409
0
L
8,931
4,651
0
2,976
15,476
4,501
1,016
2,208
13,236
0
59,545
L
Tsukuyomi
Widi1
Tsukuyomi
7,547
2,498
0
3,785
17,517
6,375
0
6,051
11,330
0
47,865
L
Kuzenbo
ZestyFart
Kuzenbo
7,185
1,873
0
1,315
17,850
17,917
0
4,934
12,777
26,220
0
W
16,889
10,770
163
5,073
15,982
5,245
1,405
7,248
8,280
0
68,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,880
Gold Earned
44,844
695
Minions Killed
511
0
Camps Cleared
0
1,880,847
Distance Traveled
1,729,732
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,529
659
221
12
0
428,959
6
L
Guan Yu
9,427
496
131
7
0
354,164
6
W
Neith
13,018
685
175
9
0
355,763
5
L
Nu Wa
10,055
529
140
7
0
335,066
1
W
Erlang Shen
11,631
612
36
2
0
389,582
7
W
Zhong Kui
12,457
656
177
9
0
348,613
5
L
Apollo
9,298
489
110
6
0
354,847
0
L
Tsukuyomi
8,058
424
95
5
0
359,107
5
L
Kuzenbo
8,006
421
35
2
0
326,548
3
W
Cupid
11,245
592
86
5
0
357,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role