Player Matchup

Hercules
Hercules
Binks20
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,448 Elo+
Party 1
Geb
Geb
CyanTheDog
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 152L
1,475 Elo+
Party 2
Ra
Ra
GBIMVZLA
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
Ullr
Ullr
ZombieClan_
Ullr
Level 29
God Stats
9W - 4L
1,833 SR
Queue Stats
189W - 197L
1,499 Elo+
Party 2
Arachne
Arachne
mysticicyn
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,387 Elo+
Party 1
Team Averages
Level 18
1,567 SR
1,501 Elo+

VS

Team Averages
Level 32
1,435 SR
1,557 Elo+
Fafnir
Fafnir
ElNegroVergon
Fafnir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,752 Elo+
Party 3
Anubis
Anubis
Glauden
Anubis
Level 26
God Stats
16W - 15L
1,500 SR
Queue Stats
204W - 234L
1,422 Elo+
Solo
Nike
Nike
LazedCrow
Nike
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
89W - 104L
1,473 Elo+
Party 3
Ullr
Ullr
jObama12
Ullr
Level 87
God Stats
39W - 26L
1,617 SR
Queue Stats
289W - 252L
1,645 Elo+
Party 3
King Arthur
King Arthur
ratduck
King Arthur
Level 17
God Stats
1W - 1L
1,257 SR
Queue Stats
17W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Binks20
Hercules
5
1 / 4 / 0
3,803
543
1,725
3,760
1,046
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

2
0 / 1 / 0
3,046
435
276
2,003
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
3,815
545
1,364
3,930
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 3 / 0
3,534
505
2,152
5,249
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
mysticicyn
Arachne
5
0 / 2 / 0
3,677
525
1,226
4,484
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
4,190
599
965
4,108
3,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Glauden
Anubis
9
6 / 0 / 0
5,529
790
2,238
3,475
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
7
1 / 0 / 3
4,211
602
1,595
2,877
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
8
3 / 0 / 2
4,594
656
4,201
3,431
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ratduck
King Arthur
8
3 / 1 / 0
4,711
673
2,489
4,808
2,626

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
14
15
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Binks20
Hercules
1
4
0
0.25
L
0
1
0
0
W
1
0
3
2.5
L
0
5
0
0
W
Anubis
Glauden
Anubis
6
0
0
6
W
Nike
1
0
3
2.5
L
0
3
0
0
W
Ullr
3
0
2
4
L
Arachne
mysticicyn
Arachne
0
2
0
0
W
King Arthur
ratduck
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,743
Damage
11,488
19,426
Taken
18,699
5,066
Mitigated
9,509
3,998
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Binks20
Hercules
1,725
986
0
107
3,760
1,046
0
0
3,760
0
7,654
L
276
52
0
74
2,003
819
0
71
1,932
956
0
W
965
299
50
1,521
4,108
3,952
359
215
3,893
5,468
0
L
1,364
221
0
545
3,930
727
0
1,367
2,399
12,752
0
W
Anubis
Glauden
Anubis
2,238
56
0
2,142
3,475
1,244
778
1,097
2,256
25,412
0
W
Nike
1,595
236
0
1,894
2,877
736
30
133
2,732
0
12,500
L
2,152
776
0
1,250
5,249
1,145
0
728
4,521
0
12,236
W
Ullr
4,201
2,294
0
623
3,431
951
1,085
61
3,370
0
22,430
L
Arachne
mysticicyn
Arachne
1,226
599
0
2,022
4,484
1,329
0
841
3,611
0
14,785
W
King Arthur
ratduck
King Arthur
2,489
615
0
931
4,808
2,626
0
0
4,808
0
15,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,875
Gold Earned
23,235
103
Minions Killed
189
0
Camps Cleared
0
577,683
Distance Traveled
696,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,803
543
12
2
0
124,616
0
L
Geb
3,046
435
1
0
0
68,395
0
W
Fafnir
4,190
599
12
2
0
136,578
0
L
Ra
3,815
545
31
4
0
129,120
0
W
Anubis
5,529
790
57
8
0
123,396
1
W
Nike
4,211
602
36
5
0
141,379
0
L
Ullr
3,534
505
21
3
0
123,438
1
W
Ullr
4,594
656
45
6
0
159,892
1
L
Arachne
3,677
525
38
5
0
132,114
0
W
King Arthur
4,711
673
39
6
0
135,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role