Player Matchup

Artemis
Artemis
CASTILLOPE
Artemis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 31L
1,570 Elo+
Solo
Achilles
Achilles
ConstantVeil206
Achilles
Level 28
God Stats
55W - 49L
1,615 SR
Queue Stats
95W - 98L
1,491 Elo+
Party 2
Tiamat
Tiamat
NeideSlayerS
Tiamat
Level 13
God Stats
11W - 7L
1,836 SR
Queue Stats
14W - 13L
1,482 Elo+
Party 2
Loki
Loki
RiesenRatteRX
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,501 Elo+
Party 2
Sol
Sol
Screeww
Sol
Level 16
God Stats
29W - 19L
1,675 SR
Queue Stats
29W - 19L
1,568 Elo+
Party 2
Team Averages
Level 18
1,625 SR
1,522 Elo+

VS

Team Averages
Level 17
1,579 SR
1,453 Elo+
Bellona
Bellona
Khelone
Bellona
Level 12
God Stats
4W - 5L
1,775 SR
Queue Stats
130W - 126L
1,400 Elo+
Solo
Yemoja
Yemoja
ScarboroughFair
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,502 Elo+
Party 1
Susano
Susano
Stellaris2138
Susano
Level 25
God Stats
23W - 17L
1,598 SR
Queue Stats
313W - 295L
1,536 Elo+
Solo
Poseidon
Poseidon
Thaals
Poseidon
Level 17
God Stats
54W - 48L
1,494 SR
Queue Stats
376W - 446L
1,304 Elo+
Solo
Danzaburou
Danzaburou
sapozapo
Danzaburou
Level 23
God Stats
12W - 12L
1,526 SR
Queue Stats
17W - 20L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CASTILLOPE
Artemis
9
1 / 0 / 0
5,306
531
2,115
4,960
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
6
0 / 4 / 0
4,443
444
2,808
7,937
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
7
0 / 2 / 1
4,760
476
1,915
4,536
3,092
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
1 / 3 / 0
4,175
418
1,210
2,332
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
8
0 / 0 / 0
4,641
464
4,031
2,319
684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Khelone
Bellona
10
2 / 0 / 3
5,917
592
3,129
4,271
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 0 / 0
5,136
514
2,177
7,322
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 1
6,530
653
5,848
5,839
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Thaals
Poseidon
10
0 / 2 / 2
5,542
554
1,777
3,884
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sapozapo
Danzaburou
8
0 / 0 / 0
4,571
457
1,209
2,672
810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
CASTILLOPE
Artemis
1
0
0
1
L
Achilles
0
4
0
0
W
Bellona
Khelone
Bellona
2
0
3
3.5
L
Tiamat
0
2
1
0.25
L
1
3
0
0.33
W
0
0
0
0
L
Sol
0
0
0
0
W
6
0
1
6.5
W
Poseidon
Thaals
Poseidon
0
2
2
0.5
W
Danzaburou
sapozapo
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
14,140
22,084
Taken
23,988
11,342
Mitigated
11,436
5,233
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CASTILLOPE
Artemis
2,115
774
0
1,860
4,960
1,493
0
1,687
3,273
0
31,072
L
Achilles
2,808
635
0
1,261
7,937
5,397
0
165
7,772
63
13,039
W
Bellona
Khelone
Bellona
3,129
667
0
802
4,271
2,898
408
502
3,386
4,081
20,861
L
Tiamat
1,915
277
0
609
4,536
3,092
210
1,393
3,143
15,777
0
L
1,210
494
0
187
2,332
676
0
526
1,806
0
8,895
W
2,177
701
532
2,847
7,322
4,986
0
2,818
4,504
15,125
0
L
Sol
4,031
921
0
1,316
2,319
684
0
591
1,728
20,829
0
W
5,848
1,511
0
3,986
5,839
1,892
0
470
5,167
0
40,934
W
Poseidon
Thaals
Poseidon
1,777
130
0
745
3,884
850
300
679
3,205
32,392
0
W
Danzaburou
sapozapo
Danzaburou
1,209
55
0
58
2,672
810
0
1,540
1,132
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
27,696
192
Minions Killed
278
0
Camps Cleared
0
841,664
Distance Traveled
992,141
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,306
531
73
7
0
194,249
0
L
Achilles
4,443
444
26
3
0
192,703
2
W
Bellona
5,917
592
57
6
0
227,833
0
L
Tiamat
4,760
476
29
3
0
177,022
0
L
Loki
4,175
418
19
2
0
87,461
1
W
Yemoja
5,136
514
28
3
0
176,311
4
L
Sol
4,641
464
45
5
0
190,229
3
W
Susano
6,530
653
78
8
0
233,269
0
W
Poseidon
5,542
554
64
6
0
196,078
1
W
Danzaburou
4,571
457
51
5
0
158,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role