Player Matchup

Odin
Odin
iStay Brikin
Odin
Level 48
God Stats
1W - 3L
1,318 SR
Queue Stats
9W - 17L
1,373 Elo+
Party 2
Ares
Ares
iStay Dubbin
Ares
Level 71
God Stats
1W - 4L
1,497 SR
Queue Stats
18W - 25L
1,390 Elo+
Party 2
Anhur
Anhur
iStay Jackin
Anhur
Level 16
God Stats
4W - 11L
1,459 SR
Queue Stats
9W - 16L
1,400 Elo+
Party 2
Ravana
Ravana
iStay Joogin
Ravana
Level 21
God Stats
1W - 3L
1,440 SR
Queue Stats
22W - 22L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
iStay Pipin
Aphrodite
Level 35
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,384 SR
1,428 Elo+

VS

Team Averages
Level 78
1,444 SR
1,407 Elo+
Cthulhu
Cthulhu
Abyszal Z
Cthulhu
Level 61
God Stats
10W - 12L
1,715 SR
Queue Stats
13W - 18L
1,250 Elo+
Party 1
Merlin
Merlin
Pat Stackin Up
Merlin
Level 88
God Stats
21W - 19L
1,157 SR
Queue Stats
168W - 189L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Probeh
Hou Yi
Level 37
God Stats
1W - 1L
1,242 SR
Queue Stats
112W - 123L
1,397 Elo+
Solo
Bastet
Bastet
catnipmelody
Bastet
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 159L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
gamephreak117
Erlang Shen
Level 159
God Stats
4W - 0L
1,608 SR
Queue Stats
39W - 31L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,267
527
701
5,569
1,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,416
442
2,129
8,162
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
4,006
401
1,437
4,403
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
9
1 / 4 / 0
5,263
526
2,278
6,833
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
iStay Pipin
Aphrodite
9
0 / 1 / 0
5,216
522
954
4,867
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyszal Z
Cthulhu
8
2 / 0 / 5
5,645
565
3,263
6,647
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 0 / 0
6,082
608
2,465
1,156
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Probeh
Hou Yi
9
4 / 1 / 4
5,781
578
6,022
3,475
903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
9
1 / 0 / 4
5,510
551
1,352
5,609
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
gamephreak117
Erlang Shen
11
7 / 0 / 2
7,020
702
6,589
4,893
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
15
15
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abyszal Z
Cthulhu
2
0
5
4.5
W
1
0
0
1
W
Hou Yi
Probeh
Hou Yi
4
1
4
6
W
Bastet
1
0
4
3
W
Erlang Shen
gamephreak117
Erlang Shen
7
0
2
8
L
0
4
0
0
L
0
4
0
0
L
0
2
0
0
L
Ravana
1
4
0
0.25
L
Aphrodite
iStay Pipin
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,499
Damage
19,691
29,834
Taken
21,780
10,055
Mitigated
8,374
8,078
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abyszal Z
Cthulhu
3,263
199
756
2,292
6,647
3,414
477
1,113
5,534
15,735
0
W
2,465
0
0
535
1,156
306
912
436
720
34,322
0
W
Hou Yi
Probeh
Hou Yi
6,022
3,583
0
992
3,475
903
1,912
1,016
2,459
0
28,563
W
Bastet
1,352
383
0
3,077
5,609
1,236
0
0
5,609
0
25,557
W
Erlang Shen
gamephreak117
Erlang Shen
6,589
3,156
0
1,624
4,893
2,515
171
518
4,375
0
31,279
L
701
119
105
768
5,569
1,597
211
0
5,569
0
21,264
L
2,129
34
0
1,498
8,162
3,323
0
1,515
6,647
11,870
0
L
1,437
625
0
722
4,403
1,169
0
1,295
3,108
0
12,046
L
Ravana
2,278
551
29
2,176
6,833
2,290
0
722
6,111
0
24,137
L
Aphrodite
iStay Pipin
Aphrodite
954
0
0
2,780
4,867
1,676
36
2,196
2,671
28,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
30,038
235
Minions Killed
270
0
Camps Cleared
0
888,766
Distance Traveled
955,903
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,645
565
24
2
0
195,120
1
W
Merlin
6,082
608
70
7
0
175,897
3
W
Hou Yi
5,781
578
58
6
0
154,513
2
W
Bastet
5,510
551
57
6
0
217,989
1
W
Erlang Shen
7,020
702
61
6
0
212,384
1
L
Odin
5,267
527
60
6
0
185,818
0
L
Ares
4,416
442
17
2
0
176,714
1
L
Anhur
4,006
401
28
3
0
173,361
0
L
Ravana
5,263
526
60
6
0
178,762
0
L
Aphrodite
5,216
522
70
7
0
174,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role