Player Matchup

Morgan Le Fay
Morgan Le Fay
Grim Risen
Morgan Le Fay
Level 160
God Stats
5W - 4L
1,837 SR
Queue Stats
176W - 233L
1,332 Elo+
Party 1
Izanami
Izanami
QueenZin
Izanami
Level 84
God Stats
29W - 33L
1,340 SR
Queue Stats
94W - 145L
1,265 Elo+
Party 1
Vamana
Vamana
Snuffleupagus67
Vamana
Level 148
God Stats
36W - 28L
1,431 SR
Queue Stats
432W - 560L
1,326 Elo+
Party 1
Team Averages
Level 131
1,536 SR
1,307 Elo+

VS

Team Averages
Level 47
1,558 SR
1,425 Elo+
Scylla
Scylla
Buff Shiesty
Scylla
Level 60
God Stats
0W - 5L
1,255 SR
Queue Stats
19W - 21L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
QJUrameshi
Sun Wukong
Level 40
God Stats
4W - 10L
1,918 SR
Queue Stats
17W - 24L
1,498 Elo+
Party 2
Mercury
Mercury
itzFate508
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 107L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grim Risen
Morgan Le Fay
13
1 / 1 / 8
8,760
584
12,315
8,359
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
QueenZin
Izanami
13
6 / 2 / 2
9,476
632
9,957
8,980
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 6
8,652
577
5,247
12,439
10,931
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 0 / 0
10,055
670
15,109
8,367
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
QJUrameshi
Sun Wukong
12
0 / 1 / 4
8,478
565
4,597
14,871
8,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
itzFate508
Mercury
9
0 / 8 / 2
7,760
517
2,275
9,807
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
5
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
0
0
5
W
Morgan Le Fay
Grim Risen
Morgan Le Fay
1
1
8
5
L
Sun Wukong
QJUrameshi
Sun Wukong
0
1
4
2
W
Izanami
QueenZin
Izanami
6
2
2
3.5
W
2
2
6
2.5
L
Mercury
itzFate508
Mercury
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
21,981
29,778
Taken
33,045
16,909
Mitigated
14,432
9,110
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,109
742
96
4,591
8,367
2,854
0
4,827
3,108
52,315
0
W
Morgan Le Fay
Grim Risen
Morgan Le Fay
12,315
634
848
2,338
8,359
2,876
0
3,963
4,258
30,036
0
L
Sun Wukong
QJUrameshi
Sun Wukong
4,597
516
468
5,789
14,871
8,483
52
4,159
10,254
0
22,019
W
Izanami
QueenZin
Izanami
9,957
5,255
378
1,171
8,980
3,102
0
5,017
3,761
0
40,077
W
5,247
2,692
899
3,476
12,439
10,931
0
5,885
6,212
0
25,477
L
Mercury
itzFate508
Mercury
2,275
292
0
0
9,807
3,095
0
2,930
6,559
0
10,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
26,293
160
Minions Killed
166
7
Camps Cleared
6
794,408
Distance Traveled
818,345
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,055
670
117
8
3
277,805
0
W
Morgan Le Fay
8,760
584
38
3
0
260,177
0
L
Sun Wukong
8,478
565
39
3
1
281,399
3
W
Izanami
9,476
632
80
5
6
261,079
3
W
Vamana
8,652
577
42
3
1
273,152
5
L
Mercury
7,760
517
10
1
2
259,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role