Player Matchup

Kali
Kali
Gold IV
Onethehardy04
Kali
Gold IV
Level 126
God Stats
21W - 10L
1,561 SR
Queue Stats
243W - 225L
1,296 MMR
Solo
Nox
Nox
Silver I
TG Chaotics
Nox
Silver I
Level 120
God Stats
44W - 36L
1,555 SR
Queue Stats
391W - 392L
1,283 MMR
Solo
Guan Yu
Guan Yu
Gold III
killer112108
Guan Yu
Gold III
Level 119
God Stats
7W - 3L
1,726 SR
Queue Stats
314W - 323L
1,239 MMR
Solo
Chiron
Chiron
Gold V
luckycharms1726
Chiron
Gold V
Level 42
God Stats
22W - 17L
1,500 SR
Queue Stats
73W - 68L
1,283 MMR
Party 1
Sol
Sol
Gold II
xmonkeyking6663
Sol
Gold II
Level 159
God Stats
3W - 3L
1,633 SR
Queue Stats
210W - 202L
1,335 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,595 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,580 SR
1,260 MMR
Bellona
Bellona
Gold IV
Sebby TZE
Bellona
Gold IV
Level 117
God Stats
10W - 17L
1,535 SR
Queue Stats
287W - 293L
1,335 MMR
Solo
Fenrir
Fenrir
Silver V
THE KILLER28302
Fenrir
Silver V
Level 88
God Stats
0W - 2L
1,556 SR
Queue Stats
8W - 13L
1,308 MMR
Solo
Nu Wa
Nu Wa
Gold IV
TodayAcrobat464
Nu Wa
Gold IV
Level 126
God Stats
86W - 72L
1,640 SR
Queue Stats
563W - 590L
1,370 MMR
Solo
Artemis
Artemis
Gold V
YungZona1
Artemis
Gold V
Level 147
God Stats
8W - 3L
1,635 SR
Queue Stats
156W - 158L
1,378 MMR
Solo
Sylvanus
Sylvanus
Silver IV
black-assdrummer
Sylvanus
Silver IV
Level 81
God Stats
10W - 9L
1,533 SR
Queue Stats
93W - 95L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
13,929
580
14,905
23,709
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 3 / 17
12,715
530
9,072
19,239
25,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
killer112108
Guan Yu
18
3 / 3 / 9
12,754
531
14,674
32,971
29,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 4 / 10
13,549
565
28,976
17,697
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 4
15,892
662
19,428
19,747
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayCthulhuTiamatDanzaburouGilgamesh

VS

Bans
ArachneCabrakanThanatosAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sebby TZE
Bellona
18
5 / 5 / 3
11,557
482
20,457
23,551
24,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 5 / 3
10,861
453
11,189
21,987
14,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 4 / 7
11,795
491
21,486
17,395
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
YungZona1
Artemis
17
5 / 8 / 2
11,219
467
15,990
19,424
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 6
9,827
409
5,919
30,028
24,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
29
Kills
17
17
Deaths
29
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
L
Bellona
Sebby TZE
Bellona
5
5
3
1.3
W
1
3
17
3.17
L
4
5
3
1.1
L
2
4
7
1.38
L
Artemis
YungZona1
Artemis
5
8
2
0.75
L
1
7
6
0.57
W
Guan Yu
killer112108
Guan Yu
3
3
9
2.5
W
7
4
10
3
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,055
Damage
75,041
113,363
Taken
112,385
78,507
Mitigated
78,375
58,943
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,905
10,231
0
10,173
23,709
9,837
1,531
7,126
16,261
0
85,958
L
Bellona
Sebby TZE
Bellona
20,457
5,372
0
8,612
23,551
24,843
538
3,418
20,133
4,178
69,887
W
9,072
382
0
3,928
19,239
25,284
893
4,728
14,340
44,157
0
L
11,189
3,165
0
2,555
21,987
14,445
0
6,220
15,767
60
72,903
L
21,486
3,953
147
3,698
17,395
7,111
934
4,015
13,380
119,167
0
L
Artemis
YungZona1
Artemis
15,990
7,156
0
3,364
19,424
7,036
1,071
3,704
15,720
0
71,216
L
5,919
780
4,870
6,254
30,028
24,940
302
11,143
18,885
23,812
0
W
Guan Yu
killer112108
Guan Yu
14,674
2,862
2,866
17,452
32,971
29,907
148
6,400
25,001
0
71,485
W
28,976
10,906
2,010
6,964
17,697
5,900
6,044
4,920
12,648
0
116,579
W
19,428
4,588
1,005
14,545
19,747
7,579
6,609
6,395
13,300
156,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,839
Gold Earned
55,259
689
Minions Killed
545
0
Camps Cleared
0
2,279,966
Distance Traveled
2,050,876
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,929
580
134
6
0
495,892
3
L
Bellona
11,557
482
130
5
0
419,962
2
W
Nox
12,715
530
64
3
0
444,243
2
L
Fenrir
10,861
453
115
5
0
454,258
3
L
Nu Wa
11,795
491
158
7
0
417,207
10
L
Artemis
11,219
467
113
5
0
376,218
2
L
Sylvanus
9,827
409
29
1
0
383,231
9
W
Guan Yu
12,754
531
111
5
0
464,315
1
W
Chiron
13,549
565
152
6
0
420,587
8
W
Sol
15,892
662
228
10
0
454,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role