Player Matchup

Ravana
Ravana
Silver II
Coolest 2000
Ravana
Silver II
Level 87
God Stats
3W - 1L
1,603 SR
Queue Stats
5W - 2L
1,533 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
ImwithTrans
Tsukuyomi
Silver II
Level 47
God Stats
5W - 1L
1,818 SR
Queue Stats
5W - 2L
1,533 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Park Animations
Baron Samedi
Silver II
Level 139
God Stats
4W - 0L
1,690 SR
Queue Stats
5W - 3L
1,474 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,704 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,570 SR
1,424 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
MrHyd YhtomiT
Cthulhu
Gold V
Level 143
God Stats
135W - 145L
1,548 SR
Queue Stats
751W - 890L
1,386 MMR
Solo
Sol
Sol
Silver I
potamos
Sol
Silver I
Level 127
God Stats
3W - 3L
1,662 SR
Queue Stats
31W - 40L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
6 / 0 / 6
7,868
787
8,319
12,343
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
ImwithTrans
Tsukuyomi
11
2 / 1 / 10
7,098
710
8,610
10,335
6,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Park Animations
Baron Samedi
12
4 / 0 / 8
7,389
739
10,240
9,343
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioMorgan Le FayOdinZeusTiamat

VS

Bans
GilgameshAphroditeHadesRaijinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 5 / 1
5,834
583
7,229
10,546
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
9
1 / 2 / 0
6,332
633
5,766
12,884
7,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
8
0 / 5 / 1
5,847
585
6,639
7,956
1,834
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
1
0.1
W
Ravana
6
0
6
9
W
Tsukuyomi
ImwithTrans
Tsukuyomi
2
1
10
7
L
Cthulhu
1
2
0
0.5
W
Baron Samedi
Park Animations
Baron Samedi
4
0
8
8
L
Sol
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
19,634
32,021
Taken
31,386
19,111
Mitigated
14,157
17,876
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,229
207
0
1,972
10,546
5,123
0
2,753
7,099
0
12,341
W
Ravana
8,319
2,467
0
6,061
12,343
7,001
199
5,140
7,043
0
24,298
W
Tsukuyomi
ImwithTrans
Tsukuyomi
8,610
2,195
0
3,497
10,335
6,750
672
3,820
5,956
0
24,247
L
Cthulhu
5,766
62
563
3,531
12,884
7,200
0
4,314
7,648
15,655
0
W
Baron Samedi
Park Animations
Baron Samedi
10,240
1,075
2,649
5,669
9,343
5,360
119
3,775
5,373
25,473
0
L
Sol
6,639
1,968
0
1,188
7,956
1,834
0
2,348
5,020
21,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,355
Gold Earned
18,013
105
Minions Killed
80
5
Camps Cleared
1
623,850
Distance Traveled
476,999
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,834
583
14
1
0
179,462
1
W
Ravana
7,868
787
34
3
2
208,662
5
W
Tsukuyomi
7,098
710
37
4
2
221,928
2
L
Cthulhu
6,332
633
30
3
1
171,783
1
W
Baron Samedi
7,389
739
34
3
1
193,260
5
L
Sol
5,847
585
36
4
0
125,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role