Player Matchup

Ravana
Ravana
Abo_TaHa_PS
Ravana
Level 143
God Stats
1W - 0L
1,171 SR
Queue Stats
75W - 34L
1,639 Elo+
Party 1
Artemis
Artemis
ImAbubadr
Artemis
Level 25
God Stats
77W - 55L
1,613 SR
Queue Stats
117W - 126L
1,415 Elo+
Party 1
Freya
Freya
K1NG_Omar__
Freya
Level 158
God Stats
4W - 2L
1,597 SR
Queue Stats
381W - 298L
1,483 Elo+
Party 1
Sobek
Sobek
kku__
Sobek
Level 65
God Stats
6W - 5L
1,552 SR
Queue Stats
133W - 123L
1,511 Elo+
Party 1
Chaac
Chaac
qNeEr
Chaac
Level 96
God Stats
68W - 42L
1,644 SR
Queue Stats
120W - 81L
1,615 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,533 Elo+

VS

Team Averages
Level 40
1,422 SR
1,354 Elo+
Morgan Le Fay
Morgan Le Fay
AE_KingSteph
Morgan Le Fay
Level 27
God Stats
3W - 6L
1,369 SR
Queue Stats
26W - 29L
1,452 Elo+
Party 2
Ra
Ra
BigAlex_128
Ra
Level 56
God Stats
0W - 2L
1,497 SR
Queue Stats
88W - 109L
1,351 Elo+
Party 2
Bacchus
Bacchus
NyxxChan
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,298 Elo+
Solo
Loki
Loki
Shw_Fenix
Loki
Level 41
God Stats
4W - 6L
1,308 SR
Queue Stats
183W - 201L
1,341 Elo+
Solo
Neith
Neith
cxnxy2011
Neith
Level 26
God Stats
35W - 46L
1,435 SR
Queue Stats
59W - 65L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
9 / 2 / 2
11,647
582
12,496
10,413
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ImAbubadr
Artemis
18
8 / 5 / 5
11,513
576
12,226
13,341
4,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 4
12,424
621
14,264
18,375
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
kku__
Sobek
15
3 / 3 / 13
10,418
521
6,382
18,725
20,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
qNeEr
Chaac
19
11 / 2 / 10
12,432
622
19,962
17,548
19,640
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AE_KingSteph
Morgan Le Fay
15
6 / 6 / 7
9,850
493
13,844
15,858
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 4
8,893
445
4,255
19,195
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
NyxxChan
Bacchus
14
2 / 9 / 1
8,909
445
5,257
15,491
13,558
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
13
4 / 8 / 3
8,511
426
8,723
17,077
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
cxnxy2011
Neith
13
1 / 9 / 3
8,303
415
5,210
13,175
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
40
Kills
15
15
Deaths
40
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AE_KingSteph
Morgan Le Fay
6
6
7
1.58
W
Ravana
9
2
2
5
L
2
8
4
0.5
W
Artemis
ImAbubadr
Artemis
8
5
5
2.1
W
9
3
4
3.67
L
Bacchus
NyxxChan
Bacchus
2
9
1
0.28
L
Loki
4
8
3
0.69
L
Neith
cxnxy2011
Neith
1
9
3
0.28
W
Sobek
kku__
Sobek
3
3
13
3.17
W
Chaac
qNeEr
Chaac
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,330
Damage
37,289
78,402
Taken
80,796
58,414
Mitigated
33,584
30,695
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AE_KingSteph
Morgan Le Fay
13,844
626
347
2,805
15,858
6,034
0
5,673
10,185
49,366
0
W
Ravana
12,496
3,306
0
2,853
10,413
5,696
463
4,187
6,226
0
93,544
L
4,255
573
2,362
3,477
19,195
5,363
0
5,168
14,027
37,288
0
W
Artemis
ImAbubadr
Artemis
12,226
6,649
0
4,518
13,341
4,662
2,989
6,083
7,258
0
83,755
W
14,264
4,475
0
10,766
18,375
7,531
398
6,402
11,973
94,912
0
L
Bacchus
NyxxChan
Bacchus
5,257
1,061
20
1,747
15,491
13,558
0
1,411
14,080
32,675
0
L
Loki
8,723
2,335
0
3,639
17,077
5,359
0
4,907
12,170
0
44,622
L
Neith
cxnxy2011
Neith
5,210
2,775
0
1,449
13,175
3,270
0
3,560
9,615
0
32,062
W
Sobek
kku__
Sobek
6,382
609
0
4,511
18,725
20,885
131
4,839
13,886
28,765
0
W
Chaac
qNeEr
Chaac
19,962
3,117
0
8,047
17,548
19,640
1,901
6,290
11,258
0
85,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
44,466
552
Minions Killed
338
0
Camps Cleared
0
1,902,425
Distance Traveled
1,719,437
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,850
493
67
3
0
370,333
0
W
Ravana
11,647
582
108
5
0
379,731
0
L
Ra
8,893
445
74
4
0
334,059
1
W
Artemis
11,513
576
140
7
0
324,992
1
W
Freya
12,424
621
124
6
0
381,663
1
L
Bacchus
8,909
445
58
3
0
293,947
0
L
Loki
8,511
426
74
4
0
368,593
3
L
Neith
8,303
415
65
3
0
352,505
2
W
Sobek
10,418
521
43
2
0
395,903
1
W
Chaac
12,432
622
137
7
0
420,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role