Player Matchup

Rama
Rama
BlackOpalDwarf
Rama
Level 23
God Stats
4W - 1L
1,621 SR
Queue Stats
57W - 31L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
iN2oswitchXD
Zhong Kui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
lildominican
Gilgamesh
Level 28
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 2
Team Averages
Level 30
1,462 SR
1,554 Elo+

VS

Team Averages
Level 23
1,549 SR
1,405 Elo+
Ra
Ra
Pa242
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Fenrir
Fenrir
Rougeroux
Fenrir
Level 42
God Stats
1W - 3L
1,285 SR
Queue Stats
243W - 227L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
XYNATUREXY
Cthulhu
Level 18
God Stats
8W - 12L
1,861 SR
Queue Stats
105W - 119L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 9
10,533
878
13,868
10,449
3,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
iN2oswitchXD
Zhong Kui
14
6 / 2 / 17
9,945
829
11,842
10,548
9,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
lildominican
Gilgamesh
13
4 / 3 / 16
9,153
763
5,487
8,969
4,523
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 7 / 4
7,992
666
5,566
7,945
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Rougeroux
Fenrir
10
4 / 9 / 1
8,784
732
6,141
12,627
5,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
XYNATUREXY
Cthulhu
11
1 / 7 / 4
8,054
671
6,794
14,083
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
23
Kills
6
6
Deaths
23
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
L
Ra
1
7
4
0.43
L
Fenrir
Rougeroux
Fenrir
4
9
1
0.5
L
Cthulhu
XYNATUREXY
Cthulhu
1
7
4
0.43
W
Zhong Kui
iN2oswitchXD
Zhong Kui
6
2
17
7.25
W
Gilgamesh
lildominican
Gilgamesh
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
18,501
29,966
Taken
34,655
17,391
Mitigated
16,948
6,918
Healing
2,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,868
12,448
0
3,831
10,449
3,677
1,046
4,381
5,699
0
42,967
L
Ra
5,566
292
279
134
7,945
2,827
0
2,826
5,119
20,071
0
L
Fenrir
Rougeroux
Fenrir
6,141
813
0
652
12,627
5,752
0
4,429
8,198
0
18,802
L
Cthulhu
XYNATUREXY
Cthulhu
6,794
562
0
1,418
14,083
8,369
0
4,711
9,372
18,306
0
W
Zhong Kui
iN2oswitchXD
Zhong Kui
11,842
2,696
0
2,790
10,548
9,191
391
4,391
5,480
33,289
0
W
Gilgamesh
lildominican
Gilgamesh
5,487
1,983
0
297
8,969
4,523
694
3,078
5,516
0
15,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
24,830
113
Minions Killed
96
5
Camps Cleared
6
659,448
Distance Traveled
591,355
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,533
878
41
3
3
214,366
3
L
Ra
7,992
666
43
4
0
193,084
1
L
Fenrir
8,784
732
20
2
4
196,518
3
L
Cthulhu
8,054
671
33
3
2
201,753
0
W
Zhong Kui
9,945
829
54
5
2
216,888
3
W
Gilgamesh
9,153
763
18
2
0
228,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role