Player Matchup

Chaac
Chaac
Bloodhound6420
Chaac
Level 26
God Stats
11W - 11L
1,578 SR
Queue Stats
51W - 57L
1,550 Elo+
Solo
Bellona
Bellona
Kunuleengus
Bellona
Level 17
God Stats
9W - 3L
1,874 SR
Queue Stats
27W - 21L
1,616 Elo+
Solo
Hachiman
Hachiman
Pigeonwarrior
Hachiman
Level 13
God Stats
0W - 1L
1,217 SR
Queue Stats
13W - 12L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
Semperphi
Jormungandr
Level 14
God Stats
0W - 1L
1,674 SR
Queue Stats
11W - 8L
1,620 Elo+
Party 2
Loki
Loki
Tordenox
Loki
Level 17
God Stats
3W - 2L
1,948 SR
Queue Stats
90W - 64L
1,745 Elo+
Solo
Team Averages
Level 17
1,658 SR
1,630 Elo+

VS

Team Averages
Level 20
1,638 SR
1,630 Elo+
Artio
Artio
 
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Libertis333
Neith
Level 12
God Stats
2W - 1L
1,472 SR
Queue Stats
15W - 9L
1,597 Elo+
Party 1
Bastet
Bastet
Pride0rDie
Bastet
Level 27
God Stats
60W - 37L
1,822 SR
Queue Stats
87W - 55L
1,738 Elo+
Solo
Kukulkan
Kukulkan
WastedOnYou
Kukulkan
Level 31
God Stats
4W - 3L
1,614 SR
Queue Stats
165W - 111L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
andersfltre
Gilgamesh
Level 8
God Stats
3W - 5L
1,782 SR
Queue Stats
38W - 25L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,835
520
7,657
16,402
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Kunuleengus
Bellona
14
7 / 9 / 2
10,016
589
16,456
18,113
18,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Pigeonwarrior
Hachiman
12
1 / 8 / 2
7,257
427
2,743
11,249
3,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Semperphi
Jormungandr
13
2 / 6 / 0
8,415
495
6,062
14,588
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
15
2 / 6 / 5
9,039
532
6,986
13,762
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 0 / 15
10,257
603
5,504
15,530
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
14 / 3 / 5
11,079
652
19,583
11,872
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Pride0rDie
Bastet
19
16 / 3 / 3
11,980
705
12,297
15,633
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
WastedOnYou
Kukulkan
18
3 / 2 / 10
11,367
669
11,148
6,251
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
andersfltre
Gilgamesh
15
2 / 7 / 6
9,421
554
6,227
13,451
11,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
14
Kills
37
37
Deaths
15
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
15
9.5
L
2
8
3
0.44
L
Bellona
Kunuleengus
Bellona
7
9
2
0.89
W
14
3
5
5.5
L
Hachiman
Pigeonwarrior
Hachiman
1
8
2
0.25
W
Bastet
Pride0rDie
Bastet
16
3
3
5.83
L
Jormungandr
Semperphi
Jormungandr
2
6
0
0.33
L
Loki
2
6
5
0.75
W
Kukulkan
WastedOnYou
Kukulkan
3
2
10
4
W
Gilgamesh
andersfltre
Gilgamesh
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
54,759
74,114
Taken
62,737
46,693
Mitigated
45,186
14,159
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,504
442
259
5,559
15,530
15,642
856
2,979
12,551
48,879
0
L
7,657
1,450
0
4,491
16,402
8,059
0
7,432
8,580
0
55,743
L
Bellona
Kunuleengus
Bellona
16,456
7,728
0
2,938
18,113
18,193
1,212
58
18,055
391
56,791
W
19,583
10,448
0
5,969
11,872
4,765
4,365
2,783
9,089
0
68,276
L
Hachiman
Pigeonwarrior
Hachiman
2,743
2,323
0
2,182
11,249
3,042
0
905
10,344
0
25,066
W
Bastet
Pride0rDie
Bastet
12,297
5,193
0
6,388
15,633
8,551
1,097
222
15,411
0
90,030
L
Jormungandr
Semperphi
Jormungandr
6,062
1,750
0
1,778
14,588
12,645
0
3,600
10,930
36,981
0
L
Loki
6,986
2,585
0
2,770
13,762
4,754
0
4,401
9,237
0
45,270
W
Kukulkan
WastedOnYou
Kukulkan
11,148
1,359
0
1,271
6,251
4,447
2,156
146
6,105
76,611
0
W
Gilgamesh
andersfltre
Gilgamesh
6,227
2,160
0
2,678
13,451
11,781
405
323
13,128
0
37,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
54,104
407
Minions Killed
549
0
Camps Cleared
0
1,527,008
Distance Traveled
1,641,049
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,257
603
79
5
0
343,423
1
L
Chaac
8,835
520
104
6
0
352,823
3
L
Bellona
10,016
589
109
6
0
301,190
0
W
Neith
11,079
652
116
7
0
291,253
0
L
Hachiman
7,257
427
38
2
0
247,255
4
W
Bastet
11,980
705
112
7
0
372,446
3
L
Jormungandr
8,415
495
56
3
0
287,001
0
L
Loki
9,039
532
100
6
0
338,739
4
W
Kukulkan
11,367
669
175
10
0
326,592
0
W
Gilgamesh
9,421
554
67
4
0
307,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role