Player Matchup

Baron Samedi
Baron Samedi
PLORCATT
Baron Samedi
Level 27
God Stats
9W - 5L
1,433 SR
Queue Stats
237W - 200L
1,455 Elo+
Party 1
Geb
Geb
Wo1fieJr
Geb
Level 29
God Stats
32W - 16L
1,740 SR
Queue Stats
73W - 61L
1,512 Elo+
Solo
Bellona
Bellona
meyfer666
Bellona
Level 54
God Stats
10W - 9L
1,573 SR
Queue Stats
270W - 240L
1,430 Elo+
Party 1
Team Averages
Level 37
1,582 SR
1,466 Elo+

VS

Team Averages
Level 60
1,490 SR
1,364 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
RANGER9054
Ullr
Level 16
God Stats
20W - 40L
1,471 SR
Queue Stats
107W - 98L
1,393 Elo+
Party 2
Pele
Pele
martinsitoViral
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PLORCATT
Baron Samedi
15
4 / 2 / 9
11,169
657
9,662
11,099
7,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 12
11,385
670
12,709
17,888
25,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
meyfer666
Bellona
16
9 / 4 / 7
12,642
744
16,086
17,605
13,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 5
9,346
550
13,502
12,761
3,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
9,331
549
6,063
13,812
4,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 5 / 0
10,664
627
9,710
16,028
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
7
7
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
5
0.42
W
Baron Samedi
PLORCATT
Baron Samedi
4
2
9
4.25
L
1
7
3
0.36
W
5
1
12
11
L
6
5
0
1.2
W
Bellona
meyfer666
Bellona
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
29,275
46,592
Taken
42,601
46,369
Mitigated
14,244
7,306
Healing
1,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,502
3,280
0
250
12,761
3,955
0
6,898
5,345
45,347
0
W
Baron Samedi
PLORCATT
Baron Samedi
9,662
575
1,988
2,788
11,099
7,244
900
3,619
7,480
44,879
0
L
6,063
989
0
994
13,812
4,906
0
7,623
5,778
0
17,552
W
12,709
717
0
2,440
17,888
25,872
470
4,449
13,439
31,533
0
L
9,710
1,340
0
390
16,028
5,383
0
7,197
8,398
0
43,979
W
Bellona
meyfer666
Bellona
16,086
2,581
0
90
17,605
13,253
1,066
5,971
11,634
0
48,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
29,341
188
Minions Killed
172
6
Camps Cleared
8
918,600
Distance Traveled
809,463
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,346
550
62
4
4
248,039
7
W
Baron Samedi
11,169
657
95
6
3
288,534
0
L
Ullr
9,331
549
23
1
2
257,683
2
W
Geb
11,385
670
36
2
0
321,510
4
L
Pele
10,664
627
87
5
2
303,741
5
W
Bellona
12,642
744
57
3
3
308,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role