Player Matchup

Agni
Agni
ChalkyJam42
Agni
Level 120
God Stats
2W - 3L
1,333 SR
Queue Stats
226W - 277L
1,342 Elo+
Solo
Amaterasu
Amaterasu
J-Kidd777
Amaterasu
Level 147
God Stats
7W - 10L
1,514 SR
Queue Stats
685W - 784L
1,384 Elo+
Solo
Fenrir
Fenrir
Yxng-Siah
Fenrir
Level 104
God Stats
2W - 0L
1,720 SR
Queue Stats
17W - 21L
1,347 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,358 Elo+

VS

Team Averages
Level 82
1,450 SR
1,359 Elo+
Sun Wukong
Sun Wukong
Superyus
Sun Wukong
Level 69
God Stats
64W - 94L
1,460 SR
Queue Stats
146W - 229L
1,357 Elo+
Solo
Anhur
Anhur
colepotter88
Anhur
Level 49
God Stats
9W - 11L
1,487 SR
Queue Stats
522W - 742L
1,323 Elo+
Solo
He Bo
He Bo
marihuanlokote
He Bo
Level 127
God Stats
1W - 6L
1,404 SR
Queue Stats
167W - 198L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
10,296
644
9,211
10,280
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
J-Kidd777
Amaterasu
15
6 / 6 / 10
11,998
750
12,557
18,677
11,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Yxng-Siah
Fenrir
15
8 / 4 / 7
11,627
727
14,163
13,734
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Superyus
Sun Wukong
13
5 / 7 / 9
11,381
711
7,220
19,808
14,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 9
10,329
646
6,344
12,130
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 4 / 6
12,252
766
16,492
10,896
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
16
Kills
17
17
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
7
9
0.93
W
Amaterasu
J-Kidd777
Amaterasu
6
6
10
1.83
L
Sun Wukong
Superyus
Sun Wukong
5
7
9
1.36
W
Fenrir
Yxng-Siah
Fenrir
8
4
7
2.88
L
2
5
9
1.3
L
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
30,056
42,691
Taken
42,834
22,420
Mitigated
21,491
8,696
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,211
205
1,069
801
10,280
2,847
65
4,079
5,992
40,678
0
W
Amaterasu
J-Kidd777
Amaterasu
12,557
6,306
1,109
4,718
18,677
11,376
2,270
6,757
11,507
0
35,724
L
Sun Wukong
Superyus
Sun Wukong
7,220
1,565
0
2,863
19,808
14,455
673
4,571
15,237
0
15,866
W
Fenrir
Yxng-Siah
Fenrir
14,163
2,735
0
999
13,734
8,197
719
5,439
8,090
0
28,914
L
6,344
2,235
0
951
12,130
3,814
781
3,469
8,661
0
29,569
L
16,492
964
0
724
10,896
3,222
0
1,507
9,389
43,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
33,962
136
Minions Killed
144
7
Camps Cleared
4
885,487
Distance Traveled
813,194
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,296
644
74
5
2
294,930
4
W
Amaterasu
11,998
750
32
2
4
275,053
3
L
Sun Wukong
11,381
711
16
1
0
287,982
1
W
Fenrir
11,627
727
30
2
1
315,504
2
L
Anhur
10,329
646
52
3
3
260,624
1
L
He Bo
12,252
766
76
5
1
264,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role