Player Matchup

Arachne
Arachne
JasieQ
Arachne
Level 4
God Stats
2W - 6L
1,250 SR
Queue Stats
24W - 20L
1,215 Elo+
Party 1
Odin
Odin
Paniniwsh
Odin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,206 Elo+
Party 2
Thor
Thor
SuperGlace2002
Thor
Level 6
God Stats
0W - 2L
1,199 SR
Queue Stats
3W - 10L
1,206 Elo+
Party 2
Janus
Janus
Taerand
Janus
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 20L
1,175 Elo+
Party 1
Ra
Ra
WeshLaZone
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,148 Elo+
Party 2
Team Averages
Level 7
1,390 SR
1,190 Elo+

VS

Team Averages
Level 26
1,508 SR
1,467 Elo+
Zeus
Zeus
ManWithMoonStar
Zeus
Level 26
God Stats
1W - 0L
1,489 SR
Queue Stats
4W - 0L
1,820 Elo+
Solo
Thor
Thor
Muffel55
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 3
Zhong Kui
Zhong Kui
PI_HL
Zhong Kui
Level 67
God Stats
11W - 13L
1,490 SR
Queue Stats
102W - 134L
1,448 Elo+
Party 4
Kuzenbo
Kuzenbo
Tackleuhd
Kuzenbo
Level 25
God Stats
10W - 7L
1,561 SR
Queue Stats
128W - 124L
1,449 Elo+
Party 3
Ravana
Ravana
uaekiller1234
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,216 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JasieQ
Arachne
12
1 / 6 / 5
8,663
963
2,910
9,115
2,654
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
16
0 / 11 / 12
9,016
1,002
4,022
17,958
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
3 / 10 / 13
10,134
1,126
11,903
17,758
5,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Janus
Taerand
Janus
17
11 / 8 / 7
13,028
1,448
18,328
15,802
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 14 / 11
10,692
1,188
8,391
16,756
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 19
11,938
1,326
16,929
10,245
5,296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
5 / 6 / 27
10,965
1,218
8,804
10,954
4,416
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PI_HL
Zhong Kui
19
19 / 5 / 17
13,129
1,459
18,067
13,305
9,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Tackleuhd
Kuzenbo
18
5 / 2 / 32
11,363
1,263
13,511
12,333
17,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 1 / 29
11,661
1,296
13,140
6,692
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
173
19
Kills
49
49
Deaths
19
48
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Arachne
JasieQ
Arachne
1
6
5
0.58
W
12
5
19
4.3
W
Thor
5
6
27
3.08
W
Zhong Kui
PI_HL
Zhong Kui
19
5
17
5.5
L
Odin
0
11
12
0.55
L
3
10
13
0.95
W
Kuzenbo
Tackleuhd
Kuzenbo
5
2
32
10.5
L
Janus
Taerand
Janus
11
8
7
1.81
L
4
14
11
0.68
W
8
1
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
70,451
77,389
Taken
53,529
26,743
Mitigated
39,542
3,718
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JasieQ
Arachne
2,910
2,276
0
810
9,115
2,654
0
6,154
2,961
0
5,752
W
16,929
3,418
0
0
10,245
5,296
0
4,612
5,543
37,248
0
W
Thor
8,804
2,531
0
0
10,954
4,416
0
5,533
5,283
0
18,851
W
Zhong Kui
PI_HL
Zhong Kui
18,067
387
84
3,142
13,305
9,593
0
7,515
5,551
42,243
0
L
Odin
4,022
1,332
0
646
17,958
8,380
0
10,464
7,494
0
8,107
L
11,903
2,861
0
0
17,758
5,646
0
11,849
5,909
0
22,434
W
Kuzenbo
Tackleuhd
Kuzenbo
13,511
3,603
0
150
12,333
17,243
0
5,190
6,839
27,509
0
L
Janus
Taerand
Janus
18,328
198
0
0
15,802
4,737
0
10,494
5,308
56,844
0
L
8,391
2,069
1,300
962
16,756
5,326
0
9,546
7,210
22,408
0
W
13,140
2,139
0
650
6,692
2,994
0
3,869
2,783
0
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,533
Gold Earned
59,056
143
Minions Killed
181
2
Camps Cleared
4
689,771
Distance Traveled
759,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,663
963
3
0
0
83,151
0
W
Zeus
11,938
1,326
54
6
2
127,549
0
W
Thor
10,965
1,218
21
2
0
143,255
0
W
Zhong Kui
13,129
1,459
55
6
0
147,348
0
L
Odin
9,016
1,002
16
2
1
151,256
0
L
Thor
10,134
1,126
18
2
0
154,134
1
W
Kuzenbo
11,363
1,263
29
3
1
185,382
3
L
Janus
13,028
1,448
93
10
0
182,198
0
L
Ra
10,692
1,188
13
1
1
119,032
2
W
Ravana
11,661
1,296
22
2
1
156,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role