Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Y0urSavi0rr
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,225 Elo+
Solo
Gilgamesh
Gilgamesh
marihuanlokote
Gilgamesh
Level 127
God Stats
2W - 1L
1,457 SR
Queue Stats
167W - 198L
1,387 Elo+
Solo
Team Averages
Level 73
1,486 SR
1,371 Elo+

VS

Team Averages
Level 107
1,394 SR
1,378 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Yxng-Siah
Loki
Level 104
God Stats
2W - 3L
1,427 SR
Queue Stats
17W - 21L
1,338 Elo+
Solo
Hel
Hel
neron777rojo
Hel
Level 58
God Stats
3W - 2L
1,256 SR
Queue Stats
264W - 324L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 5
7,550
686
8,144
6,063
1,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 4
7,679
698
6,981
6,723
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
marihuanlokote
Gilgamesh
10
1 / 2 / 7
7,084
644
8,042
13,639
9,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 3 / 1
7,180
653
8,292
12,687
6,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
10
1 / 2 / 2
6,850
623
4,853
7,495
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
6,501
591
3,968
7,735
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
4
4
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
5
5.5
L
Nike
 
Nike
2
3
1
0.83
W
4
1
4
6
L
Loki
1
2
2
1
W
Gilgamesh
marihuanlokote
Gilgamesh
1
2
7
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
17,113
26,425
Taken
27,917
16,235
Mitigated
11,513
7,386
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,144
811
0
2,482
6,063
1,764
190
803
5,260
24,738
0
L
Nike
 
Nike
8,292
1,043
0
2,374
12,687
6,107
0
3,300
9,387
0
26,029
W
6,981
1,027
0
1,324
6,723
4,763
400
919
5,804
0
21,383
L
Loki
4,853
1,154
0
102
7,495
2,991
0
2,189
5,306
0
16,170
W
Gilgamesh
marihuanlokote
Gilgamesh
8,042
2,027
0
3,580
13,639
9,708
100
2,687
10,952
0
21,205
L
3,968
481
2,685
1,980
7,735
2,415
0
3,394
4,341
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
20,531
106
Minions Killed
101
4
Camps Cleared
5
637,465
Distance Traveled
635,208
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,550
686
41
4
1
211,667
4
L
Nike
7,180
653
45
4
1
218,579
4
W
Da Ji
7,679
698
38
3
3
223,156
4
L
Loki
6,850
623
37
3
3
212,539
3
W
Gilgamesh
7,084
644
27
2
0
202,642
2
L
Hel
6,501
591
19
2
1
204,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role