Player Matchup

Cupid
Cupid
 
Cupid
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Sexy Slothosaur
Artio
Level 107
God Stats
1W - 4L
1,519 SR
Queue Stats
55W - 38L
1,539 Elo+
Party 2
Tiamat
Tiamat
Vyluix
Tiamat
Level 89
God Stats
0W - 2L
1,253 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 2
Team Averages
Level 97
1,424 SR
1,503 Elo+

VS

Team Averages
Level 51
1,531 SR
1,498 Elo+
Olorun
Olorun
MasterOfDeltora
Olorun
Level 44
God Stats
3W - 2L
1,525 SR
Queue Stats
44W - 39L
1,546 Elo+
Party 1
Ares
Ares
Weloxia
Ares
Level 40
God Stats
6W - 5L
1,473 SR
Queue Stats
36W - 43L
1,438 Elo+
Party 1
Mercury
Mercury
lolance
Mercury
Level 69
God Stats
1W - 1L
1,594 SR
Queue Stats
90W - 88L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 2 / 1
6,782
617
4,425
6,103
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
6,389
581
3,334
12,275
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Vyluix
Tiamat
11
2 / 2 / 1
7,172
652
9,628
7,988
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,392
672
9,222
6,758
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
Weloxia
Ares
11
2 / 0 / 6
7,050
641
7,230
9,539
8,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
lolance
Mercury
12
5 / 1 / 4
8,043
731
6,507
7,380
3,074
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
W
2
2
7
2.75
L
0
5
2
0.2
L
Tiamat
Vyluix
Tiamat
2
2
1
1.25
W
Ares
Weloxia
Ares
2
0
6
5
W
Mercury
lolance
Mercury
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
22,959
26,366
Taken
23,677
18,666
Mitigated
14,119
6,205
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,425
1,923
160
1,469
6,103
2,055
0
4,296
1,807
0
28,563
W
9,222
4,660
791
1,694
6,758
3,042
217
3,561
2,778
29,510
3,641
L
3,334
33
663
1,537
12,275
11,333
0
7,513
4,762
6,829
0
L
Tiamat
Vyluix
Tiamat
9,628
766
0
2,376
7,988
5,278
0
4,103
3,885
18,223
0
W
Ares
Weloxia
Ares
7,230
404
0
0
9,539
8,003
236
4,335
4,432
15,669
0
W
Mercury
lolance
Mercury
6,507
3,143
0
0
7,380
3,074
226
3,814
2,970
0
21,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,343
Gold Earned
22,485
94
Minions Killed
116
4
Camps Cleared
7
540,501
Distance Traveled
637,655
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,782
617
68
6
1
179,201
4
W
Olorun
7,392
672
75
7
3
184,260
2
L
Artio
6,389
581
3
0
0
177,340
4
L
Tiamat
7,172
652
23
2
3
183,960
0
W
Ares
7,050
641
10
1
2
208,015
2
W
Mercury
8,043
731
31
3
2
245,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role