Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Pmpeh
Vulcan
Level 83
God Stats
5W - 3L
1,511 SR
Queue Stats
105W - 130L
1,354 Elo+
Solo
Ullr
Ullr
ReyCheT_T
Ullr
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 282L
1,428 Elo+
Solo
Serqet
Serqet
XfriesX
Serqet
Level 77
God Stats
3W - 2L
1,405 SR
Queue Stats
111W - 104L
1,495 Elo+
Solo
Hou Yi
Hou Yi
krolen27
Hou Yi
Level 106
God Stats
4W - 3L
1,497 SR
Queue Stats
335W - 328L
1,528 Elo+
Solo
Team Averages
Level 113
1,483 SR
1,461 Elo+

VS

Team Averages
Level 109
1,375 SR
1,448 Elo+
Ao Kuang
Ao Kuang
AlterEagle0
Ao Kuang
Level 106
God Stats
2W - 6L
1,072 SR
Queue Stats
694W - 707L
1,519 Elo+
Solo
Hera
Hera
astien
Hera
Level 127
God Stats
3W - 7L
1,351 SR
Queue Stats
314W - 341L
1,470 Elo+
Party 1
Merlin
Merlin
lDmx Drexmz
Merlin
Level 71
God Stats
5W - 4L
1,564 SR
Queue Stats
185W - 178L
1,388 Elo+
Solo
Raijin
Raijin
minimaou du 84
Raijin
Level 153
God Stats
3W - 2L
1,624 SR
Queue Stats
266W - 312L
1,419 Elo+
Solo
Janus
Janus
oce2011
Janus
Level 88
God Stats
0W - 2L
1,266 SR
Queue Stats
137W - 168L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
4 / 7 / 19
12,296
769
10,114
31,573
37,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Pmpeh
Vulcan
20
10 / 4 / 15
14,032
877
23,454
14,593
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
0 / 4 / 14
9,596
600
4,905
12,841
4,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
XfriesX
Serqet
19
7 / 5 / 15
12,180
761
7,728
12,730
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
krolen27
Hou Yi
20
13 / 4 / 9
13,102
819
15,761
14,207
6,811
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlterEagle0
Ao Kuang
18
6 / 6 / 10
11,399
712
8,439
15,414
21,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
astien
Hera
19
3 / 6 / 12
11,319
707
16,291
11,324
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
4 / 6 / 14
11,854
741
16,875
15,137
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 8 / 9
11,039
690
14,254
14,909
5,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
oce2011
Janus
17
6 / 8 / 10
10,664
667
10,140
12,644
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
79
34
Kills
24
24
Deaths
34
72
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
7
19
1.93
L
Ao Kuang
AlterEagle0
Ao Kuang
6
6
10
1.83
W
Vulcan
Pmpeh
Vulcan
10
4
15
4.38
W
Ullr
0
4
14
1.75
W
Serqet
XfriesX
Serqet
7
5
15
2.9
L
Hera
astien
Hera
3
6
12
1.5
W
Hou Yi
krolen27
Hou Yi
13
4
9
4.38
L
Merlin
4
6
14
1.83
L
5
8
9
1.19
L
Janus
oce2011
Janus
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,962
Damage
65,999
85,944
Taken
69,428
61,318
Mitigated
40,819
37,288
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,114
435
2,021
12,385
31,573
37,302
123
20,454
11,119
28,193
0
L
Ao Kuang
AlterEagle0
Ao Kuang
8,439
2,661
764
3,781
15,414
21,021
0
5,344
9,878
12,000
0
W
Vulcan
Pmpeh
Vulcan
23,454
10,015
2,319
4,353
14,593
6,754
1,647
12,757
1,836
60,326
0
W
Ullr
4,905
1,373
1,750
5,359
12,841
4,893
595
10,003
2,838
0
9,100
W
Serqet
XfriesX
Serqet
7,728
1,619
1,932
1,730
12,730
5,558
1,973
10,294
2,436
0
14,676
L
Hera
astien
Hera
16,291
3,774
1,143
2,108
11,324
3,943
0
7,041
4,187
39,988
0
W
Hou Yi
krolen27
Hou Yi
15,761
7,994
1,837
3,602
14,207
6,811
1,681
12,491
1,716
0
33,572
L
Merlin
16,875
594
1,634
3,952
15,137
6,066
400
7,732
6,967
49,454
0
L
14,254
1,749
1,401
1,623
14,909
5,669
0
6,810
8,099
25,882
0
L
Janus
oce2011
Janus
10,140
552
100
977
12,644
4,120
971
6,641
5,490
14,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,206
Gold Earned
56,275
175
Minions Killed
156
0
Camps Cleared
0
1,399,328
Distance Traveled
1,288,065
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,296
769
40
3
0
292,712
2
L
Ao Kuang
11,399
712
5
0
0
272,334
4
W
Vulcan
14,032
877
69
4
0
320,096
0
W
Ullr
9,596
600
8
1
0
222,128
0
W
Serqet
12,180
761
15
1
0
304,522
1
L
Hera
11,319
707
45
3
0
262,320
0
W
Hou Yi
13,102
819
43
3
0
259,870
0
L
Merlin
11,854
741
82
5
0
258,819
0
L
Raijin
11,039
690
14
1
0
241,352
1
L
Janus
10,664
667
10
1
0
253,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role