Player Matchup

Izanami
Izanami
Chillonlahz
Izanami
Level 103
God Stats
2W - 3L
1,595 SR
Queue Stats
11W - 10L
1,351 Elo+
Solo
Chang'e
Chang'e
Mushu Mercy
Chang'e
Level 109
God Stats
3W - 3L
1,610 SR
Queue Stats
130W - 115L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
xX TreCool Xx
Sylvanus
Level 98
God Stats
11W - 10L
1,581 SR
Queue Stats
188W - 182L
1,501 Elo+
Party 2
Team Averages
Level 103
1,595 SR
1,444 Elo+

VS

Team Averages
Level 78
1,543 SR
1,545 Elo+
Charybdis
Charybdis
Grand_Summoners
Charybdis
Level 7
God Stats
7W - 0L
1,749 SR
Queue Stats
15W - 6L
1,612 Elo+
Party 1
Geb
Geb
Jhekis
Geb
Level 160
God Stats
1W - 0L
1,503 SR
Queue Stats
145W - 125L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
NimdOSX
Ao Kuang
Level 66
God Stats
5W - 3L
1,376 SR
Queue Stats
101W - 116L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chillonlahz
Izanami
17
4 / 5 / 5
13,096
689
14,539
12,636
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mushu Mercy
Chang'e
16
2 / 4 / 10
12,386
652
16,357
17,126
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
xX TreCool Xx
Sylvanus
15
7 / 9 / 4
13,167
693
12,714
26,833
25,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grand_Summoners
Charybdis
16
6 / 5 / 8
12,962
682
15,595
17,234
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Jhekis
Geb
17
4 / 3 / 13
12,840
676
20,103
23,574
20,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
NimdOSX
Ao Kuang
16
8 / 5 / 7
13,203
695
11,238
17,009
5,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
18
18
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chillonlahz
Izanami
4
5
5
1.3
W
Charybdis
Grand_Summoners
Charybdis
6
5
8
2
W
Geb
Jhekis
Geb
4
3
13
3.5
L
Chang'e
Mushu Mercy
Chang'e
2
4
10
1.75
W
Ao Kuang
NimdOSX
Ao Kuang
8
5
7
2.3
L
Sylvanus
xX TreCool Xx
Sylvanus
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
46,936
56,595
Taken
57,817
36,851
Mitigated
33,372
18,828
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chillonlahz
Izanami
14,539
8,381
827
1,142
12,636
4,845
1,952
8,998
3,638
0
52,326
W
Charybdis
Grand_Summoners
Charybdis
15,595
9,841
0
1,898
17,234
6,598
1,389
9,348
7,886
0
63,343
W
Geb
Jhekis
Geb
20,103
1,406
641
7,304
23,574
20,868
362
12,270
11,304
54,359
0
L
Chang'e
Mushu Mercy
Chang'e
16,357
1,929
1,915
5,444
17,126
6,141
806
11,514
5,612
57,992
0
W
Ao Kuang
NimdOSX
Ao Kuang
11,238
3,877
0
6,751
17,009
5,906
686
8,122
8,887
40,762
0
L
Sylvanus
xX TreCool Xx
Sylvanus
12,714
3,155
2,973
6,527
26,833
25,865
426
11,473
15,360
25,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
39,005
189
Minions Killed
218
6
Camps Cleared
10
905,300
Distance Traveled
993,448
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,096
689
85
4
2
330,268
0
W
Charybdis
12,962
682
110
6
2
297,463
2
W
Geb
12,840
676
67
4
4
345,304
2
L
Chang'e
12,386
652
82
4
3
318,344
2
W
Ao Kuang
13,203
695
41
2
4
350,681
3
L
Sylvanus
13,167
693
22
1
1
256,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role