Player Matchup

Da Ji
Da Ji
Anamooz
Da Ji
Level 76
God Stats
33W - 27L
1,546 SR
Queue Stats
343W - 332L
1,541 Elo+
Party 4
Cthulhu
Cthulhu
ApolloDaGxd-TTV
Cthulhu
Level 6
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Apollo
Apollo
DarthSBH
Apollo
Level 18
God Stats
15W - 17L
1,452 SR
Queue Stats
19W - 24L
1,328 Elo+
Party 1
The Morrigan
The Morrigan
FaZe Z3
The Morrigan
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 79L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
Scheetzy
Amaterasu
Level 24
God Stats
1W - 1L
1,266 SR
Queue Stats
30W - 51L
1,316 Elo+
Party 1
Team Averages
Level 32
1,450 SR
1,408 Elo+

VS

Team Averages
Level 27
1,587 SR
1,268 Elo+
Baron Samedi
Baron Samedi
ChalupaChan
Baron Samedi
Level 29
God Stats
4W - 4L
1,836 SR
Queue Stats
81W - 110L
1,413 Elo+
Party 3
Eset
Eset
ColdyBright
Eset
Level 26
God Stats
8W - 8L
1,561 SR
Queue Stats
62W - 97L
1,370 Elo+
Party 3
Mulan
Mulan
TotoposConSalsa
Mulan
Level 11
God Stats
9W - 15L
1,490 SR
Queue Stats
24W - 43L
1,313 Elo+
Party 2
Neith
Neith
buckshotMNVR
Neith
Level 9
God Stats
3W - 6L
1,461 SR
Queue Stats
4W - 10L
954 Elo+
Solo
Loki
Loki
ramon1014
Loki
Level 58
God Stats
12W - 9L
1,585 SR
Queue Stats
89W - 123L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anamooz
Da Ji
19
20 / 1 / 2
12,184
677
17,371
11,707
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 6
7,123
396
1,311
7,152
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
DarthSBH
Apollo
13
3 / 6 / 5
8,103
450
8,884
14,139
4,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
FaZe Z3
The Morrigan
14
9 / 5 / 6
9,109
506
8,410
8,955
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Scheetzy
Amaterasu
15
1 / 2 / 1
8,915
495
5,563
10,573
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChalupaChan
Baron Samedi
13
8 / 8 / 2
9,106
506
11,565
15,235
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 10 / 5
8,288
460
7,174
14,824
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 3
8,987
499
6,084
12,595
11,567
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 2
6,176
343
1,529
7,561
3,173
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Loki
14
3 / 4 / 2
8,731
485
6,729
8,091
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
33
Kills
15
16
Deaths
33
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anamooz
Da Ji
20
1
2
21
W
0
2
6
1.5
L
Baron Samedi
ChalupaChan
Baron Samedi
8
8
2
1.13
L
2
10
5
0.45
W
Apollo
DarthSBH
Apollo
3
6
5
0.92
W
The Morrigan
FaZe Z3
The Morrigan
9
5
6
2.4
W
Amaterasu
Scheetzy
Amaterasu
1
2
1
0.75
L
2
3
3
1.17
L
0
8
2
0.13
L
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
33,081
52,526
Taken
58,306
28,612
Mitigated
29,811
10,615
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anamooz
Da Ji
17,371
5,031
0
2,502
11,707
5,282
0
1,753
9,954
0
108,606
W
1,311
99
0
672
7,152
5,023
0
3,481
3,671
9,899
0
L
Baron Samedi
ChalupaChan
Baron Samedi
11,565
1,418
1,189
3,957
15,235
6,275
382
1,995
13,240
39,521
0
L
7,174
622
1,264
2,789
14,824
5,717
389
2,461
12,363
30,137
0
W
Apollo
DarthSBH
Apollo
8,884
6,218
0
3,950
14,139
4,954
1,216
10,350
3,789
0
48,333
W
The Morrigan
FaZe Z3
The Morrigan
8,410
2,497
0
1,228
8,955
4,173
369
3,155
5,794
37,825
3,409
W
Amaterasu
Scheetzy
Amaterasu
5,563
2,963
0
2,263
10,573
9,180
971
0
10,573
0
49,767
L
6,084
790
0
2,886
12,595
11,567
0
691
11,904
0
49,588
L
1,529
446
0
419
7,561
3,173
88
1,653
5,908
0
13,673
L
Loki
6,729
1,671
0
838
8,091
3,079
0
1,972
6,119
0
55,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
41,288
409
Minions Killed
321
0
Camps Cleared
0
1,585,318
Distance Traveled
1,471,022
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,184
677
172
10
0
370,343
2
W
Cthulhu
7,123
396
20
1
0
287,885
0
L
Baron Samedi
9,106
506
53
3
0
282,739
0
L
Eset
8,288
460
54
3
0
297,720
1
W
Apollo
8,103
450
72
4
0
301,988
1
W
The Morrigan
9,109
506
62
3
0
279,844
4
W
Amaterasu
8,915
495
83
5
0
345,258
0
L
Mulan
8,987
499
96
5
0
298,693
1
L
Neith
6,176
343
22
1
0
228,530
0
L
Loki
8,731
485
96
5
0
363,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role