Player Matchup

Chiron
Chiron
NotaSmerf006
Chiron
Level 27
God Stats
98W - 68L
1,646 SR
Queue Stats
298W - 259L
1,579 Elo+
Solo
Nox
Nox
Sgtatum
Nox
Level 28
God Stats
2W - 2L
1,445 SR
Queue Stats
146W - 132L
1,593 Elo+
Solo
Hercules
Hercules
SpartanxWolfx
Hercules
Level 17
God Stats
3W - 2L
1,611 SR
Queue Stats
26W - 15L
1,640 Elo+
Solo
Awilix
Awilix
chickenkwang
Awilix
Level 28
God Stats
1W - 2L
1,250 SR
Queue Stats
91W - 76L
1,649 Elo+
Solo
Ares
Ares
hitsquadonpoint
Ares
Level 24
God Stats
7W - 2L
1,678 SR
Queue Stats
137W - 122L
1,618 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,616 Elo+

VS

Team Averages
Level 42
1,507 SR
1,652 Elo+
Chaac
Chaac
A6US-TIT0
Chaac
Level 10
God Stats
4W - 5L
1,618 SR
Queue Stats
13W - 13L
1,609 Elo+
Party 1
Bellona
Bellona
Dvadumcute
Bellona
Level 29
God Stats
128W - 83L
1,674 SR
Queue Stats
270W - 232L
1,632 Elo+
Solo
Nemesis
Nemesis
MiniMeggas
Nemesis
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
62W - 42L
1,713 Elo+
Solo
Scylla
Scylla
Tomas_aquino
Scylla
Level 128
God Stats
6W - 12L
1,288 SR
Queue Stats
138W - 137L
1,565 Elo+
Party 1
Ullr
Ullr
camGrizzly099
Ullr
Level 27
God Stats
5W - 3L
1,666 SR
Queue Stats
77W - 48L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 2
9,302
581
7,134
6,974
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
15
5 / 1 / 3
9,665
604
5,749
4,658
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SpartanxWolfx
Hercules
14
2 / 2 / 5
8,784
549
6,803
15,794
15,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
18
2 / 3 / 3
9,671
604
6,147
12,097
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 6
9,584
599
5,208
10,537
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A6US-TIT0
Chaac
6
0 / 1 / 1
5,687
355
780
3,805
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Dvadumcute
Bellona
14
4 / 5 / 0
8,738
546
12,338
16,241
14,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
MiniMeggas
Nemesis
14
2 / 4 / 2
8,087
505
6,390
11,731
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
1 / 3 / 0
8,119
507
3,297
6,608
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 1
8,744
547
3,436
8,930
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
8
8
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
A6US-TIT0
Chaac
0
1
1
0.5
L
Bellona
Dvadumcute
Bellona
4
5
0
0.8
L
Nemesis
MiniMeggas
Nemesis
2
4
2
0.75
W
Chiron
2
1
2
3
W
Nox
5
1
3
6.5
W
Hercules
SpartanxWolfx
Hercules
2
2
5
2.25
L
Scylla
1
3
0
0.33
L
1
3
1
0.5
W
Awilix
2
3
3
1.17
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
26,241
50,060
Taken
47,315
33,182
Mitigated
27,263
21,494
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A6US-TIT0
Chaac
780
156
0
2,048
3,805
1,914
0
707
3,098
859
7,995
L
Bellona
Dvadumcute
Bellona
12,338
3,687
0
5,183
16,241
14,950
227
2,835
13,406
12,703
42,921
L
Nemesis
MiniMeggas
Nemesis
6,390
3,370
0
2,596
11,731
5,431
0
4,200
7,531
0
54,410
W
Chiron
7,134
2,735
661
3,507
6,974
2,541
2,940
232
6,742
0
72,182
W
Nox
5,749
537
0
1,641
4,658
1,895
803
1,722
2,834
55,566
0
W
Hercules
SpartanxWolfx
Hercules
6,803
3,083
0
7,284
15,794
15,077
230
2,537
13,257
0
43,219
L
Scylla
3,297
233
0
662
6,608
2,261
0
2,815
3,793
53,294
0
L
3,436
2,253
0
1,132
8,930
2,707
0
400
8,530
0
67,848
W
Awilix
6,147
2,219
0
5,778
12,097
4,249
0
1,150
10,883
0
82,757
W
5,208
575
0
2,623
10,537
9,420
17
1,297
9,188
27,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
39,375
504
Minions Killed
499
0
Camps Cleared
0
1,566,709
Distance Traveled
1,365,343
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,687
355
19
1
0
149,483
1
L
Bellona
8,738
546
112
7
0
292,331
5
L
Nemesis
8,087
505
100
6
0
348,623
1
W
Chiron
9,302
581
134
8
0
284,656
4
W
Nox
9,665
604
117
7
0
295,496
4
W
Hercules
8,784
549
84
5
0
330,971
8
L
Scylla
8,119
507
127
8
0
294,077
4
L
Ullr
8,744
547
141
9
0
280,829
2
W
Awilix
9,671
604
122
8
0
350,857
2
W
Ares
9,584
599
47
3
0
304,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role