Player Matchup

Nemesis
Nemesis
Cilestial
Nemesis
Level 149
God Stats
3W - 1L
1,922 SR
Queue Stats
440W - 339L
1,619 Elo+
Party 1
Ares
Ares
NasDaque
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,684 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rimeeee
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 44L
1,606 Elo+
Party 1
Hera
Hera
Unvraidieu
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,399 Elo+
Party 3
Neith
Neith
lMrBlackGuyl
Neith
Level 29
God Stats
4W - 4L
1,569 SR
Queue Stats
143W - 119L
1,613 Elo+
Solo
Team Averages
Level 39
1,598 SR
1,584 Elo+

VS

Team Averages
Level 6
1,534 SR
1,683 Elo+
Medusa
Medusa
BLACKMDC2
Medusa
Level 3
God Stats
2W - 1L
1,672 SR
Queue Stats
3W - 1L
1,760 Elo+
Solo
Raijin
Raijin
ComplainMorePls
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,714 Elo+
Party 2
Ratatoskr
Ratatoskr
Destroyallanime
Ratatoskr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,806 Elo+
Solo
Sun Wukong
Sun Wukong
FeeedTheMeat
Sun Wukong
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 4L
1,714 Elo+
Party 2
Geb
Geb
nukeRSS
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cilestial
Nemesis
19
4 / 7 / 5
12,095
504
8,144
21,553
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
0 / 19 / 1
8,073
336
2,147
28,753
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Rimeeee
Ah Muzen Cab
20
7 / 6 / 3
13,429
560
16,144
14,909
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 10 / 1
9,605
400
10,003
18,772
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 2
11,830
493
10,315
13,441
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLACKMDC2
Medusa
20
8 / 3 / 3
14,365
599
9,063
13,297
5,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 3 / 8
13,724
572
13,754
19,130
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Destroyallanime
Ratatoskr
20
18 / 4 / 5
15,734
656
24,427
21,861
9,593
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FeeedTheMeat
Sun Wukong
20
11 / 0 / 9
16,920
705
20,067
25,512
22,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Geb
18
2 / 3 / 14
12,896
537
7,994
13,117
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
13
Kills
47
47
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
BLACKMDC2
Medusa
8
3
3
3.17
L
Nemesis
Cilestial
Nemesis
4
7
5
0.93
W
8
3
8
4
W
Ratatoskr
Destroyallanime
Ratatoskr
18
4
5
5.13
W
Sun Wukong
FeeedTheMeat
Sun Wukong
11
0
9
15.5
L
Ares
0
19
1
0.03
L
Ah Muzen Cab
Rimeeee
Ah Muzen Cab
7
6
3
1.42
L
0
10
1
0.05
L
2
5
2
0.6
W
Geb
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,753
Damage
75,305
97,428
Taken
92,917
46,722
Mitigated
60,292
15,648
Healing
35,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BLACKMDC2
Medusa
9,063
5,718
0
6,279
13,297
5,259
5,124
1,569
11,728
0
122,470
L
Nemesis
Cilestial
Nemesis
8,144
3,422
0
7,195
21,553
7,493
0
4,919
16,542
0
95,120
W
13,754
2,337
209
6,828
19,130
7,752
1,504
4,259
14,871
94,807
0
W
Ratatoskr
Destroyallanime
Ratatoskr
24,427
10,154
0
7,436
21,861
9,593
3,596
1,148
20,713
0
118,653
W
Sun Wukong
FeeedTheMeat
Sun Wukong
20,067
5,010
0
13,314
25,512
22,810
2
5,375
18,577
0
145,436
L
Ares
2,147
979
0
342
28,753
21,204
42
8,267
20,187
8,711
0
L
Ah Muzen Cab
Rimeeee
Ah Muzen Cab
16,144
5,716
0
2,098
14,909
6,361
690
3,312
11,419
0
107,879
L
10,003
4,199
0
3,049
18,772
5,747
0
3,471
15,165
55,845
0
L
10,315
2,099
0
2,964
13,441
5,917
490
1,074
12,367
0
91,861
W
Geb
7,994
1,241
0
1,693
13,117
14,878
962
2,050
11,067
37,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
73,639
649
Minions Killed
787
0
Camps Cleared
0
1,954,755
Distance Traveled
2,472,634
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,365
599
178
7
0
441,408
2
L
Nemesis
12,095
504
161
7
0
445,733
0
W
Raijin
13,724
572
133
6
0
441,298
2
W
Ratatoskr
15,734
656
170
7
0
549,897
2
W
Sun Wukong
16,920
705
255
11
0
575,688
4
L
Ares
8,073
336
10
0
0
342,485
0
L
Ah Muzen Cab
13,429
560
192
8
0
435,303
1
L
Hera
9,605
400
111
5
0
346,493
4
L
Neith
11,830
493
175
7
0
384,741
4
W
Geb
12,896
537
51
2
0
464,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role