Player Matchup

Thanatos
Thanatos
FROST FI2H
Thanatos
Level 107
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 2
Scylla
Scylla
RunMust
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,672 Elo+
Party 2
Ra
Ra
TB1117
Ra
Level 18
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
Toy_mann
Bakasura
Level 69
God Stats
1W - 3L
1,128 SR
Queue Stats
106W - 114L
1,414 Elo+
Party 2
Geb
Geb
WingusMcDingus
Geb
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
61W - 79L
1,400 Elo+
Solo
Team Averages
Level 48
1,553 SR
1,470 Elo+

VS

Team Averages
Level 41
1,634 SR
1,577 Elo+
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
D a f z o
Hun Batz
Level 28
God Stats
1W - 1L
1,678 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 1
Nox
Nox
Lovelyzhoot
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,584 Elo+
Party 1
Ravana
Ravana
jungOhSii
Ravana
Level 28
God Stats
0W - 1L
1,994 SR
Queue Stats
10W - 6L
1,666 Elo+
Party 1
Apollo
Apollo
lKenevil
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FROST FI2H
Thanatos
16
7 / 1 / 14
9,288
929
13,359
6,571
4,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
RunMust
Scylla
15
5 / 1 / 10
8,913
891
8,573
5,511
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
15
3 / 1 / 12
8,826
883
6,709
5,525
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Toy_mann
Bakasura
15
7 / 3 / 13
9,386
939
10,569
9,930
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 17
8,869
887
4,304
12,101
12,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 7 / 2
8,402
840
5,828
12,773
10,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
D a f z o
Hun Batz
13
1 / 4 / 7
7,512
751
5,969
7,099
3,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 5
7,049
705
6,545
7,773
2,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
jungOhSii
Ravana
12
1 / 4 / 6
7,386
739
4,058
10,080
8,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
lKenevil
Apollo
13
2 / 5 / 2
6,921
692
6,745
9,358
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
23
Kills
8
8
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
7
2
0.71
L
Hun Batz
D a f z o
Hun Batz
1
4
7
1.13
W
Thanatos
FROST FI2H
Thanatos
7
1
14
14
L
0
3
5
0.83
W
Scylla
RunMust
Scylla
5
1
10
10
W
Ra
3
1
12
9
W
Bakasura
Toy_mann
Bakasura
7
3
13
4.5
W
1
2
17
4.75
L
Ravana
jungOhSii
Ravana
1
4
6
1
L
Apollo
lKenevil
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,514
Damage
29,145
39,638
Taken
47,083
27,037
Mitigated
28,813
17,773
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,828
1,099
109
381
12,773
10,420
0
5,097
7,241
0
8,559
L
Hun Batz
D a f z o
Hun Batz
5,969
1,378
452
484
7,099
3,791
0
3,078
3,596
0
11,878
W
Thanatos
FROST FI2H
Thanatos
13,359
2,815
245
4,220
6,571
4,122
1,684
260
6,311
0
16,348
L
6,545
523
1,181
2,444
7,773
2,806
0
3,509
4,264
19,887
0
W
Scylla
RunMust
Scylla
8,573
1,141
794
410
5,511
2,410
376
1,181
4,330
22,097
0
W
Ra
6,709
401
3,778
1,797
5,525
2,784
442
466
5,059
24,676
0
W
Bakasura
Toy_mann
Bakasura
10,569
6,595
72
1,937
9,930
5,278
1,259
1,538
7,530
0
15,735
W
4,304
493
2,271
2,249
12,101
12,443
436
3,100
9,001
6,362
0
L
Ravana
jungOhSii
Ravana
4,058
919
1,385
1,889
10,080
8,150
0
3,241
6,674
0
10,786
L
Apollo
lKenevil
Apollo
6,745
3,833
0
1,895
9,358
3,646
0
4,661
4,312
0
13,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
37,270
101
Minions Killed
83
0
Camps Cleared
0
1,000,855
Distance Traveled
753,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,402
840
8
1
0
147,421
0
L
Hun Batz
7,512
751
14
1
0
167,804
1
W
Thanatos
9,288
929
6
1
0
225,963
0
L
Nox
7,049
705
32
3
0
153,678
1
W
Scylla
8,913
891
35
4
0
189,251
0
W
Ra
8,826
883
29
3
0
177,928
0
W
Bakasura
9,386
939
23
2
0
206,656
0
W
Geb
8,869
887
8
1
0
201,057
0
L
Ravana
7,386
739
12
1
0
141,605
0
L
Apollo
6,921
692
17
2
0
142,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role