Player Matchup

Ra
Ra
Celairon
Ra
Level 98
God Stats
1W - 1L
1,467 SR
Queue Stats
55W - 66L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
Chungoligy
Kuzenbo
Level 107
God Stats
0W - 2L
1,313 SR
Queue Stats
65W - 75L
1,520 Elo+
Party 1
Hachiman
Hachiman
P3b1s
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,592 Elo+
Party 1
Team Averages
Level 95
1,427 SR
1,539 Elo+

VS

Team Averages
Level 103
1,520 SR
1,506 Elo+
Sylvanus
Sylvanus
Adhorrent
Sylvanus
Level 103
God Stats
2W - 3L
1,498 SR
Queue Stats
260W - 267L
1,510 Elo+
Party 2
Scylla
Scylla
CallMeBigSausage
Scylla
Level 99
God Stats
18W - 18L
1,451 SR
Queue Stats
647W - 756L
1,498 Elo+
Solo
Izanami
Izanami
Debonairmussel8
Izanami
Level 106
God Stats
69W - 43L
1,609 SR
Queue Stats
224W - 232L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,561
596
6,065
9,099
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Chungoligy
Kuzenbo
10
0 / 2 / 4
6,849
623
4,700
11,602
13,180
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
P3b1s
Hachiman
10
4 / 4 / 0
7,536
685
8,011
8,456
2,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adhorrent
Sylvanus
12
2 / 1 / 10
8,564
779
8,151
11,360
11,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 4
7,344
668
7,990
4,541
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 1 / 4
8,824
802
9,403
9,893
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Adhorrent
Sylvanus
2
1
10
7
W
2
2
4
2
L
0
6
2
0.17
L
Kuzenbo
Chungoligy
Kuzenbo
0
2
4
1
W
8
1
4
10
L
Hachiman
P3b1s
Hachiman
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
25,544
29,157
Taken
25,794
18,801
Mitigated
17,456
5,474
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Adhorrent
Sylvanus
8,151
985
1,077
6,198
11,360
11,489
240
5,548
5,298
15,177
0
W
7,990
114
0
170
4,541
1,552
292
1,132
3,303
25,091
0
L
6,065
645
1,245
1,478
9,099
2,828
0
5,639
3,224
24,253
0
L
Kuzenbo
Chungoligy
Kuzenbo
4,700
1,966
330
2,085
11,602
13,180
0
5,041
6,142
10,696
0
W
9,403
6,369
0
2,785
9,893
4,415
1,374
3,473
6,172
0
42,204
L
Hachiman
P3b1s
Hachiman
8,011
4,414
0
336
8,456
2,793
0
4,911
3,389
0
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,946
Gold Earned
24,732
111
Minions Killed
135
5
Camps Cleared
3
570,594
Distance Traveled
585,463
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,564
779
21
2
0
197,620
7
W
Scylla
7,344
668
48
4
1
206,035
3
L
Ra
6,561
596
49
4
2
193,539
4
L
Kuzenbo
6,849
623
17
2
0
193,830
2
W
Izanami
8,824
802
66
6
2
181,808
0
L
Hachiman
7,536
685
45
4
3
183,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role