Player Matchup

Ares
Ares
Dorambor
Ares
Level 119
God Stats
14W - 4L
1,819 SR
Queue Stats
125W - 85L
1,714 Elo+
Solo
Ra
Ra
Hotspliff
Ra
Level 129
God Stats
3W - 3L
1,720 SR
Queue Stats
190W - 164L
1,668 Elo+
Solo
Poseidon
Poseidon
TheBadiator
Poseidon
Level 155
God Stats
3W - 9L
1,227 SR
Queue Stats
761W - 698L
1,623 Elo+
Solo
Cernunnos
Cernunnos
Vladmier
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 208L
1,572 Elo+
Solo
Bellona
Bellona
railyd
Bellona
Level 68
God Stats
0W - 1L
1,582 SR
Queue Stats
72W - 70L
1,600 Elo+
Solo
Team Averages
Level 116
1,570 SR
1,635 Elo+

VS

Team Averages
Level 134
1,609 SR
1,582 Elo+
Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Aromnia
Erlang Shen
Level 129
God Stats
13W - 20L
1,411 SR
Queue Stats
776W - 796L
1,535 Elo+
Solo
Ymir
Ymir
Dislust
Ymir
Level 124
God Stats
5W - 2L
1,938 SR
Queue Stats
410W - 413L
1,619 Elo+
Solo
Hachiman
Hachiman
Ehsoteric
Hachiman
Level 160
God Stats
5W - 1L
1,623 SR
Queue Stats
252W - 143L
1,728 Elo+
Solo
Ne Zha
Ne Zha
calettic6
Ne Zha
Level 153
God Stats
27W - 35L
1,575 SR
Queue Stats
133W - 160L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 1
10,065
1,007
4,761
13,250
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 2
8,775
878
4,528
7,989
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
TheBadiator
Poseidon
15
0 / 1 / 3
8,514
851
7,449
5,180
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Vladmier
Cernunnos
15
0 / 0 / 3
8,261
826
4,192
8,098
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
railyd
Bellona
15
1 / 1 / 2
9,147
915
3,505
6,378
6,808
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 1 / 6
9,823
982
11,385
4,196
1,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Aromnia
Erlang Shen
15
1 / 0 / 8
8,856
886
4,233
7,094
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Dislust
Ymir
15
0 / 1 / 8
9,064
906
2,235
8,028
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Ehsoteric
Hachiman
15
4 / 1 / 5
9,948
995
10,837
7,454
2,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
calettic6
Ne Zha
15
4 / 1 / 4
9,573
957
10,042
3,737
1,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
4
Kills
10
10
Deaths
4
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
6
4
W
Erlang Shen
Aromnia
Erlang Shen
1
0
8
5
W
Ymir
Dislust
Ymir
0
1
8
4
L
Ares
2
4
1
0.63
W
Hachiman
Ehsoteric
Hachiman
4
1
5
6.5
L
1
4
2
0.5
L
Poseidon
TheBadiator
Poseidon
0
1
3
1.5
L
Cernunnos
Vladmier
Cernunnos
0
0
3
1.5
W
Ne Zha
calettic6
Ne Zha
4
1
4
6
L
Bellona
railyd
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
38,732
40,895
Taken
30,509
28,959
Mitigated
17,810
5,616
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,385
233
0
935
4,196
1,574
0
1,950
2,209
44,683
0
W
Erlang Shen
Aromnia
Erlang Shen
4,233
1,790
0
1,930
7,094
5,729
0
3,398
3,626
68
12,299
W
Ymir
Dislust
Ymir
2,235
168
1,560
1,086
8,028
5,859
0
4,129
1,876
6,320
0
L
Ares
4,761
73
0
2,615
13,250
14,944
0
5,127
8,123
11,288
0
W
Hachiman
Ehsoteric
Hachiman
10,837
6,913
0
1,608
7,454
2,913
0
5,307
2,043
0
40,828
L
4,528
767
1,206
1,242
7,989
2,960
0
2,906
5,083
30,186
0
L
Poseidon
TheBadiator
Poseidon
7,449
1,401
0
0
5,180
1,463
0
1,277
3,903
30,914
0
L
Cernunnos
Vladmier
Cernunnos
4,192
988
0
483
8,098
2,784
0
2,055
6,043
0
15,615
W
Ne Zha
calettic6
Ne Zha
10,042
894
0
195
3,737
1,735
0
1,583
2,118
0
26,064
L
Bellona
railyd
Bellona
3,505
832
0
70
6,378
6,808
0
2,299
4,079
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
47,264
199
Minions Killed
212
6
Camps Cleared
11
936,463
Distance Traveled
904,455
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,823
982
87
9
2
184,109
0
W
Erlang Shen
8,856
886
20
2
4
184,382
1
W
Ymir
9,064
906
16
2
1
134,123
4
L
Ares
10,065
1,007
13
1
0
159,657
3
W
Hachiman
9,948
995
76
8
3
187,718
0
L
Ra
8,775
878
69
7
1
175,380
1
L
Poseidon
8,514
851
42
4
0
223,636
1
L
Cernunnos
8,261
826
35
4
2
161,473
4
W
Ne Zha
9,573
957
13
1
1
214,123
3
L
Bellona
9,147
915
40
4
3
216,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role