Player Matchup

Gilgamesh
Gilgamesh
JarlWulf
Gilgamesh
Level 131
God Stats
12W - 7L
1,636 SR
Queue Stats
871W - 736L
1,699 Elo+
Party 3
Thor
Thor
Napez702
Thor
Level 69
God Stats
2W - 4L
1,420 SR
Queue Stats
94W - 56L
1,701 Elo+
Party 3
Chernobog
Chernobog
konfuz3
Chernobog
Level 89
God Stats
6W - 5L
1,404 SR
Queue Stats
481W - 552L
1,461 Elo+
Solo
Chang'e
Chang'e
mooonrabbit
Chang'e
Level 27
God Stats
25W - 5L
1,837 SR
Queue Stats
220W - 103L
1,711 Elo+
Party 3
Vulcan
Vulcan
ratmrage
Vulcan
Level 80
God Stats
3W - 3L
1,704 SR
Queue Stats
45W - 30L
1,686 Elo+
Party 3
Team Averages
Level 79
1,600 SR
1,652 Elo+

VS

Team Averages
Level 75
1,490 SR
1,579 Elo+
Hera
Hera
DayumBlue
Hera
Level 108
God Stats
0W - 1L
1,573 SR
Queue Stats
53W - 56L
1,555 Elo+
Party 1
Camazotz
Camazotz
Risenagain
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,604 Elo+
Party 2
Athena
Athena
Spinney
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,604 Elo+
Party 2
Fenrir
Fenrir
SumJinWoo
Fenrir
Level 28
God Stats
2W - 7L
1,376 SR
Queue Stats
94W - 93L
1,469 Elo+
Party 1
Rama
Rama
killfeed401
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JarlWulf
Gilgamesh
17
6 / 2 / 14
11,948
543
12,970
19,490
17,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
20
7 / 0 / 11
13,228
601
8,786
13,727
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
konfuz3
Chernobog
18
0 / 2 / 10
12,001
546
4,326
10,239
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
mooonrabbit
Chang'e
20
3 / 2 / 9
13,726
624
13,422
17,789
18,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ratmrage
Vulcan
20
15 / 2 / 7
14,917
678
17,541
11,416
4,699
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 7 / 5
10,110
460
13,737
11,739
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Risenagain
Camazotz
16
2 / 5 / 2
10,029
456
6,578
15,119
7,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Spinney
Athena
11
0 / 4 / 5
8,052
366
4,284
15,079
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SumJinWoo
Fenrir
16
4 / 11 / 1
10,555
480
8,632
18,009
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 3
9,721
442
7,670
15,483
5,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
31
Kills
8
8
Deaths
31
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
1
7
5
0.5
W
Gilgamesh
JarlWulf
Gilgamesh
6
2
14
6.5
W
Thor
7
0
11
12.5
L
Camazotz
Risenagain
Camazotz
2
5
2
0.6
L
Athena
Spinney
Athena
0
4
5
0.63
L
Fenrir
SumJinWoo
Fenrir
4
11
1
0.41
L
1
4
3
0.63
W
Chernobog
konfuz3
Chernobog
0
2
10
2.5
W
Chang'e
mooonrabbit
Chang'e
3
2
9
3.75
W
Vulcan
ratmrage
Vulcan
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,045
Damage
40,901
72,661
Taken
75,429
49,619
Mitigated
36,624
33,244
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,737
1,754
79
2,037
11,739
4,745
0
4,682
7,057
76,057
0
W
Gilgamesh
JarlWulf
Gilgamesh
12,970
3,665
0
7,335
19,490
17,231
943
5,222
13,994
4,345
51,241
W
Thor
8,786
2,352
0
6,728
13,727
5,514
2,799
4,366
9,145
0
109,366
L
Camazotz
Risenagain
Camazotz
6,578
1,272
0
5,107
15,119
7,463
1,065
7,455
7,664
0
48,601
L
Athena
Spinney
Athena
4,284
1,108
0
2,526
15,079
11,875
0
7,229
7,850
13,051
0
L
Fenrir
SumJinWoo
Fenrir
8,632
2,267
0
2,875
18,009
7,366
0
8,263
9,746
0
59,556
L
7,670
6,425
0
6,653
15,483
5,175
0
4,696
10,787
0
75,936
W
Chernobog
konfuz3
Chernobog
4,326
2,497
0
3,423
10,239
4,130
3,264
3,971
6,127
0
86,694
W
Chang'e
mooonrabbit
Chang'e
13,422
2,100
1,632
11,007
17,789
18,045
2,272
1,584
16,177
102,257
0
W
Vulcan
ratmrage
Vulcan
17,541
2,448
0
3,119
11,416
4,699
1,270
5,278
5,898
112,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,820
Gold Earned
48,467
739
Minions Killed
493
0
Camps Cleared
0
2,142,158
Distance Traveled
1,989,942
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,110
460
136
6
0
400,879
6
W
Gilgamesh
11,948
543
46
2
0
407,590
5
W
Thor
13,228
601
154
7
0
506,361
1
L
Camazotz
10,029
456
95
4
0
409,436
1
L
Athena
8,052
366
17
1
0
428,123
9
L
Fenrir
10,555
480
97
4
0
382,915
6
L
Rama
9,721
442
148
7
0
368,589
3
W
Chernobog
12,001
546
156
7
0
396,092
4
W
Chang'e
13,726
624
206
9
0
365,546
2
W
Vulcan
14,917
678
177
8
0
466,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role