Player Matchup

Janus
Janus
Catty6
Janus
Level 67
God Stats
3W - 0L
1,695 SR
Queue Stats
34W - 17L
1,670 Elo+
Party 2
Anhur
Anhur
ChickenMcFit
Anhur
Level 132
God Stats
3W - 2L
1,589 SR
Queue Stats
144W - 139L
1,504 Elo+
Party 3
Bellona
Bellona
Danc3n
Bellona
Level 85
God Stats
2W - 2L
1,512 SR
Queue Stats
100W - 69L
1,657 Elo+
Party 2
Hercules
Hercules
MrRebuh
Hercules
Level 117
God Stats
2W - 0L
1,703 SR
Queue Stats
82W - 72L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
RoyalJester138
Baron Samedi
Level 128
God Stats
1W - 1L
1,689 SR
Queue Stats
188W - 158L
1,596 Elo+
Party 2
Team Averages
Level 106
1,637 SR
1,590 Elo+

VS

Team Averages
Level 94
1,582 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlackShadow1990
Gilgamesh
Level 125
God Stats
12W - 9L
1,673 SR
Queue Stats
801W - 768L
1,567 Elo+
Solo
Ymir
Ymir
Blobofbondage
Ymir
Level 113
God Stats
52W - 62L
1,515 SR
Queue Stats
822W - 766L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
Funuckityswitch
Amaterasu
Level 59
God Stats
9W - 6L
1,564 SR
Queue Stats
113W - 91L
1,479 Elo+
Party 1
Izanami
Izanami
Garrett91
Izanami
Level 67
God Stats
24W - 16L
1,657 SR
Queue Stats
198W - 175L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Catty6
Janus
10
1 / 2 / 4
6,449
537
2,337
3,800
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
6,192
516
3,167
4,046
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Danc3n
Bellona
13
10 / 2 / 2
8,331
694
8,609
7,277
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
MrRebuh
Hercules
13
6 / 2 / 3
7,892
658
8,894
8,852
5,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RoyalJester138
Baron Samedi
11
1 / 1 / 8
6,208
517
6,314
6,256
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 7 / 2
7,260
605
5,474
8,593
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BlackShadow1990
Gilgamesh
11
3 / 2 / 3
6,548
546
3,575
7,941
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 2 / 4
6,006
501
2,043
9,443
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Funuckityswitch
Amaterasu
9
0 / 5 / 1
5,262
439
2,656
9,017
6,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Garrett91
Izanami
11
1 / 3 / 4
6,668
556
3,530
5,929
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
8
8
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
7
2
0.71
L
Gilgamesh
BlackShadow1990
Gilgamesh
3
2
3
2.25
L
0
2
4
1
W
Janus
Catty6
Janus
1
2
4
1.5
W
1
1
6
4
W
Bellona
Danc3n
Bellona
10
2
2
5.5
L
Amaterasu
Funuckityswitch
Amaterasu
0
5
1
0.1
L
Izanami
Garrett91
Izanami
1
3
4
1
W
Hercules
MrRebuh
Hercules
6
2
3
3.75
W
Baron Samedi
RoyalJester138
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
17,278
30,231
Taken
40,923
15,358
Mitigated
16,905
10,686
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,474
327
62
634
8,593
2,482
0
1,436
7,066
29,408
0
L
Gilgamesh
BlackShadow1990
Gilgamesh
3,575
1,017
0
2,705
7,941
2,454
0
1,818
6,092
0
29,160
L
2,043
263
1,210
1,924
9,443
3,921
0
2,377
6,755
17,902
0
W
Janus
Catty6
Janus
2,337
41
0
487
3,800
977
572
1,381
2,419
30,345
0
W
3,167
2,091
0
1,385
4,046
938
1,137
827
3,219
0
32,742
W
Bellona
Danc3n
Bellona
8,609
2,858
0
2,062
7,277
5,303
0
2,068
5,209
0
47,582
L
Amaterasu
Funuckityswitch
Amaterasu
2,656
1,252
0
1,694
9,017
6,317
648
447
8,568
0
18,778
L
Izanami
Garrett91
Izanami
3,530
1,917
0
845
5,929
1,731
0
1,912
3,791
0
43,205
W
Hercules
MrRebuh
Hercules
8,894
3,074
0
3,384
8,852
5,773
504
1,779
7,073
0
42,179
W
Baron Samedi
RoyalJester138
Baron Samedi
6,314
528
577
2,791
6,256
2,367
495
1,523
4,733
28,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
31,744
345
Minions Killed
296
0
Camps Cleared
0
1,196,386
Distance Traveled
1,096,671
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,260
605
48
4
0
205,465
2
L
Gilgamesh
6,548
546
65
5
0
235,271
3
L
Ymir
6,006
501
31
3
0
237,886
5
W
Janus
6,449
537
57
5
0
221,846
1
W
Anhur
6,192
516
65
5
0
239,302
1
W
Bellona
8,331
694
79
7
0
285,524
3
L
Amaterasu
5,262
439
42
4
0
196,043
0
L
Izanami
6,668
556
110
9
0
222,006
3
W
Hercules
7,892
658
84
7
0
225,143
3
W
Baron Samedi
6,208
517
60
5
0
224,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role