Player Matchup

Yemoja
Yemoja
Adriano__123
Yemoja
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
266W - 298L
1,493 Elo+
Solo
Hel
Hel
BrMkMiNeIrO
Hel
Level 160
God Stats
2W - 8L
1,263 SR
Queue Stats
378W - 393L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoN Brother
Cu Chulainn
Level 69
God Stats
4W - 4L
1,442 SR
Queue Stats
411W - 430L
1,456 Elo+
Solo
Anhur
Anhur
VitinhoBZ
Anhur
Level 88
God Stats
4W - 7L
1,429 SR
Queue Stats
156W - 132L
1,500 Elo+
Solo
Arachne
Arachne
pitboys83
Arachne
Level 146
God Stats
211W - 215L
1,537 SR
Queue Stats
532W - 570L
1,485 Elo+
Solo
Team Averages
Level 110
1,399 SR
1,483 Elo+

VS

Team Averages
Level 99
1,513 SR
1,493 Elo+
Odin
Odin
Japakslll
Odin
Level 87
God Stats
7W - 8L
1,443 SR
Queue Stats
694W - 612L
1,494 Elo+
Party 1
Thanatos
Thanatos
Kerklonium
Thanatos
Level 108
God Stats
18W - 9L
1,605 SR
Queue Stats
552W - 527L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lacqf
Ah Muzen Cab
Level 115
God Stats
7W - 2L
1,700 SR
Queue Stats
656W - 659L
1,466 Elo+
Party 1
Hel
Hel
nahuelfederico
Hel
Level 59
God Stats
2W - 4L
1,244 SR
Queue Stats
235W - 226L
1,492 Elo+
Solo
Ganesha
Ganesha
tres_grudado
Ganesha
Level 124
God Stats
2W - 1L
1,574 SR
Queue Stats
655W - 723L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 2
8,326
463
5,195
9,148
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 1 / 1
10,085
560
10,852
13,098
6,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
LoN Brother
Cu Chulainn
15
1 / 3 / 0
9,151
508
8,071
14,785
9,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
VitinhoBZ
Anhur
15
1 / 4 / 0
8,376
465
4,131
13,598
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
pitboys83
Arachne
14
4 / 5 / 1
8,698
483
7,605
14,495
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 0 / 6
10,016
556
11,337
12,715
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Kerklonium
Thanatos
18
9 / 1 / 2
10,707
595
11,399
16,766
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
lacqf
Ah Muzen Cab
15
2 / 2 / 2
8,874
493
8,930
10,794
3,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 4
9,108
506
9,457
10,572
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
tres_grudado
Ganesha
14
0 / 1 / 5
8,484
471
3,424
10,417
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
14
14
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
2
1
L
2
1
1
2.5
W
Odin
2
0
6
5
W
Thanatos
Kerklonium
Thanatos
9
1
2
10
L
Cu Chulainn
LoN Brother
Cu Chulainn
1
3
0
0.33
L
Anhur
VitinhoBZ
Anhur
1
4
0
0.25
W
Ah Muzen Cab
lacqf
Ah Muzen Cab
2
2
2
1.5
W
1
4
4
0.75
L
Arachne
pitboys83
Arachne
4
5
1
0.9
W
Ganesha
tres_grudado
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
44,547
65,124
Taken
61,264
34,939
Mitigated
34,428
25,300
Healing
34,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,195
779
1,694
1,770
9,148
7,657
144
1,891
7,207
31,143
0
L
10,852
361
1,318
6,757
13,098
6,476
0
5,287
7,444
83,003
0
W
Odin
11,337
1,302
0
5,416
12,715
11,597
476
1,641
11,074
18,004
45,343
W
Thanatos
Kerklonium
Thanatos
11,399
2,885
0
16,749
16,766
6,462
0
3,680
13,086
0
78,597
L
Cu Chulainn
LoN Brother
Cu Chulainn
8,071
1,033
0
4,155
14,785
9,298
62
2,950
11,092
10,282
48,654
L
Anhur
VitinhoBZ
Anhur
4,131
2,450
0
3,895
13,598
3,350
0
1,380
12,218
0
75,496
W
Ah Muzen Cab
lacqf
Ah Muzen Cab
8,930
3,097
0
3,376
10,794
3,707
226
2,852
7,942
0
78,805
W
9,457
1,123
1,718
4,905
10,572
5,763
0
6,555
4,017
62,135
0
L
Arachne
pitboys83
Arachne
7,605
5,330
264
5,447
14,495
8,158
230
3,534
10,469
0
48,057
W
Ganesha
tres_grudado
Ganesha
3,424
250
0
2,515
10,417
6,899
0
2,432
7,985
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
47,189
569
Minions Killed
570
0
Camps Cleared
0
1,735,750
Distance Traveled
1,829,925
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,326
463
52
3
0
351,755
6
L
Hel
10,085
560
158
9
0
351,615
10
W
Odin
10,016
556
138
8
0
380,493
5
W
Thanatos
10,707
595
121
7
0
425,072
6
L
Cu Chulainn
9,151
508
131
7
0
352,234
5
L
Anhur
8,376
465
150
8
0
292,009
4
W
Ah Muzen Cab
8,874
493
164
9
0
346,301
4
W
Hel
9,108
506
132
7
0
325,682
1
L
Arachne
8,698
483
78
4
0
388,137
1
W
Ganesha
8,484
471
15
1
0
352,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role