Player Matchup

Ravana
Ravana
Platinum III
Devour18
Ravana
Platinum III
Level 82
God Stats
4W - 8L
1,629 SR
Queue Stats
334W - 328L
1,796 MMR
Party 1
Athena
Athena
Gold III
GamerChase2
Athena
Gold III
Level 106
God Stats
8W - 16L
1,419 SR
Queue Stats
591W - 588L
1,514 MMR
Solo
Bacchus
Bacchus
Silver II
Primaxium
Bacchus
Silver II
Level 134
God Stats
7W - 6L
1,723 SR
Queue Stats
141W - 154L
1,566 MMR
Solo
Discordia
Discordia
Platinum V
juanpa409
Discordia
Platinum V
Level 125
God Stats
4W - 6L
1,495 SR
Queue Stats
308W - 311L
1,513 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Šwiss
Heimdallr
Gold IV
Level 109
God Stats
40W - 35L
1,567 SR
Queue Stats
713W - 714L
1,361 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,567 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,607 SR
1,550 MMR
Khepri
Khepri
Gold V
Cody57Gold
Khepri
Gold V
Level 57
God Stats
6W - 4L
1,725 SR
Queue Stats
44W - 44L
1,551 MMR
Solo
Fenrir
Fenrir
Gold II
JokerMentality
Fenrir
Gold II
Level 160
God Stats
4W - 3L
1,647 SR
Queue Stats
407W - 413L
1,538 MMR
Solo
Raijin
Raijin
Gold I
MarioMoneyBags
Raijin
Gold I
Level 140
God Stats
5W - 6L
1,528 SR
Queue Stats
116W - 110L
1,579 MMR
Solo
Chiron
Chiron
Gold II
NyxReborn
Chiron
Gold II
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
84W - 84L
1,513 MMR
Solo
Cthulhu
Cthulhu
Gold I
PrimitveBruh
Cthulhu
Gold I
Level 132
God Stats
13W - 11L
1,637 SR
Queue Stats
533W - 523L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Devour18
Ravana
17
4 / 7 / 3
11,051
480
12,147
20,340
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
18
1 / 4 / 7
11,261
490
9,136
22,545
25,883
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Primaxium
Bacchus
12
1 / 7 / 6
8,901
387
6,934
18,929
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
juanpa409
Discordia
19
5 / 6 / 2
12,553
546
17,502
14,441
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Šwiss
Heimdallr
18
2 / 4 / 3
11,111
483
13,099
15,132
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatUllrGilgameshOdinMorgan Le Fay

VS

Bans
TsukuyomiPersephoneArtemisScyllaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cody57Gold
Khepri
15
0 / 4 / 11
10,546
459
2,468
17,717
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 11
14,083
612
17,439
26,640
13,490
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 7
13,453
585
20,753
14,723
7,763
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
NyxReborn
Chiron
20
7 / 1 / 7
13,819
601
17,984
14,205
6,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Cthulhu
PrimitveBruh
Cthulhu
19
5 / 3 / 9
12,847
559
16,534
23,463
31,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
13
Kills
28
28
Deaths
13
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cody57Gold
Khepri
0
4
11
1.38
L
Ravana
Devour18
Ravana
4
7
3
0.79
L
Athena
1
4
7
1.13
W
7
3
11
4.17
W
9
2
7
6.25
W
Chiron
NyxReborn
Chiron
7
1
7
10.5
L
Bacchus
Primaxium
Bacchus
1
7
6
0.57
W
Cthulhu
PrimitveBruh
Cthulhu
5
3
9
3.17
L
Discordia
juanpa409
Discordia
5
6
2
1
L
Heimdallr
Šwiss
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,818
Damage
75,178
91,387
Taken
96,748
64,228
Mitigated
80,394
17,304
Healing
27,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cody57Gold
Khepri
2,468
232
0
2,230
17,717
21,553
513
7,212
10,198
19,915
0
L
Ravana
Devour18
Ravana
12,147
2,989
0
6,010
20,340
8,099
0
7,639
12,550
0
81,844
L
Athena
9,136
1,955
0
4,693
22,545
25,883
0
11,602
9,933
64,991
0
W
17,439
4,646
0
6,193
26,640
13,490
210
10,234
16,184
0
115,680
W
20,753
1,732
497
3,172
14,723
7,763
1,123
4,762
9,649
120,245
0
W
Chiron
NyxReborn
Chiron
17,984
4,791
1,515
6,653
14,205
6,385
5,675
3,135
10,922
0
132,694
L
Bacchus
Primaxium
Bacchus
6,934
827
0
2,098
18,929
20,096
0
9,517
8,963
16,984
0
W
Cthulhu
PrimitveBruh
Cthulhu
16,534
1,016
2,539
4,234
23,463
31,203
72
7,250
15,987
82,548
0
L
Discordia
juanpa409
Discordia
17,502
476
108
2,065
14,441
4,963
0
4,712
9,544
97,695
0
L
Heimdallr
Šwiss
Heimdallr
13,099
4,758
0
2,330
15,132
5,187
256
4,490
10,642
0
84,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
64,748
602
Minions Killed
715
0
Camps Cleared
0
2,286,334
Distance Traveled
2,415,387
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,546
459
24
1
0
481,890
9
L
Ravana
11,051
480
116
5
0
500,933
10
L
Athena
11,261
490
131
6
0
447,014
0
W
Fenrir
14,083
612
156
7
0
531,121
7
W
Raijin
13,453
585
185
8
0
441,706
6
W
Chiron
13,819
601
201
9
0
493,073
4
L
Bacchus
8,901
387
13
1
0
445,288
6
W
Cthulhu
12,847
559
149
6
0
467,597
7
L
Discordia
12,553
546
180
8
0
447,341
2
L
Heimdallr
11,111
483
162
7
0
445,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role