Player Matchup

Jing Wei
Jing Wei
Captain Nate
Jing Wei
Level 126
God Stats
1W - 0L
1,475 SR
Queue Stats
76W - 63L
1,598 Elo+
Party 2
Sol
Sol
Crackheadphill0
Sol
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
47W - 50L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
Mr GetWithIt
Aphrodite
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,446 Elo+
Solo
Ganesha
Ganesha
ThisIsPayton
Ganesha
Level 121
God Stats
1W - 1L
1,412 SR
Queue Stats
30W - 34L
1,471 Elo+
Party 2
Fenrir
Fenrir
Thoriok
Fenrir
Level 100
God Stats
1W - 0L
1,674 SR
Queue Stats
10W - 19L
1,284 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,463 Elo+

VS

Team Averages
Level 105
1,543 SR
1,486 Elo+
Erlang Shen
Erlang Shen
ChefArch
Erlang Shen
Level 128
God Stats
2W - 2L
1,792 SR
Queue Stats
50W - 40L
1,497 Elo+
Party 1
Medusa
Medusa
Gratedballs
Medusa
Level 121
God Stats
2W - 2L
1,639 SR
Queue Stats
81W - 77L
1,454 Elo+
Solo
Serqet
Serqet
M3NTHU
Serqet
Level 103
God Stats
6W - 6L
1,528 SR
Queue Stats
70W - 64L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WendelCR
Morgan Le Fay
Level 153
God Stats
18W - 20L
1,539 SR
Queue Stats
104W - 113L
1,522 Elo+
Solo
Aphrodite
Aphrodite
whatAhoot
Aphrodite
Level 21
God Stats
1W - 3L
1,215 SR
Queue Stats
7W - 11L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Captain Nate
Jing Wei
20
5 / 6 / 7
14,629
731
15,124
19,776
8,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 9 / 13
15,309
765
26,115
22,788
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Mr GetWithIt
Aphrodite
20
5 / 5 / 13
15,349
767
12,114
20,153
18,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ThisIsPayton
Ganesha
19
0 / 7 / 15
13,483
674
10,503
28,688
42,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Thoriok
Fenrir
20
15 / 6 / 6
19,305
965
22,611
24,725
21,302
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChefArch
Erlang Shen
20
4 / 3 / 16
15,230
762
14,072
28,770
29,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
20
8 / 8 / 16
16,483
824
27,327
24,546
10,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
M3NTHU
Serqet
20
18 / 5 / 2
17,253
863
26,168
25,290
20,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
WendelCR
Morgan Le Fay
19
1 / 9 / 7
12,303
615
18,525
18,450
7,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
whatAhoot
Aphrodite
20
1 / 4 / 15
14,001
700
7,039
19,655
21,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
88
29
Kills
32
33
Deaths
29
54
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Captain Nate
Jing Wei
5
6
7
1.42
L
Erlang Shen
ChefArch
Erlang Shen
4
3
16
4
W
4
9
13
1.17
L
Medusa
8
8
16
2
L
Serqet
M3NTHU
Serqet
18
5
2
3.8
W
Aphrodite
Mr GetWithIt
Aphrodite
5
5
13
2.3
W
Ganesha
ThisIsPayton
Ganesha
0
7
15
1.07
W
Fenrir
Thoriok
Fenrir
15
6
6
3
L
Morgan Le Fay
WendelCR
Morgan Le Fay
1
9
7
0.5
L
Aphrodite
whatAhoot
Aphrodite
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,467
Damage
93,131
116,130
Taken
116,711
98,298
Mitigated
88,429
31,022
Healing
29,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Captain Nate
Jing Wei
15,124
12,789
0
3,343
19,776
8,302
1,790
6,239
12,581
0
58,581
L
Erlang Shen
ChefArch
Erlang Shen
14,072
4,313
0
5,934
28,770
29,038
683
12,342
14,697
12,830
25,291
W
26,115
7,890
0
5,063
22,788
8,171
5,087
3,234
18,372
94,485
0
L
Medusa
27,327
12,579
0
3,595
24,546
10,148
1,936
10,490
13,716
0
79,669
L
Serqet
M3NTHU
Serqet
26,168
6,417
0
2,700
25,290
20,102
2,421
10,258
14,395
0
54,576
W
Aphrodite
Mr GetWithIt
Aphrodite
12,114
778
7,258
8,707
20,153
18,300
562
4,242
14,268
57,561
0
W
Ganesha
ThisIsPayton
Ganesha
10,503
517
0
2,837
28,688
42,223
933
7,902
19,757
31,638
0
W
Fenrir
Thoriok
Fenrir
22,611
2,591
0
3,814
24,725
21,302
810
8,114
13,959
0
31,656
L
Morgan Le Fay
WendelCR
Morgan Le Fay
18,525
2,095
0
296
18,450
7,779
563
6,327
11,742
79,559
0
L
Aphrodite
whatAhoot
Aphrodite
7,039
1,121
8,167
8,589
19,655
21,362
220
8,433
9,768
25,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,075
Gold Earned
75,270
400
Minions Killed
393
9
Camps Cleared
7
1,677,331
Distance Traveled
1,664,890
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,629
731
90
5
2
312,078
1
L
Erlang Shen
15,230
762
33
2
1
299,298
0
W
Sol
15,309
765
143
7
2
300,672
2
L
Medusa
16,483
824
120
6
2
298,578
5
L
Serqet
17,253
863
76
4
3
409,374
3
W
Aphrodite
15,349
767
121
6
4
367,969
1
W
Ganesha
13,483
674
12
1
1
326,829
0
W
Fenrir
19,305
965
34
2
0
369,783
0
L
Morgan Le Fay
12,303
615
127
6
1
283,865
11
L
Aphrodite
14,001
700
37
2
0
373,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role