Player Matchup

Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Crankork
Hera
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
368W - 384L
1,553 Elo+
Solo
Chiron
Chiron
NotYetRated
Chiron
Level 137
God Stats
37W - 5L
1,803 SR
Queue Stats
537W - 169L
1,644 Elo+
Solo
Persephone
Persephone
Sukyura
Persephone
Level 160
God Stats
4W - 2L
1,636 SR
Queue Stats
60W - 57L
1,583 Elo+
Party 1
Odin
Odin
nicholas90037
Odin
Level 144
God Stats
2W - 0L
1,788 SR
Queue Stats
338W - 275L
1,656 Elo+
Solo
Team Averages
Level 143
1,645 SR
1,587 Elo+

VS

Team Averages
Level 123
1,756 SR
1,635 Elo+
Freya
Freya
Adritxan
Freya
Level 157
God Stats
2W - 2L
1,754 SR
Queue Stats
326W - 151L
1,681 Elo+
Party 2
Cupid
Cupid
Derraxer³
Cupid
Level 116
God Stats
7W - 2L
1,860 SR
Queue Stats
94W - 107L
1,515 Elo+
Solo
Khepri
Khepri
FaiRox
Khepri
Level 159
God Stats
46W - 21L
1,741 SR
Queue Stats
307W - 170L
1,675 Elo+
Party 2
Merlin
Merlin
Rhage01
Merlin
Level 106
God Stats
34W - 18L
1,793 SR
Queue Stats
317W - 239L
1,650 Elo+
Solo
Fenrir
Fenrir
blackHribor
Fenrir
Level 78
God Stats
7W - 6L
1,631 SR
Queue Stats
336W - 130L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 1 / 12
10,104
1,010
9,168
10,178
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
5 / 2 / 12
10,695
1,070
8,932
7,006
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
6 / 0 / 11
10,744
1,074
13,564
9,851
3,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Sukyura
Persephone
17
5 / 0 / 9
10,368
1,037
9,728
5,266
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 0 / 16
10,359
1,036
5,947
9,746
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

267

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Adritxan
Freya
15
0 / 3 / 2
8,757
876
6,635
10,511
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
15
1 / 4 / 1
9,124
912
9,158
10,789
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
FaiRox
Khepri
15
0 / 4 / 1
9,164
916
1,471
7,987
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Rhage01
Merlin
15
0 / 3 / 3
8,896
890
12,637
6,117
2,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
2 / 7 / 0
9,015
902
10,094
15,157
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
21
Kills
3
3
Deaths
21
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
12
10
L
Freya
Adritxan
Freya
0
3
2
0.33
W
Hera
5
2
12
5.5
L
Cupid
1
4
1
0.38
L
Khepri
FaiRox
Khepri
0
4
1
0.13
W
Chiron
6
0
11
11.5
L
Merlin
Rhage01
Merlin
0
3
3
0.5
W
Persephone
Sukyura
Persephone
5
0
9
9.5
L
Fenrir
2
7
0
0.29
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
39,995
42,047
Taken
50,561
21,989
Mitigated
27,983
12,199
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,168
488
1,525
2,405
10,178
4,386
0
3,848
6,330
24,939
0
L
Freya
Adritxan
Freya
6,635
1,681
0
3,054
10,511
5,099
0
5,806
4,705
37,716
0
W
Hera
8,932
2,084
0
0
7,006
2,722
0
2,964
4,042
33,301
0
L
Cupid
9,158
3,149
575
1,551
10,789
5,450
0
6,126
4,663
0
39,698
L
Khepri
FaiRox
Khepri
1,471
0
0
1,001
7,987
8,987
0
4,644
3,343
12,509
0
W
Chiron
13,564
7,282
777
5,309
9,851
3,510
0
6,089
3,762
0
43,968
L
Merlin
Rhage01
Merlin
12,637
411
0
0
6,117
2,148
0
2,425
3,692
36,458
0
W
Persephone
Sukyura
Persephone
9,728
631
0
472
5,266
1,917
0
2,604
2,662
22,444
0
L
Fenrir
10,094
1,260
0
544
15,157
6,299
0
8,827
6,330
0
14,888
W
5,947
1,537
0
1,711
9,746
9,454
0
5,238
4,508
0
9,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
44,956
208
Minions Killed
221
11
Camps Cleared
6
1,029,369
Distance Traveled
894,039
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,104
1,010
34
3
2
209,819
3
L
Freya
8,757
876
62
6
0
186,711
2
W
Hera
10,695
1,070
65
7
3
189,346
0
L
Cupid
9,124
912
85
9
4
177,705
2
L
Khepri
9,164
916
30
3
1
143,436
0
W
Chiron
10,744
1,074
74
7
5
207,310
3
L
Merlin
8,896
890
37
4
1
187,500
0
W
Persephone
10,368
1,037
29
3
0
211,560
0
L
Fenrir
9,015
902
7
1
0
198,687
1
W
Odin
10,359
1,036
6
1
1
211,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role