Player Matchup

Ra
Ra
Fizz1Up
Ra
Level 68
God Stats
21W - 7L
1,650 SR
Queue Stats
325W - 66L
1,797 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrChance123
Kumbhakarna
Level 16
God Stats
49W - 12L
1,886 SR
Queue Stats
275W - 47L
1,818 Elo+
Party 1
Neith
Neith
gamergoduwu
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 74L
1,774 Elo+
Party 1
Team Averages
Level 34
1,679 SR
1,796 Elo+

VS

Team Averages
Level 77
1,736 SR
1,555 Elo+
Baron Samedi
Baron Samedi
LittleMonk3y
Baron Samedi
Level 107
God Stats
8W - 2L
1,677 SR
Queue Stats
53W - 24L
1,665 Elo+
Party 2
Jormungandr
Jormungandr
Mariadam
Jormungandr
Level 27
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Neith
Neith
SpitConnor
Neith
Level 98
God Stats
7W - 4L
1,735 SR
Queue Stats
55W - 26L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 11
12,913
760
16,575
16,085
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
MrChance123
Kumbhakarna
15
3 / 2 / 19
11,792
694
7,160
22,012
28,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 5 / 14
13,583
799
29,309
23,278
10,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LittleMonk3y
Baron Samedi
16
8 / 6 / 5
12,686
746
19,016
19,485
9,630
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mariadam
Jormungandr
15
2 / 8 / 11
11,624
684
13,306
22,695
30,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
3 / 12 / 5
10,903
641
14,929
19,534
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
26
Kills
13
13
Deaths
26
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
6
11
2.92
L
Baron Samedi
LittleMonk3y
Baron Samedi
8
6
5
1.75
L
Jormungandr
Mariadam
Jormungandr
2
8
11
0.94
W
Kumbhakarna
MrChance123
Kumbhakarna
3
2
19
6.25
L
Neith
3
12
5
0.46
W
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,044
Damage
47,251
61,375
Taken
61,714
45,512
Mitigated
46,031
21,308
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,575
2,788
3,911
4,642
16,085
6,852
635
11,273
4,812
52,429
0
L
Baron Samedi
LittleMonk3y
Baron Samedi
19,016
869
1,830
6,606
19,485
9,630
1,045
7,165
12,320
43,386
0
L
Jormungandr
Mariadam
Jormungandr
13,306
2,947
124
174
22,695
30,100
238
9,866
12,829
48,273
0
W
Kumbhakarna
MrChance123
Kumbhakarna
7,160
1,075
390
2,380
22,012
28,159
65
9,711
12,301
16,805
0
L
Neith
14,929
7,225
0
3,187
19,534
6,301
188
7,153
12,381
0
31,285
W
29,309
19,387
0
9,985
23,278
10,501
1,576
11,842
11,436
0
67,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
35,213
190
Minions Killed
158
7
Camps Cleared
4
877,026
Distance Traveled
715,966
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,913
760
87
5
4
284,929
1
L
Baron Samedi
12,686
746
64
4
0
251,161
0
L
Jormungandr
11,624
684
64
4
4
249,442
0
W
Kumbhakarna
11,792
694
15
1
1
323,346
5
L
Neith
10,903
641
30
2
0
215,363
0
W
Neith
13,583
799
88
5
2
268,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role