Player Matchup

Tiamat
Tiamat
Hugo-Skye
Tiamat
Level 27
God Stats
17W - 13L
1,501 SR
Queue Stats
45W - 41L
1,365 Elo+
Solo
Izanami
Izanami
Kheeah
Izanami
Level 29
God Stats
11W - 12L
1,537 SR
Queue Stats
14W - 15L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Malacka69
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
994 Elo+
Party 2
Cthulhu
Cthulhu
Maszlina
Cthulhu
Level 14
God Stats
1W - 1L
1,440 SR
Queue Stats
4W - 3L
1,350 Elo+
Party 2
Neith
Neith
ROMA_ARBALET
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,046 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,234 Elo+

VS

Team Averages
Level 11
1,470 SR
1,207 Elo+
Danzaburou
Danzaburou
Enrique_0IQ
Danzaburou
Level 15
God Stats
1W - 3L
1,351 SR
Queue Stats
17W - 36L
1,151 Elo+
Party 1
Ra
Ra
Ireneush
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Pele
Pele
Lorilin1593
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,239 Elo+
Solo
Hercules
Hercules
davidflipante09
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,014 Elo+
Party 1
Loki
Loki
goncipro209YT
Loki
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 43L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hugo-Skye
Tiamat
20
6 / 1 / 3
15,535
555
13,634
8,100
5,000
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kheeah
Izanami
20
8 / 6 / 2
15,408
550
23,778
19,430
8,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Malacka69
Heimdallr
20
12 / 6 / 1
14,574
521
17,925
19,725
8,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Maszlina
Cthulhu
17
1 / 8 / 9
12,360
441
8,425
27,868
34,878
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

3
0 / 0 / 0
7,984
285
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enrique_0IQ
Danzaburou
20
10 / 8 / 5
15,538
555
33,680
26,539
13,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 8 / 2
12,578
449
7,573
17,728
6,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 1
13,082
467
6,126
25,590
20,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
3
0 / 0 / 0
7,427
265
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 7 / 3
11,250
402
10,121
13,016
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
27
Kills
21
21
Deaths
28
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Enrique_0IQ
Danzaburou
10
8
5
1.56
W
Tiamat
Hugo-Skye
Tiamat
6
1
3
7.5
L
1
8
2
0.25
W
Izanami
Kheeah
Izanami
8
6
2
1.5
L
3
5
1
0.7
W
Heimdallr
Malacka69
Heimdallr
12
6
1
2.08
W
Cthulhu
Maszlina
Cthulhu
1
8
9
0.69
W
0
0
0
0
L
Hercules
0
0
0
0
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,762
Damage
57,500
75,123
Taken
82,873
56,143
Mitigated
45,963
14,094
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Enrique_0IQ
Danzaburou
33,680
18,836
0
10,139
26,539
13,080
4,076
6,430
20,109
0
123,063
W
Tiamat
Hugo-Skye
Tiamat
13,634
1,731
0
4,161
8,100
5,000
9,237
2,055
6,045
105,554
0
L
7,573
685
423
5,451
17,728
6,575
2,468
4,593
13,135
84,637
0
W
Izanami
Kheeah
Izanami
23,778
19,506
0
1,157
19,430
8,198
4,581
4,620
14,730
0
116,298
L
6,126
1,702
0
2,212
25,590
20,480
1,095
7,781
17,809
0
82,300
W
Heimdallr
Malacka69
Heimdallr
17,925
9,893
0
3,753
19,725
8,067
1,753
796
18,929
0
79,072
W
Cthulhu
Maszlina
Cthulhu
8,425
569
235
4,788
27,868
34,878
117
294
27,574
39,272
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
10,121
3,284
0
371
13,016
5,828
1,283
3,255
9,761
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,861
Gold Earned
59,875
533
Minions Killed
526
0
Camps Cleared
0
1,873,113
Distance Traveled
1,766,910
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,538
555
173
6
0
493,281
0
W
Tiamat
15,535
555
194
7
0
523,473
3
L
Ra
12,578
449
186
7
0
439,242
1
W
Izanami
15,408
550
194
7
0
439,316
0
L
Pele
13,082
467
124
4
0
459,150
1
W
Heimdallr
14,574
521
84
3
0
410,010
1
W
Cthulhu
12,360
441
61
2
0
480,160
1
W
Neith
7,984
285
0
0
0
20,154
0
L
Hercules
7,427
265
0
0
0
12,023
0
L
Loki
11,250
402
43
2
0
363,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role