Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
Asertijooo149
Chernobog
Platinum V
Level 153
God Stats
1W - 3L
1,404 SR
Queue Stats
366W - 373L
1,730 MMR
Solo
Serqet
Serqet
Gold V
BenitoCaMerlo
Serqet
Gold V
Level 40
God Stats
5W - 3L
1,652 SR
Queue Stats
62W - 42L
1,621 MMR
Solo
Aphrodite
Aphrodite
Gold III
xXNEEDXx
Aphrodite
Gold III
Level 160
God Stats
31W - 16L
1,718 SR
Queue Stats
134W - 134L
1,647 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,555 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,612 SR
1,677 MMR
Hel
Hel
Gold II
 
Hel
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Glax0
Sobek
Gold III
Level 155
God Stats
2W - 0L
1,626 SR
Queue Stats
87W - 84L
1,664 MMR
Solo
Chiron
Chiron
Platinum V
Hidrogeneo
Chiron
Platinum V
Level 160
God Stats
2W - 1L
1,789 SR
Queue Stats
363W - 363L
1,702 MMR
Solo
Mercury
Mercury
Platinum III
fourtuenii
Mercury
Platinum III
Level 127
God Stats
18W - 12L
1,674 SR
Queue Stats
409W - 391L
1,855 MMR
Solo
Terra
Terra
Gold II
xXKirito21Xx
Terra
Gold II
Level 102
God Stats
4W - 4L
1,470 SR
Queue Stats
39W - 40L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 8 / 2
11,094
504
16,910
20,116
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
18
2 / 3 / 2
10,982
499
9,135
10,860
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Asertijooo149
Chernobog
16
0 / 7 / 6
9,752
443
9,927
17,904
7,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 5
9,383
427
8,187
21,532
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
xXNEEDXx
Aphrodite
14
0 / 4 / 2
9,036
411
5,792
13,627
12,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiGebSetAthenaMorgan Le Fay

VS

Bans
TiamatFenrirVulcanThanatosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 4 / 9
13,767
626
17,045
21,814
15,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Glax0
Sobek
18
2 / 0 / 11
12,247
557
11,083
19,528
26,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Hidrogeneo
Chiron
19
6 / 1 / 5
13,227
601
10,983
13,177
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
fourtuenii
Mercury
20
11 / 6 / 10
13,770
626
18,560
18,636
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 6
9,538
434
4,348
13,699
11,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
26
26
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
8
2
1.13
L
Apollo
 
Apollo
2
3
2
1
W
Hel
 
Hel
6
4
9
2.63
L
Chernobog
Asertijooo149
Chernobog
0
7
6
0.43
L
3
4
5
1.38
W
Sobek
Glax0
Sobek
2
0
11
7.5
W
Chiron
Hidrogeneo
Chiron
6
1
5
8.5
W
Mercury
fourtuenii
Mercury
11
6
10
2.67
W
1
2
6
2
L
Aphrodite
xXNEEDXx
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
62,019
84,039
Taken
86,854
47,658
Mitigated
65,516
21,208
Healing
37,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,910
690
58
5,813
20,116
6,896
0
4,432
15,684
82,153
0
L
Apollo
 
Apollo
9,135
4,769
0
3,851
10,860
4,169
0
2,330
8,530
0
95,160
W
Hel
 
Hel
17,045
1,881
5,749
13,140
21,814
15,753
2,658
6,015
14,676
108,626
0
L
Chernobog
Asertijooo149
Chernobog
9,927
5,535
0
2,467
17,904
7,641
98
10,161
7,743
0
77,108
L
8,187
1,051
0
1,488
21,532
16,459
0
8,233
13,299
492
35,436
W
Sobek
Glax0
Sobek
11,083
1,271
0
8,403
19,528
26,646
655
5,991
12,337
70,011
0
W
Chiron
Hidrogeneo
Chiron
10,983
6,565
1,079
4,186
13,177
4,835
7,221
3,977
8,711
0
102,868
W
Mercury
fourtuenii
Mercury
18,560
11,526
0
713
18,636
6,495
1,069
5,964
11,895
0
106,709
W
4,348
379
715
3,625
13,699
11,787
277
3,932
9,767
22,389
0
L
Aphrodite
xXNEEDXx
Aphrodite
5,792
411
514
7,017
13,627
12,493
238
7,320
6,307
54,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,247
Gold Earned
62,549
618
Minions Killed
646
0
Camps Cleared
0
2,033,310
Distance Traveled
2,292,698
24
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,094
504
129
6
0
413,351
3
L
Apollo
10,982
499
183
8
0
460,272
6
W
Hel
13,767
626
194
9
0
449,205
6
L
Chernobog
9,752
443
138
6
0
354,995
5
L
Serqet
9,383
427
54
2
0
434,954
6
W
Sobek
12,247
557
118
5
0
439,138
7
W
Chiron
13,227
601
184
8
0
438,844
9
W
Mercury
13,770
626
116
5
0
487,986
13
W
Terra
9,538
434
34
2
0
477,525
6
L
Aphrodite
9,036
411
114
5
0
369,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role