Player Matchup

Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Genghsta
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 2
Tiamat
Tiamat
Pikkemanden2
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 20L
1,636 Elo+
Party 1
Artio
Artio
Xizoes
Artio
Level 29
God Stats
2W - 2L
1,551 SR
Queue Stats
50W - 29L
1,638 Elo+
Party 1
Ares
Ares
saygısızJokzilla
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,510 SR
1,593 Elo+

VS

Team Averages
Level 24
1,571 SR
1,524 Elo+
Raijin
Raijin
Dynamel
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,542 Elo+
Solo
Set
Set
Honiuhsama
Set
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
89W - 88L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Maurizio264
Cthulhu
Level 28
God Stats
2W - 5L
1,316 SR
Queue Stats
49W - 53L
1,505 Elo+
Party 3
Loki
Loki
SimbyoteCinder
Loki
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,523 Elo+
Solo
Izanami
Izanami
Whooligan
Izanami
Level 26
God Stats
12W - 3L
2,041 SR
Queue Stats
71W - 66L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 7 / 1
5,391
490
2,354
7,873
1,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Genghsta
Hou Yi
7
0 / 4 / 3
4,579
416
4,009
6,068
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
1 / 5 / 0
5,939
540
1,791
6,099
2,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Xizoes
Artio
8
0 / 2 / 1
5,145
468
2,828
8,660
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 5 / 0
5,212
474
3,239
9,944
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dynamel
Raijin
12
6 / 0 / 1
7,125
648
5,620
4,565
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 5
6,474
589
4,015
5,024
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Maurizio264
Cthulhu
8
3 / 1 / 5
5,572
507
4,106
6,478
3,736
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
9 / 1 / 2
8,101
736
8,564
7,514
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Whooligan
Izanami
10
4 / 2 / 5
6,475
589
6,614
7,756
2,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
23
23
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
1
0.36
W
Raijin
Dynamel
Raijin
6
0
1
6.5
L
Hou Yi
Genghsta
Hou Yi
0
4
3
0.38
W
1
1
5
3.5
W
Cthulhu
Maurizio264
Cthulhu
3
1
5
5.5
L
Tiamat
1
5
0
0.2
W
9
1
2
10
W
Izanami
Whooligan
Izanami
4
2
5
3.25
L
Artio
Xizoes
Artio
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
28,919
38,644
Taken
31,337
18,053
Mitigated
13,838
8,059
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,354
2,031
0
751
7,873
1,947
0
1,712
6,070
0
13,683
W
Raijin
Dynamel
Raijin
5,620
542
0
1,344
4,565
1,751
610
1,613
2,952
41,622
0
L
Hou Yi
Genghsta
Hou Yi
4,009
1,643
0
319
6,068
1,606
0
2,076
3,992
0
15,669
W
4,015
1,123
0
1,192
5,024
3,604
1,136
1,445
3,579
0
30,856
W
Cthulhu
Maurizio264
Cthulhu
4,106
562
415
933
6,478
3,736
405
1,216
5,262
10,436
0
L
Tiamat
1,791
339
0
1,089
6,099
2,405
0
1,389
4,710
23,220
0
W
8,564
3,634
0
4,206
7,514
2,461
0
2,224
5,290
0
58,537
W
Izanami
Whooligan
Izanami
6,614
4,983
0
3,099
7,756
2,286
2,710
1,360
6,396
0
40,157
L
Artio
Xizoes
Artio
2,828
472
226
3,534
8,660
5,785
0
1,787
6,308
18,718
0
L
3,239
516
0
2,140
9,944
6,310
0
2,762
7,169
12,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
33,747
181
Minions Killed
348
0
Camps Cleared
0
980,656
Distance Traveled
992,226
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,391
490
30
3
0
183,492
5
W
Raijin
7,125
648
71
6
0
195,399
3
L
Hou Yi
4,579
416
21
2
0
198,789
2
W
Set
6,474
589
73
7
0
192,842
3
W
Cthulhu
5,572
507
16
1
0
186,844
1
L
Tiamat
5,939
540
68
6
0
183,505
3
W
Loki
8,101
736
114
10
0
236,168
3
W
Izanami
6,475
589
74
7
0
180,973
1
L
Artio
5,145
468
43
4
0
211,058
3
L
Ares
5,212
474
19
2
0
203,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role