Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A Soggy Zekrom
Sylvanus
Level 76
God Stats
7W - 3L
1,617 SR
Queue Stats
176W - 231L
1,384 Elo+
Solo
Cernunnos
Cernunnos
BIG C0UNTRY5
Cernunnos
Level 65
God Stats
11W - 15L
1,420 SR
Queue Stats
167W - 166L
1,406 Elo+
Solo
Bellona
Bellona
Dark_Reaver_420
Bellona
Level 58
God Stats
8W - 8L
1,534 SR
Queue Stats
21W - 28L
1,444 Elo+
Solo
Zeus
Zeus
dOhko12
Zeus
Level 108
God Stats
11W - 7L
1,659 SR
Queue Stats
35W - 33L
1,306 Elo+
Solo
Team Averages
Level 77
1,546 SR
1,408 Elo+

VS

Team Averages
Level 63
1,428 SR
1,409 Elo+
Agni
Agni
 
Agni
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Pablogienio
Sobek
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 102L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
RunesGalore
Sun Wukong
Level 120
God Stats
26W - 29L
1,415 SR
Queue Stats
177W - 208L
1,365 Elo+
Solo
Thanatos
Thanatos
ThroatPimpin97
Thanatos
Level 45
God Stats
7W - 12L
1,222 SR
Queue Stats
290W - 299L
1,319 Elo+
Solo
Neith
Neith
lusifre
Neith
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 1 / 3
8,720
623
7,918
7,508
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
5
0 / 1 / 0
5,350
382
0
2,146
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
BIG C0UNTRY5
Cernunnos
14
3 / 0 / 3
8,192
585
9,269
6,126
2,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 3
8,294
592
4,742
8,751
8,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
dOhko12
Zeus
13
7 / 0 / 5
8,343
596
7,916
5,548
1,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 6 / 0
5,475
391
2,783
7,839
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
5,699
407
2,313
13,824
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
RunesGalore
Sun Wukong
12
3 / 3 / 0
7,204
515
5,345
11,373
8,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
5
0 / 2 / 0
4,774
341
97
2,726
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
lusifre
Neith
9
1 / 4 / 0
5,580
399
3,489
6,036
1,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
4
4
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
3
10.5
L
Agni
 
Agni
0
6
0
0
W
Sylvanus
0
1
0
0
W
Cernunnos
BIG C0UNTRY5
Cernunnos
3
0
3
4.5
W
0
2
3
0.75
L
0
4
1
0.13
L
Sun Wukong
RunesGalore
Sun Wukong
3
3
0
1
L
Thanatos
0
2
0
0
W
Zeus
dOhko12
Zeus
7
0
5
9.5
L
Neith
lusifre
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
14,027
30,079
Taken
41,798
17,296
Mitigated
18,845
9,964
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,918
2,680
140
2,965
7,508
3,933
432
1,315
6,013
0
46,066
L
Agni
 
Agni
2,783
121
0
1,370
7,839
1,777
0
3,406
4,433
19,965
0
W
Sylvanus
0
0
0
429
2,146
922
0
221
1,925
5,771
5,214
W
Cernunnos
BIG C0UNTRY5
Cernunnos
9,269
4,092
0
2,510
6,126
2,159
2,170
1,641
4,485
0
52,578
W
4,742
1,157
0
2,126
8,751
8,657
501
0
8,751
0
50,966
L
2,313
301
195
6,700
13,824
6,856
0
1,631
12,193
17,185
0
L
Sun Wukong
RunesGalore
Sun Wukong
5,345
665
0
3,612
11,373
8,188
0
1,891
9,482
0
38,072
L
Thanatos
97
0
0
1,606
2,726
867
0
676
2,050
0
10,008
W
Zeus
dOhko12
Zeus
7,916
612
106
1,688
5,548
1,625
2,526
1,497
3,809
39,407
0
L
Neith
lusifre
Neith
3,489
1,413
189
1,138
6,036
1,157
0
312
5,724
0
23,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
28,732
363
Minions Killed
216
0
Camps Cleared
0
1,103,214
Distance Traveled
1,002,485
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,720
623
74
5
0
316,683
1
L
Agni
5,475
391
37
3
0
204,714
0
W
Sylvanus
5,350
382
18
1
0
56,326
0
W
Cernunnos
8,192
585
100
7
0
213,619
0
W
Bellona
8,294
592
109
8
0
270,670
0
L
Sobek
5,699
407
23
2
0
242,441
1
L
Sun Wukong
7,204
515
70
5
0
247,182
4
L
Thanatos
4,774
341
29
2
0
83,516
0
W
Zeus
8,343
596
62
4
0
245,916
5
L
Neith
5,580
399
57
4
0
224,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role