Player Matchup

Bakasura
Bakasura
Gold I
Fecal Fairies
Bakasura
Gold I
Level 109
God Stats
1W - 0L
1,420 SR
Queue Stats
19W - 12L
1,642 MMR
Party 1
Vulcan
Vulcan
Platinum V
Ol Hellboy
Vulcan
Platinum V
Level 87
God Stats
13W - 8L
1,630 SR
Queue Stats
21W - 15L
1,644 MMR
Party 1
Horus
Horus
Gold II
mikepeachchris
Horus
Gold II
Level 121
God Stats
12W - 2L
1,954 SR
Queue Stats
14W - 4L
1,780 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,668 SR
1,689 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,572 SR
1,486 MMR
Skadi
Skadi
Silver I
Xultrageox
Skadi
Silver I
Level 113
God Stats
4W - 2L
1,613 SR
Queue Stats
52W - 63L
1,338 MMR
Solo
Zeus
Zeus
Silver I
Yaiqab7
Zeus
Silver I
Level 121
God Stats
46W - 48L
1,603 SR
Queue Stats
851W - 965L
1,404 MMR
Solo
Khepri
Khepri
Gold I
iSpaceShark
Khepri
Gold I
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 84L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fecal Fairies
Bakasura
16
8 / 2 / 4
12,165
676
13,564
17,622
8,680
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Ol Hellboy
Vulcan
16
3 / 2 / 9
11,445
636
12,132
8,658
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 10
10,741
597
7,608
18,686
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatPersephoneMorgan Le FayCharybdisGilgamesh

VS

Bans
AthenaDanzaburouAwilixHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 4 / 3
9,707
539
8,661
11,553
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Yaiqab7
Zeus
14
5 / 5 / 0
11,050
614
20,951
10,773
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
0 / 3 / 5
10,799
600
5,133
14,683
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
5
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fecal Fairies
Bakasura
8
2
4
5
W
Vulcan
Ol Hellboy
Vulcan
3
2
9
3.75
L
Skadi
0
4
3
0.38
L
Zeus
Yaiqab7
Zeus
5
5
0
1
L
Khepri
0
3
5
0.83
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
34,745
44,966
Taken
37,009
30,460
Mitigated
24,076
17,090
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fecal Fairies
Bakasura
13,564
9,812
0
4,386
17,622
8,680
1,124
10,672
6,950
0
44,100
W
Vulcan
Ol Hellboy
Vulcan
12,132
3,156
862
1,359
8,658
3,203
1,198
6,714
1,944
48,003
0
L
Skadi
8,661
4,410
0
1,499
11,553
4,658
594
4,567
5,919
0
42,565
L
Zeus
Yaiqab7
Zeus
20,951
891
425
989
10,773
3,385
420
3,006
7,262
55,053
0
L
Khepri
5,133
125
0
1,588
14,683
16,033
171
3,969
8,259
21,973
0
W
7,608
3,356
3,423
7,060
18,686
18,577
664
9,546
9,140
0
27,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
31,556
205
Minions Killed
205
12
Camps Cleared
4
1,016,849
Distance Traveled
900,691
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,165
676
79
4
12
350,590
3
W
Vulcan
11,445
636
87
5
0
349,300
4
L
Skadi
9,707
539
82
5
4
310,122
5
L
Zeus
11,050
614
90
5
0
298,357
2
L
Khepri
10,799
600
33
2
0
292,212
7
W
Horus
10,741
597
39
2
0
316,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role