Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HoboFromHell
Kuzenbo
Level 44
God Stats
3W - 14L
1,235 SR
Queue Stats
13W - 51L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
Nooseboi
Danzaburou
Level 17
God Stats
2W - 7L
1,276 SR
Queue Stats
3W - 36L
1,067 Elo+
Party 1
Hercules
Hercules
OZZIEWANNAROCK
Hercules
Level 144
God Stats
7W - 8L
1,560 SR
Queue Stats
255W - 312L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
catinthehat1
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 63L
1,333 Elo+
Party 1
Team Averages
Level 70
1,414 SR
1,319 Elo+

VS

Team Averages
Level 130
1,526 SR
1,477 Elo+
Mulan
Mulan
AdmiraI Autism
Mulan
Level 107
God Stats
2W - 11L
1,536 SR
Queue Stats
47W - 94L
1,409 Elo+
Party 2
Da Ji
Da Ji
BigSnooze
Da Ji
Level 154
God Stats
7W - 4L
1,665 SR
Queue Stats
200W - 201L
1,510 Elo+
Party 2
Geb
Geb
Cookie Colonel
Geb
Level 160
God Stats
12W - 6L
1,699 SR
Queue Stats
555W - 554L
1,507 Elo+
Party 2
Hera
Hera
XHAUNTEDMONKEYX
Hera
Level 124
God Stats
1W - 3L
1,178 SR
Queue Stats
59W - 112L
1,446 Elo+
Party 2
Freya
Freya
sloththegrey
Freya
Level 106
God Stats
6W - 7L
1,554 SR
Queue Stats
42W - 47L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 0
6,582
439
3,255
6,769
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
HoboFromHell
Kuzenbo
9
0 / 3 / 0
5,967
398
2,124
8,569
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Nooseboi
Danzaburou
11
0 / 7 / 0
6,511
434
2,849
9,076
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
14
1 / 3 / 1
7,685
512
3,051
12,122
9,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
catinthehat1
Tsukuyomi
11
1 / 8 / 1
6,787
452
4,257
11,615
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,063
538
7,425
9,133
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
BigSnooze
Da Ji
16
8 / 0 / 5
9,363
624
9,595
10,247
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 0 / 9
8,605
574
4,598
8,946
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 0 / 4
8,596
573
5,579
3,516
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 4
9,410
627
9,285
6,646
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
25
25
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
2
2
4
2
W
Da Ji
BigSnooze
Da Ji
8
0
5
10.5
W
4
0
9
8.5
L
Kuzenbo
HoboFromHell
Kuzenbo
0
3
0
0
L
Danzaburou
Nooseboi
Danzaburou
0
7
0
0
L
Hercules
1
3
1
0.5
W
3
0
4
5
L
Tsukuyomi
catinthehat1
Tsukuyomi
1
8
1
0.19
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
36,482
48,151
Taken
38,488
26,376
Mitigated
25,100
11,018
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,255
541
0
1,037
6,769
1,898
0
2,768
4,001
48,785
0
W
7,425
928
0
3,459
9,133
8,657
0
274
8,859
9,602
32,686
W
Da Ji
BigSnooze
Da Ji
9,595
3,077
0
5,219
10,247
4,498
87
615
9,632
0
69,472
W
4,598
591
0
2,128
8,946
8,214
43
2,654
6,292
20,584
0
L
Kuzenbo
HoboFromHell
Kuzenbo
2,124
784
0
1,191
8,569
7,941
0
5,194
3,336
8,103
0
L
Danzaburou
Nooseboi
Danzaburou
2,849
1,690
0
1,120
9,076
2,352
0
5,468
3,608
0
35,312
L
Hercules
3,051
764
0
5,592
12,122
9,624
0
4,235
7,223
0
41,084
W
5,579
1,714
0
988
3,516
1,174
301
968
2,548
64,726
0
L
Tsukuyomi
catinthehat1
Tsukuyomi
4,257
1,013
0
2,078
11,615
4,561
0
3,393
8,057
0
37,221
W
9,285
3,877
0
4,826
6,646
2,557
1,120
868
5,778
70,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
44,037
358
Minions Killed
479
0
Camps Cleared
0
1,349,990
Distance Traveled
1,505,250
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,582
439
100
7
0
260,012
6
W
Mulan
8,063
538
80
5
0
272,421
1
W
Da Ji
9,363
624
114
8
0
310,335
2
W
Geb
8,605
574
29
2
0
326,601
4
L
Kuzenbo
5,967
398
19
1
0
266,522
1
L
Danzaburou
6,511
434
74
5
0
259,550
7
L
Hercules
7,685
512
97
6
0
287,793
2
W
Hera
8,596
573
138
9
0
307,486
7
L
Tsukuyomi
6,787
452
68
5
0
276,113
4
W
Freya
9,410
627
118
8
0
288,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role