Player Matchup

Ares
Ares
Nexjiro
Ares
Level 128
God Stats
9W - 3L
1,709 SR
Queue Stats
141W - 123L
1,615 Elo+
Party 2
Sol
Sol
ZeRoKiLlEr816
Sol
Level 85
God Stats
28W - 28L
1,556 SR
Queue Stats
115W - 97L
1,570 Elo+
Party 2
Mercury
Mercury
lilcode869
Mercury
Level 7
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Team Averages
Level 73
1,633 SR
1,497 Elo+

VS

Team Averages
Level 71
1,653 SR
1,671 Elo+
He Bo
He Bo
EdgyArt
He Bo
Level 109
God Stats
4W - 0L
1,425 SR
Queue Stats
125W - 59L
1,774 Elo+
Party 1
Hun Batz
Hun Batz
Str8Terpz
Hun Batz
Level 78
God Stats
8W - 5L
1,624 SR
Queue Stats
353W - 375L
1,486 Elo+
Solo
Ares
Ares
kidbalto92
Ares
Level 27
God Stats
74W - 21L
1,909 SR
Queue Stats
140W - 74L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nexjiro
Ares
12
3 / 5 / 1
8,488
653
5,775
14,780
11,280
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 5 / 2
8,463
651
8,438
10,799
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
lilcode869
Mercury
10
0 / 8 / 4
7,591
584
1,861
11,856
6,831
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EdgyArt
He Bo
16
10 / 3 / 8
10,726
825
19,598
8,491
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Str8Terpz
Hun Batz
14
6 / 1 / 10
10,068
774
7,712
8,520
4,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 1 / 14
10,211
785
5,395
10,152
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
EdgyArt
He Bo
10
3
8
4.67
L
Ares
Nexjiro
Ares
3
5
1
0.7
W
Hun Batz
Str8Terpz
Hun Batz
6
1
10
11
L
2
5
2
0.6
W
2
1
14
9
L
Mercury
lilcode869
Mercury
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,074
Damage
32,705
37,435
Taken
27,163
21,699
Mitigated
20,175
4,148
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
EdgyArt
He Bo
19,598
1,183
0
1,323
8,491
3,512
1,607
5,538
2,717
51,012
0
L
Ares
Nexjiro
Ares
5,775
358
0
1,406
14,780
11,280
29
9,669
4,752
20,790
0
W
Hun Batz
Str8Terpz
Hun Batz
7,712
527
0
0
8,520
4,179
738
3,995
4,165
0
36,301
L
8,438
1,940
0
2,742
10,799
3,588
46
6,765
3,834
26,196
0
W
5,395
97
0
1,242
10,152
12,484
750
4,260
5,668
10,363
0
L
Mercury
lilcode869
Mercury
1,861
388
0
0
11,856
6,831
0
8,052
3,460
0
11,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,005
102
Minions Killed
157
2
Camps Cleared
10
713,703
Distance Traveled
772,187
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,726
825
84
6
2
245,323
1
L
Ares
8,488
653
21
2
2
247,656
5
W
Hun Batz
10,068
774
59
5
7
268,070
4
L
Sol
8,463
651
60
5
0
226,229
1
W
Ares
10,211
785
14
1
1
258,794
6
L
Mercury
7,591
584
21
2
0
239,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role