Player Matchup

Ymir
Ymir
Harper123
Ymir
Level 104
God Stats
2W - 1L
1,817 SR
Queue Stats
22W - 24L
1,591 Elo+
Party 2
Artemis
Artemis
NoToxicityPls
Artemis
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
9W - 18L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
NotAsuna
Nu Wa
Level 27
God Stats
0W - 4L
1,239 SR
Queue Stats
0W - 7L
1,089 Elo+
Party 2
Team Averages
Level 87
1,579 SR
1,385 Elo+

VS

Team Averages
Level 42
1,538 SR
1,466 Elo+
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
InjureLittleKids
Fenrir
Level 28
God Stats
10W - 10L
1,604 SR
Queue Stats
168W - 205L
1,470 Elo+
Party 1
Geb
Geb
shynoodle64
Geb
Level 13
God Stats
5W - 10L
1,509 SR
Queue Stats
13W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 8 / 3
9,202
613
6,078
16,810
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
13
2 / 3 / 2
8,913
594
17,349
10,044
4,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
NotAsuna
Nu Wa
10
1 / 4 / 1
7,976
532
4,246
5,629
2,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 1 / 10
10,290
686
11,548
10,796
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 8
10,579
705
8,475
11,619
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 2 / 12
10,648
710
8,292
16,223
18,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
15
15
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
10
10
L
Ymir
1
8
3
0.31
W
7
1
8
11
L
Artemis
2
3
2
1
L
Nu Wa
NotAsuna
Nu Wa
1
4
1
0.38
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
28,315
32,483
Taken
38,638
24,267
Mitigated
34,098
4,311
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,548
786
9,241
7,765
10,796
5,145
897
3,581
7,215
51,844
0
L
Ymir
6,078
1,613
0
1,301
16,810
17,712
0
10,076
6,275
18,881
0
W
8,475
742
0
1,545
11,619
9,974
0
2,226
9,393
1,052
23,288
L
Artemis
17,349
7,986
0
2,760
10,044
4,149
222
6,371
3,540
0
49,942
L
Nu Wa
NotAsuna
Nu Wa
4,246
967
0
250
5,629
2,406
0
4,002
1,496
13,114
0
W
8,292
1,076
0
2,514
16,223
18,979
104
5,021
11,202
25,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
31,517
125
Minions Killed
184
3
Camps Cleared
8
646,649
Distance Traveled
837,155
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,290
686
104
7
4
271,089
2
L
Ymir
9,202
613
30
2
0
234,833
5
W
Fenrir
10,579
705
48
3
4
295,217
2
L
Artemis
8,913
594
78
5
3
229,961
1
L
Nu Wa
7,976
532
17
1
0
181,855
0
W
Geb
10,648
710
32
2
0
270,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role