Player Matchup

Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Helliot
Khepri
Level 25
God Stats
29W - 35L
1,492 SR
Queue Stats
59W - 83L
1,425 Elo+
Party 3
Chiron
Chiron
SerAlexandros
Chiron
Level 28
God Stats
8W - 16L
1,440 SR
Queue Stats
174W - 218L
1,410 Elo+
Party 3
Vulcan
Vulcan
Wilian1
Vulcan
Level 19
God Stats
28W - 26L
1,505 SR
Queue Stats
125W - 162L
1,383 Elo+
Party 3
Team Averages
Level 27
1,487 SR
1,444 Elo+

VS

Team Averages
Level 17
1,390 SR
1,350 Elo+
Hera
Hera
AsianNinja007
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 50L
1,207 Elo+
Party 2
Sun Wukong
Sun Wukong
SlimeJC
Sun Wukong
Level 17
God Stats
9W - 15L
1,401 SR
Queue Stats
14W - 25L
1,311 Elo+
Party 1
Artemis
Artemis
TheD3m0nK1n9
Artemis
Level 29
God Stats
3W - 12L
1,266 SR
Queue Stats
94W - 104L
1,415 Elo+
Party 1
Bakasura
Bakasura
keilanxo
Bakasura
Level 18
God Stats
4W - 10L
1,284 SR
Queue Stats
33W - 56L
1,207 Elo+
Party 2
Ymir
Ymir
mabbie
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
10 / 0 / 8
7,463
622
7,777
5,486
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
10
5 / 2 / 6
6,680
557
5,442
6,382
3,623
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Helliot
Khepri
8
5 / 1 / 12
6,797
566
2,057
6,961
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
11 / 0 / 10
7,712
643
8,636
4,712
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Wilian1
Vulcan
11
6 / 0 / 9
6,867
572
3,983
3,693
1,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 0
6,022
502
6,598
6,905
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SlimeJC
Sun Wukong
6
0 / 4 / 1
4,718
393
1,560
5,509
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TheD3m0nK1n9
Artemis
7
1 / 10 / 0
4,910
409
4,238
9,545
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
keilanxo
Bakasura
10
0 / 5 / 0
5,990
499
1,284
8,617
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
mabbie
Ymir
5
0 / 11 / 1
4,580
382
1,630
9,304
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
37
Kills
3
3
Deaths
38
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
8
14
W
Hercules
 
Hercules
5
2
6
4
L
2
8
0
0.25
W
Khepri
Helliot
Khepri
5
1
12
11
W
11
0
10
16
L
Sun Wukong
SlimeJC
Sun Wukong
0
4
1
0.13
L
Artemis
TheD3m0nK1n9
Artemis
1
10
0
0.1
W
Vulcan
Wilian1
Vulcan
6
0
9
10.5
L
Bakasura
keilanxo
Bakasura
0
5
0
0
L
Ymir
mabbie
Ymir
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
15,310
27,234
Taken
39,880
13,550
Mitigated
12,360
7,114
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,777
3,187
0
2,457
5,486
1,685
0
836
4,612
0
33,241
W
Hercules
 
Hercules
5,442
1,593
0
832
6,382
3,623
753
1,011
5,022
0
21,261
L
6,598
1,851
0
380
6,905
1,650
0
2,083
4,822
24,051
0
W
Khepri
Helliot
Khepri
2,057
394
0
886
6,961
5,333
408
2,167
4,622
9,548
0
W
8,636
5,817
445
1,489
4,712
1,397
1,368
1,981
2,615
0
32,069
L
Sun Wukong
SlimeJC
Sun Wukong
1,560
298
0
1,320
5,509
1,644
0
971
4,538
0
12,750
L
Artemis
TheD3m0nK1n9
Artemis
4,238
2,643
0
1,125
9,545
1,878
0
1,542
8,003
0
16,588
W
Vulcan
Wilian1
Vulcan
3,983
533
0
1,005
3,693
1,512
812
1,596
1,900
24,423
0
L
Bakasura
keilanxo
Bakasura
1,284
913
0
2,717
8,617
2,707
837
31
8,586
0
19,950
L
Ymir
mabbie
Ymir
1,630
838
0
129
9,304
4,481
0
1,413
7,891
5,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
26,220
205
Minions Killed
163
0
Camps Cleared
0
1,204,512
Distance Traveled
994,673
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,463
622
54
5
0
284,219
0
W
Hercules
6,680
557
45
4
0
231,412
0
L
Hera
6,022
502
48
4
0
198,126
4
W
Khepri
6,797
566
15
1
0
240,168
6
W
Chiron
7,712
643
46
4
0
212,919
2
L
Sun Wukong
4,718
393
24
2
0
143,855
0
L
Artemis
4,910
409
30
3
0
203,494
0
W
Vulcan
6,867
572
45
4
0
235,794
0
L
Bakasura
5,990
499
58
5
0
225,783
1
L
Ymir
4,580
382
3
0
0
223,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role