Player Matchup

Ares
Ares
Platinum III
Birdman2k17
Ares
Platinum III
Level 126
God Stats
7W - 3L
1,649 SR
Queue Stats
164W - 157L
1,843 MMR
Solo
Fenrir
Fenrir
Platinum IV
LeonardoBolanos
Fenrir
Platinum IV
Level 152
God Stats
3W - 2L
1,687 SR
Queue Stats
197W - 195L
1,748 MMR
Solo
Cthulhu
Cthulhu
Gold I
Mr-Wick04
Cthulhu
Gold I
Level 105
God Stats
8W - 11L
1,637 SR
Queue Stats
78W - 78L
1,797 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Simply Fanatic
The Morrigan
Platinum I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
533W - 543L
1,802 MMR
Solo
Cupid
Cupid
Platinum III
kurosaki17Ichigo
Cupid
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 195L
1,794 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,594 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,559 SR
1,663 MMR
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
CocaDe3Lts
Raijin
Platinum IV
Level 143
God Stats
14W - 11L
1,594 SR
Queue Stats
523W - 528L
1,824 MMR
Solo
Bellona
Bellona
Platinum IV
cCHICHOS
Bellona
Platinum IV
Level 122
God Stats
12W - 13L
1,539 SR
Queue Stats
162W - 158L
1,708 MMR
Solo
Sylvanus
Sylvanus
Gold II
l Wraithzz l
Sylvanus
Gold II
Level 104
God Stats
6W - 5L
1,661 SR
Queue Stats
60W - 57L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
10,233
487
15,227
22,771
22,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 6 / 6
10,634
506
13,026
21,607
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Mr-Wick04
Cthulhu
15
4 / 3 / 5
10,107
481
13,634
16,936
20,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Simply Fanatic
The Morrigan
15
0 / 7 / 4
8,937
426
8,741
14,543
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 5
10,790
514
9,646
13,456
4,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatArtioAthenaSolMorgan Le Fay

VS

Bans
ArtemisLokiOdinNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
15 / 1 / 9
14,157
674
20,952
18,704
7,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
 
Arachne
20
7 / 4 / 5
12,927
616
10,379
25,809
12,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
CocaDe3Lts
Raijin
18
4 / 2 / 12
12,531
597
17,073
16,574
7,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
cCHICHOS
Bellona
19
1 / 5 / 10
12,202
581
9,282
19,258
19,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
l Wraithzz l
Sylvanus
15
2 / 4 / 17
10,667
508
7,392
17,363
21,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
16
Kills
29
29
Deaths
16
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
15
1
9
19.5
W
Arachne
 
Arachne
7
4
5
2.38
L
5
6
5
1.25
W
Raijin
CocaDe3Lts
Raijin
4
2
12
5
L
5
6
6
1.33
L
Cthulhu
Mr-Wick04
Cthulhu
4
3
5
2.17
L
The Morrigan
Simply Fanatic
The Morrigan
0
7
4
0.29
W
Bellona
cCHICHOS
Bellona
1
5
10
1.2
L
2
7
5
0.64
W
Sylvanus
l Wraithzz l
Sylvanus
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
65,078
89,313
Taken
97,708
61,418
Mitigated
68,658
21,739
Healing
46,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
20,952
11,505
0
9,952
18,704
7,980
3,124
8,031
10,430
0
108,975
W
Arachne
 
Arachne
10,379
6,813
0
15,118
25,809
12,056
0
8,092
17,452
0
106,011
L
15,227
664
0
3,434
22,771
22,779
0
7,400
15,371
41,786
0
W
Raijin
CocaDe3Lts
Raijin
17,073
1,983
0
4,954
16,574
7,247
527
7,255
9,125
88,890
0
L
13,026
2,959
0
7,242
21,607
8,958
0
4,817
16,790
0
70,722
L
Cthulhu
Mr-Wick04
Cthulhu
13,634
602
385
4,625
16,936
20,244
116
4,323
12,613
56,615
0
L
The Morrigan
Simply Fanatic
The Morrigan
8,741
1,059
0
2,757
14,543
4,890
288
5,669
8,784
66,408
812
W
Bellona
cCHICHOS
Bellona
9,282
3,186
0
4,182
19,258
19,970
2,125
6,585
11,993
4,219
73,416
L
9,646
4,768
82
3,214
13,456
4,547
4,176
2,609
10,847
0
84,005
W
Sylvanus
l Wraithzz l
Sylvanus
7,392
1,569
5,637
6,666
17,363
21,405
467
7,777
9,350
28,886
8,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
62,484
532
Minions Killed
613
0
Camps Cleared
0
1,917,891
Distance Traveled
2,095,053
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,157
674
137
7
0
412,283
3
W
Arachne
12,927
616
142
7
0
464,416
9
L
Ares
10,233
487
56
3
0
390,997
7
W
Raijin
12,531
597
122
6
0
400,121
8
L
Fenrir
10,634
506
112
5
0
396,750
2
L
Cthulhu
10,107
481
111
5
0
376,876
2
L
The Morrigan
8,937
426
100
5
0
373,725
4
W
Bellona
12,202
581
147
7
0
446,252
5
L
Cupid
10,790
514
153
7
0
379,543
2
W
Sylvanus
10,667
508
65
3
0
371,981
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role