Player Matchup

Bellona
Bellona
Genesisxo
Bellona
Level 114
God Stats
0W - 2L
1,620 SR
Queue Stats
17W - 24L
1,470 Elo+
Party 1
Medusa
Medusa
NerdyAJ
Medusa
Level 88
God Stats
0W - 3L
1,584 SR
Queue Stats
7W - 12L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
babyblueoshawott
Nu Wa
Level 87
God Stats
4W - 1L
1,685 SR
Queue Stats
19W - 29L
1,458 Elo+
Party 1
Team Averages
Level 96
1,630 SR
1,458 Elo+

VS

Team Averages
Level 72
1,623 SR
1,560 Elo+
Sylvanus
Sylvanus
Ghostrider91114
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,616 Elo+
Party 2
Anubis
Anubis
MeloDemonic23
Anubis
Level 17
God Stats
4W - 2L
1,787 SR
Queue Stats
133W - 131L
1,447 Elo+
Solo
Hercules
Hercules
TheOreoOfDoom
Hercules
Level 91
God Stats
3W - 1L
1,583 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Genesisxo
Bellona
18
8 / 9 / 11
15,043
716
16,062
24,533
18,973
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
NerdyAJ
Medusa
18
10 / 8 / 10
15,638
745
27,452
20,164
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 17
13,040
621
17,062
17,792
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 5 / 13
14,199
676
12,010
23,791
26,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 7 / 15
15,279
728
21,553
21,380
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheOreoOfDoom
Hercules
20
15 / 8 / 6
17,228
820
23,823
25,820
33,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
20
Kills
25
25
Deaths
20
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Genesisxo
Bellona
8
9
11
1.5
W
Sylvanus
5
5
13
2.3
W
5
7
15
1.79
L
Medusa
NerdyAJ
Medusa
10
8
10
1.88
W
Hercules
TheOreoOfDoom
Hercules
15
8
6
2.25
L
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,576
Damage
57,386
62,489
Taken
70,991
30,422
Mitigated
70,600
7,242
Healing
26,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Genesisxo
Bellona
16,062
4,977
235
1,350
24,533
18,973
0
15,334
9,199
0
43,212
W
Sylvanus
12,010
948
3,464
7,444
23,791
26,907
737
5,456
17,847
29,448
0
W
21,553
842
0
8,735
21,380
10,091
265
4,041
17,000
89,292
0
L
Medusa
NerdyAJ
Medusa
27,452
11,809
0
3,453
20,164
6,123
560
10,102
10,062
0
75,854
W
Hercules
TheOreoOfDoom
Hercules
23,823
7,822
0
6,591
25,820
33,602
1,798
6,896
18,498
0
66,234
L
17,062
4,217
68
2,136
17,792
5,326
506
8,654
9,138
46,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
46,706
242
Minions Killed
251
7
Camps Cleared
10
1,031,312
Distance Traveled
958,562
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,043
716
55
3
4
352,612
4
W
Sylvanus
14,199
676
32
2
0
308,185
1
W
Anubis
15,279
728
138
7
5
316,634
6
L
Medusa
15,638
745
102
5
1
354,289
7
W
Hercules
17,228
820
81
4
5
333,743
1
L
Nu Wa
13,040
621
85
4
2
324,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role