Player Matchup

Scylla
Scylla
CheckPlz33
Scylla
Level 84
God Stats
6W - 5L
1,161 SR
Queue Stats
37W - 81L
1,339 Elo+
Party 2
Medusa
Medusa
adavantus
Medusa
Level 68
God Stats
7W - 13L
1,353 SR
Queue Stats
94W - 231L
1,326 Elo+
Party 2
Kumbhakarna
Kumbhakarna
littlegiant110
Kumbhakarna
Level 87
God Stats
11W - 15L
1,373 SR
Queue Stats
94W - 230L
1,326 Elo+
Party 2
Team Averages
Level 80
1,296 SR
1,330 Elo+

VS

Team Averages
Level 92
1,473 SR
1,386 Elo+
Chaac
Chaac
CeladonKnight
Chaac
Level 106
God Stats
12W - 17L
1,475 SR
Queue Stats
213W - 277L
1,363 Elo+
Party 1
Janus
Janus
NVUSRoyalty
Janus
Level 124
God Stats
2W - 2L
1,628 SR
Queue Stats
74W - 72L
1,410 Elo+
Solo
Ravana
Ravana
SplattrQueen13
Ravana
Level 45
God Stats
5W - 16L
1,317 SR
Queue Stats
221W - 282L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CheckPlz33
Scylla
19
8 / 6 / 3
16,154
646
22,575
16,870
5,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
adavantus
Medusa
17
4 / 5 / 8
15,132
605
19,737
22,774
11,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
littlegiant110
Kumbhakarna
17
1 / 3 / 11
15,493
620
12,446
32,751
42,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
16,133
645
22,551
32,464
27,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 10
14,615
585
27,286
16,523
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 9
15,021
601
14,848
20,601
8,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
14
14
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
1
6
11
W
Scylla
CheckPlz33
Scylla
8
6
3
1.58
L
2
6
10
1.17
L
4
6
9
1.42
W
Medusa
adavantus
Medusa
4
5
8
1.6
W
Kumbhakarna
littlegiant110
Kumbhakarna
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,758
Damage
64,685
72,395
Taken
69,588
60,072
Mitigated
41,748
11,448
Healing
32,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,551
3,291
407
22,400
32,464
27,508
397
14,195
18,269
1,154
82,630
W
Scylla
CheckPlz33
Scylla
22,575
700
296
1,858
16,870
5,781
390
5,727
11,143
72,663
0
L
27,286
626
226
2,785
16,523
5,333
320
9,866
6,657
75,629
0
L
14,848
1,996
171
6,040
20,601
8,907
609
12,537
8,064
0
56,041
W
Medusa
adavantus
Medusa
19,737
10,358
0
3,754
22,774
11,385
1,907
9,667
13,107
0
55,503
W
Kumbhakarna
littlegiant110
Kumbhakarna
12,446
1,338
0
5,540
32,751
42,906
156
13,248
19,503
31,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
45,769
239
Minions Killed
283
5
Camps Cleared
14
1,365,301
Distance Traveled
1,315,563
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,133
645
114
5
2
499,306
0
W
Scylla
16,154
646
118
5
2
399,158
3
L
Janus
14,615
585
110
4
8
396,648
4
L
Ravana
15,021
601
59
2
4
419,609
0
W
Medusa
15,132
605
93
4
3
460,379
4
W
Kumbhakarna
15,493
620
28
1
0
505,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role