Player Matchup

Medusa
Medusa
BrMk DenisTreze
Medusa
Level 160
God Stats
23W - 22L
1,642 SR
Queue Stats
491W - 542L
1,423 Elo+
Party 2
Chaac
Chaac
BrMkMiNeIrO
Chaac
Level 160
God Stats
1W - 3L
1,366 SR
Queue Stats
378W - 393L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
ItsBigWik
Cthulhu
Level 56
God Stats
5W - 6L
1,595 SR
Queue Stats
153W - 188L
1,447 Elo+
Party 1
Hera
Hera
ItsSpiritBoi
Hera
Level 83
God Stats
2W - 3L
1,775 SR
Queue Stats
590W - 640L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
sLSeraph
Cabrakan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 267L
1,475 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,465 Elo+

VS

Team Averages
Level 93
1,584 SR
1,449 Elo+
Loki
Loki
DreamersLegacy
Loki
Level 106
God Stats
9W - 2L
1,677 SR
Queue Stats
130W - 120L
1,469 Elo+
Party 3
Neith
Neith
Magriok
Neith
Level 116
God Stats
9W - 4L
1,638 SR
Queue Stats
236W - 244L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
MonarchsLegacy
Baron Samedi
Level 70
God Stats
9W - 7L
1,500 SR
Queue Stats
191W - 199L
1,451 Elo+
Party 3
Jormungandr
Jormungandr
WeebsLegacy
Jormungandr
Level 82
God Stats
30W - 30L
1,535 SR
Queue Stats
246W - 262L
1,403 Elo+
Party 3
Tyr
Tyr
lxTZayaSTxl
Tyr
Level 90
God Stats
142W - 107L
1,572 SR
Queue Stats
520W - 468L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,490
499
1,905
4,286
1,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 3 / 3
7,137
649
6,798
10,376
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ItsBigWik
Cthulhu
10
1 / 1 / 2
5,525
502
4,801
8,278
6,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 5 / 2
6,094
554
5,301
7,805
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
sLSeraph
Cabrakan
7
0 / 4 / 4
4,815
438
2,699
8,104
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 8 / 2
6,377
580
7,245
8,422
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Magriok
Neith
12
4 / 0 / 2
6,981
635
4,999
4,541
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
MonarchsLegacy
Baron Samedi
12
3 / 4 / 4
6,934
630
5,633
8,470
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
WeebsLegacy
Jormungandr
9
2 / 2 / 6
6,616
601
3,665
9,234
4,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 2
6,694
609
4,683
6,956
3,171
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
14
Kills
15
15
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
7
3
3
2.83
W
4
8
2
0.63
L
Cthulhu
ItsBigWik
Cthulhu
1
1
2
2
L
3
5
2
0.8
W
Neith
Magriok
Neith
4
0
2
5
W
Baron Samedi
MonarchsLegacy
Baron Samedi
3
4
4
1.25
W
Jormungandr
WeebsLegacy
Jormungandr
2
2
6
2.5
W
2
0
2
3
L
Cabrakan
sLSeraph
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
26,225
38,849
Taken
37,623
20,588
Mitigated
15,207
10,033
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,905
900
0
568
4,286
1,052
0
865
3,421
0
24,230
L
6,798
1,920
0
3,070
10,376
4,160
0
1,613
8,763
0
37,560
W
7,245
2,287
0
1,599
8,422
2,340
0
1,778
6,590
0
24,517
L
Cthulhu
ItsBigWik
Cthulhu
4,801
199
0
2,587
8,278
6,137
0
1,631
6,647
28,273
0
L
5,301
1,398
0
1,421
7,805
2,358
0
3,404
4,401
27,836
0
W
Neith
Magriok
Neith
4,999
1,458
0
1,088
4,541
1,374
1,086
257
4,284
0
45,120
W
Baron Samedi
MonarchsLegacy
Baron Samedi
5,633
591
532
3,107
8,470
3,502
546
4,183
3,974
35,948
0
W
Jormungandr
WeebsLegacy
Jormungandr
3,665
1,156
972
1,190
9,234
4,820
330
2,658
6,532
16,641
0
W
4,683
774
0
3,790
6,956
3,171
390
3,468
3,442
0
33,384
L
Cabrakan
sLSeraph
Cabrakan
2,699
492
0
2,387
8,104
6,881
0
1,785
6,319
11,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
33,602
247
Minions Killed
276
0
Camps Cleared
0
994,603
Distance Traveled
1,040,314
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,490
499
41
4
0
170,472
0
L
Chaac
7,137
649
79
7
0
236,479
6
W
Loki
6,377
580
35
3
0
218,612
4
L
Cthulhu
5,525
502
49
4
0
199,697
2
L
Hera
6,094
554
58
5
0
193,155
3
W
Neith
6,981
635
79
7
0
205,765
0
W
Baron Samedi
6,934
630
62
6
0
195,723
1
W
Jormungandr
6,616
601
31
3
0
201,436
2
W
Tyr
6,694
609
69
6
0
218,778
0
L
Cabrakan
4,815
438
20
2
0
194,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role