Player Matchup

Ah Puch
Ah Puch
BigBlackJankie
Ah Puch
Level 129
God Stats
86W - 48L
1,641 SR
Queue Stats
217W - 215L
1,453 Elo+
Party 1
Fenrir
Fenrir
CheapSpartan117
Fenrir
Level 128
God Stats
87W - 58L
1,624 SR
Queue Stats
220W - 205L
1,480 Elo+
Party 1
Bacchus
Bacchus
TameTheUniverse
Bacchus
Level 131
God Stats
6W - 5L
1,491 SR
Queue Stats
101W - 115L
1,479 Elo+
Solo
Team Averages
Level 129
1,585 SR
1,471 Elo+

VS

Team Averages
Level 92
1,502 SR
1,442 Elo+
Scylla
Scylla
Dany_Dany_17
Scylla
Level 102
God Stats
14W - 8L
1,566 SR
Queue Stats
286W - 340L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
Nuk3m-NaGaSaKi
Gilgamesh
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
27W - 36L
1,460 Elo+
Solo
Chiron
Chiron
aridelaan
Chiron
Level 85
God Stats
7W - 10L
1,441 SR
Queue Stats
169W - 238L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 15
12,587
787
22,751
15,930
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
19 / 2 / 6
13,788
862
19,565
15,477
11,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 15
10,934
683
3,604
12,863
15,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 10 / 0
11,908
744
11,978
16,503
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nuk3m-NaGaSaKi
Gilgamesh
13
0 / 8 / 3
9,585
599
7,866
19,529
13,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chiron
aridelaan
Chiron
13
1 / 11 / 4
10,229
639
7,314
17,607
6,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
29
Kills
6
6
Deaths
29
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
15
5.5
W
19
2
6
11
L
Scylla
5
10
0
0.5
L
Gilgamesh
Nuk3m-NaGaSaKi
Gilgamesh
0
8
3
0.19
W
1
1
15
8.5
L
Chiron
aridelaan
Chiron
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,920
Damage
27,158
44,270
Taken
53,639
33,476
Mitigated
24,822
10,818
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,751
216
0
5,135
15,930
6,136
1,172
4,925
11,005
68,164
0
W
19,565
3,582
0
2,719
15,477
11,696
522
4,709
10,768
0
34,605
L
Scylla
11,978
1,318
0
1,293
16,503
5,440
0
7,941
8,562
31,678
0
L
Gilgamesh
Nuk3m-NaGaSaKi
Gilgamesh
7,866
1,077
433
984
19,529
13,212
0
7,720
11,809
0
28,544
W
3,604
266
549
2,415
12,863
15,644
694
3,002
9,861
26,172
0
L
Chiron
aridelaan
Chiron
7,314
2,081
401
1,030
17,607
6,170
0
11,282
6,325
0
28,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
31,722
171
Minions Killed
149
8
Camps Cleared
4
878,677
Distance Traveled
741,637
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,587
787
109
7
3
292,586
4
W
Fenrir
13,788
862
29
2
4
304,722
1
L
Scylla
11,908
744
49
3
2
241,878
1
L
Gilgamesh
9,585
599
39
2
0
278,521
0
W
Bacchus
10,934
683
33
2
1
281,369
6
L
Chiron
10,229
639
61
4
2
221,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role