Player Matchup

Bellona
Bellona
Caan4
Bellona
Level 43
God Stats
6W - 2L
1,803 SR
Queue Stats
57W - 83L
1,383 Elo+
Solo
Skadi
Skadi
ForDaStreets672
Skadi
Level 49
God Stats
6W - 4L
1,458 SR
Queue Stats
10W - 9L
1,437 Elo+
Party 2
Horus
Horus
I ToXiCiTy I258
Horus
Level 88
God Stats
1W - 0L
1,468 SR
Queue Stats
8W - 9L
1,380 Elo+
Party 2
Thor
Thor
NiikoLeeXan
Thor
Level 80
God Stats
19W - 26L
1,371 SR
Queue Stats
154W - 162L
1,348 Elo+
Solo
Sol
Sol
TheGodofLs
Sol
Level 66
God Stats
2W - 1L
1,463 SR
Queue Stats
12W - 19L
1,347 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,379 Elo+

VS

Team Averages
Level 43
1,451 SR
1,370 Elo+
King Arthur
King Arthur
GODofSweetrolls
King Arthur
Level 29
God Stats
0W - 1L
1,288 SR
Queue Stats
36W - 61L
1,218 Elo+
Party 1
Janus
Janus
ManolinhoLoco
Janus
Level 32
God Stats
44W - 56L
1,468 SR
Queue Stats
47W - 58L
1,384 Elo+
Solo
Sobek
Sobek
Squidsoldier6
Sobek
Level 44
God Stats
1W - 3L
1,330 SR
Queue Stats
14W - 24L
1,449 Elo+
Party 1
Sol
Sol
TheMindMaster15
Sol
Level 45
God Stats
6W - 4L
1,585 SR
Queue Stats
153W - 150L
1,483 Elo+
Solo
Olorun
Olorun
omega gaming91
Olorun
Level 65
God Stats
2W - 3L
1,583 SR
Queue Stats
30W - 60L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caan4
Bellona
11
2 / 0 / 4
5,867
1,173
2,973
5,734
5,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 5
5,831
1,166
3,643
3,760
1,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 2
5,344
1,069
3,759
6,938
3,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 5
5,537
1,107
2,261
2,864
938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
3 / 0 / 3
6,664
1,333
3,083
2,256
777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

411

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GODofSweetrolls
King Arthur
9
0 / 3 / 1
4,848
970
942
2,793
1,288
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 3
5,638
1,128
2,632
8,097
2,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,725
945
184
1,151
498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 1
6,672
1,334
11,575
5,625
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 0 / 1
3,168
634
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
8
Kills
5
5
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Caan4
Bellona
2
0
4
4
W
1
0
5
3.5
L
King Arthur
GODofSweetrolls
King Arthur
0
3
1
0.17
W
1
4
2
0.5
L
1
3
3
0.83
W
1
1
5
3.5
L
0
1
1
0.5
W
3
0
3
4.5
L
4
1
1
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,719
Damage
15,333
21,552
Taken
17,666
12,347
Mitigated
5,752
4,419
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Caan4
Bellona
2,973
1,708
0
1,014
5,734
5,448
0
3,585
2,149
53
8,127
W
3,643
2,009
169
818
3,760
1,367
0
3,079
681
0
13,070
L
King Arthur
GODofSweetrolls
King Arthur
942
79
0
0
2,793
1,288
0
736
2,057
0
2,095
W
3,759
2,015
637
785
6,938
3,817
0
4,630
1,923
0
8,014
L
2,632
161
53
995
8,097
2,296
0
1,270
6,827
7,904
0
W
2,261
405
0
0
2,864
938
0
1,484
750
0
8,591
L
184
50
0
114
1,151
498
0
63
1,088
1,091
0
W
3,083
1,877
0
996
2,256
777
0
1,613
643
18,974
0
L
11,575
3,868
0
471
5,625
1,670
0
1,025
4,600
28,336
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
25,051
104
Minions Killed
54
4
Camps Cleared
2
448,478
Distance Traveled
211,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,867
1,173
11
2
0
106,389
0
W
Skadi
5,831
1,166
26
5
1
92,852
0
L
King Arthur
4,848
970
3
1
1
33,858
0
W
Horus
5,344
1,069
10
2
0
77,894
0
L
Janus
5,638
1,128
9
2
0
83,489
0
W
Thor
5,537
1,107
14
3
2
85,370
0
L
Sobek
4,725
945
4
1
0
11,277
0
W
Sol
6,664
1,333
43
9
1
85,973
0
L
Sol
6,672
1,334
38
8
1
82,745
0
L
Olorun
3,168
634
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role