Player Matchup

Vamana
Vamana
FaTaLMeMoRy
Vamana
Level 86
God Stats
1W - 1L
1,575 SR
Queue Stats
3W - 7L
1,437 Elo+
Party 2
Medusa
Medusa
KingZoody
Medusa
Level 12
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Nu Wa
Nu Wa
SydTheTwin
Nu Wa
Level 18
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 2
Team Averages
Level 39
1,531 SR
1,264 Elo+

VS

Team Averages
Level 57
1,616 SR
1,439 Elo+
Yemoja
Yemoja
DirtyBags
Yemoja
Level 39
God Stats
4W - 0L
1,747 SR
Queue Stats
20W - 35L
1,368 Elo+
Party 1
Medusa
Medusa
Pelorix
Medusa
Level 106
God Stats
4W - 0L
1,622 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 1
Tiamat
Tiamat
Soulslayer9999
Tiamat
Level 27
God Stats
3W - 1L
1,479 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
2 / 4 / 3
8,449
650
8,861
16,296
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
KingZoody
Medusa
10
2 / 9 / 1
7,495
577
3,886
10,951
3,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
11
1 / 2 / 3
7,987
614
5,535
6,252
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DirtyBags
Yemoja
12
2 / 1 / 11
9,537
734
5,722
8,212
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Pelorix
Medusa
14
8 / 3 / 6
10,212
786
14,066
10,210
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 9
9,389
722
7,598
7,347
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DirtyBags
Yemoja
2
1
11
7.5
L
Vamana
2
4
3
0.88
L
Medusa
KingZoody
Medusa
2
9
1
0.28
W
Medusa
Pelorix
Medusa
8
3
6
3.67
W
5
1
9
9.5
L
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
27,386
33,499
Taken
25,769
18,633
Mitigated
15,128
9,172
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DirtyBags
Yemoja
5,722
1,153
926
2,248
8,212
7,738
456
1,779
6,163
15,529
0
L
Vamana
8,861
5,630
0
6,223
16,296
12,668
0
6,662
9,634
0
17,634
L
Medusa
KingZoody
Medusa
3,886
2,491
25
964
10,951
3,805
0
2,720
8,231
0
12,440
W
Medusa
Pelorix
Medusa
14,066
7,240
0
2,382
10,210
3,657
1,636
1,680
8,346
0
53,234
W
7,598
867
60
3,093
7,347
3,733
369
1,810
5,348
29,568
0
L
Nu Wa
5,535
1,119
202
1,758
6,252
2,160
17
4,243
2,009
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
29,138
86
Minions Killed
149
2
Camps Cleared
5
616,435
Distance Traveled
666,645
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,537
734
18
1
0
212,120
1
L
Vamana
8,449
650
9
1
2
232,271
2
L
Medusa
7,495
577
35
3
0
198,808
1
W
Medusa
10,212
786
85
7
4
228,583
2
W
Tiamat
9,389
722
46
4
1
225,942
2
L
Nu Wa
7,987
614
42
3
0
185,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role