Player Matchup

Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
Jorbatron
Neith
Masters
Level 160
God Stats
1W - 0L
1,180 SR
Queue Stats
376W - 342L
2,650 MMR
Solo
Serqet
Serqet
Masters
Takkn
Serqet
Masters
Level 100
God Stats
5W - 13L
1,329 SR
Queue Stats
90W - 85L
2,564 MMR
Solo
Skadi
Skadi
Masters
iNPC
Skadi
Masters
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 317L
2,372 MMR
Solo
Scylla
Scylla
Diamond IV
uselessmonkey
Scylla
Diamond IV
Level 123
God Stats
39W - 22L
1,653 SR
Queue Stats
406W - 380L
2,157 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,432 SR
2,249 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,606 SR
2,298 MMR
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
DiscoFerry
Loki
Diamond I
Level 158
God Stats
4W - 5L
1,488 SR
Queue Stats
275W - 246L
2,906 MMR
Solo
Eset
Eset
Diamond II
Fioriloz
Eset
Diamond II
Level 107
God Stats
4W - 3L
1,842 SR
Queue Stats
165W - 180L
2,327 MMR
Solo
Sobek
Sobek
Diamond III
Hood1eCrow
Sobek
Diamond III
Level 160
God Stats
12W - 17L
1,539 SR
Queue Stats
174W - 169L
2,156 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
TheLástAnunnaki
Gilgamesh
Diamond I
Level 114
God Stats
11W - 12L
1,663 SR
Queue Stats
229W - 230L
2,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 6
7,616
508
4,724
9,158
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Jorbatron
Neith
16
6 / 0 / 0
9,743
650
7,772
4,548
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Takkn
Serqet
15
5 / 0 / 7
8,691
579
7,214
8,945
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
iNPC
Skadi
14
2 / 2 / 2
7,886
526
4,468
5,636
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 6
8,401
560
4,809
8,383
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
OdinMorgan Le FayUllrTiamatPersephone

VS

Bans
ArtioSolGebOsirisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 2 / 1
7,214
481
5,298
7,986
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 0
7,315
488
4,016
8,936
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
12
1 / 5 / 1
7,097
473
5,301
8,110
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
10
0 / 2 / 2
6,319
421
4,122
8,142
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
12
0 / 4 / 0
7,027
468
3,143
10,852
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
6
4
L
Tsukuyomi
 
Tsukuyomi
1
2
1
0.75
L
1
2
0
0.5
L
Eset
1
5
1
0.3
L
Sobek
0
2
2
0.5
W
Neith
Jorbatron
Neith
6
0
0
6
W
Serqet
Takkn
Serqet
5
0
7
8.5
L
Gilgamesh
0
4
0
0
W
Skadi
iNPC
Skadi
2
2
2
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
21,880
36,670
Taken
44,026
18,655
Mitigated
23,151
8,378
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,724
1,751
0
2,085
9,158
8,166
0
2,943
6,081
20,774
0
L
Tsukuyomi
 
Tsukuyomi
5,298
795
0
3,587
7,986
2,323
0
2,094
5,892
0
47,393
L
4,016
1,124
0
4,586
8,936
2,830
0
1,994
6,744
0
57,073
L
Eset
5,301
360
98
1,612
8,110
3,298
0
3,260
4,674
48,108
0
L
Sobek
4,122
340
0
2,696
8,142
6,980
0
1,301
6,841
16,385
0
W
Neith
Jorbatron
Neith
7,772
3,744
0
3,057
4,548
2,133
162
1,144
3,404
0
64,498
W
Serqet
Takkn
Serqet
7,214
1,654
0
500
8,945
3,496
0
1,281
7,598
0
59,182
L
Gilgamesh
3,143
525
0
2,291
10,852
7,720
0
884
9,714
6,685
37,167
W
Skadi
iNPC
Skadi
4,468
2,102
0
1,200
5,636
1,628
0
1,050
4,546
0
61,095
W
4,809
562
0
1,536
8,383
3,232
0
3,230
4,933
58,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
34,972
524
Minions Killed
429
0
Camps Cleared
0
1,591,416
Distance Traveled
1,474,781
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,616
508
34
2
0
330,704
7
L
Tsukuyomi
7,214
481
94
6
0
312,744
5
L
Loki
7,315
488
122
8
0
316,854
3
L
Eset
7,097
473
103
7
0
269,601
3
L
Sobek
6,319
421
14
1
0
290,025
9
W
Neith
9,743
650
126
8
0
282,083
3
W
Serqet
8,691
579
105
7
0
379,618
4
L
Gilgamesh
7,027
468
96
6
0
285,557
4
W
Skadi
7,886
526
123
8
0
291,949
5
W
Scylla
8,401
560
136
9
0
307,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role