Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChillZebra
Hercules
Level 128
God Stats
1W - 1L
1,182 SR
Queue Stats
93W - 90L
1,458 Elo+
Party 1
He Bo
He Bo
Daleksan2k
He Bo
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 156L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrBuddy1034
Tsukuyomi
Level 67
God Stats
13W - 10L
1,462 SR
Queue Stats
416W - 415L
1,504 Elo+
Solo
Sol
Sol
Torosshark
Sol
Level 118
God Stats
2W - 4L
1,070 SR
Queue Stats
29W - 34L
1,482 Elo+
Party 1
Team Averages
Level 91
1,343 SR
1,479 Elo+

VS

Team Averages
Level 93
1,479 SR
1,503 Elo+
Thor
Thor
KvngUS
Thor
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,482 Elo+
Party 2
Loki
Loki
TacticallPanda
Loki
Level 85
God Stats
2W - 3L
1,721 SR
Queue Stats
167W - 168L
1,542 Elo+
Solo
Ymir
Ymir
Vayxe
Ymir
Level 80
God Stats
4W - 12L
1,331 SR
Queue Stats
167W - 180L
1,495 Elo+
Solo
Ullr
Ullr
doctortobar
Ullr
Level 119
God Stats
1W - 6L
1,250 SR
Queue Stats
743W - 782L
1,501 Elo+
Solo
The Morrigan
The Morrigan
sadpt2
The Morrigan
Level 106
God Stats
18W - 19L
1,592 SR
Queue Stats
443W - 440L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 2
7,993
533
6,189
12,462
5,241
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ChillZebra
Hercules
12
3 / 2 / 4
7,939
529
2,647
10,673
4,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
13
5 / 5 / 3
8,142
543
8,856
9,555
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MrBuddy1034
Tsukuyomi
16
6 / 2 / 4
9,040
603
9,694
11,509
5,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 0 / 4
8,344
556
4,871
7,690
2,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KvngUS
Thor
13
3 / 5 / 0
7,354
490
3,311
10,019
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 3
8,748
583
8,415
10,765
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Vayxe
Ymir
12
1 / 3 / 4
6,775
452
5,614
10,683
6,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 0
7,553
504
2,545
7,933
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

The Morrigan
sadpt2
The Morrigan
13
1 / 2 / 8
7,847
523
6,844
7,378
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
12
12
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
2
1.33
W
Hercules
ChillZebra
Hercules
3
2
4
2.5
W
He Bo
5
5
3
1.3
L
Thor
KvngUS
Thor
3
5
0
0.6
W
Tsukuyomi
MrBuddy1034
Tsukuyomi
6
2
4
4
L
6
4
3
1.88
W
1
0
4
3
L
Ymir
Vayxe
Ymir
1
3
4
1
L
1
4
0
0.25
L
The Morrigan
sadpt2
The Morrigan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
26,729
51,889
Taken
46,778
21,145
Mitigated
18,878
15,305
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,189
1,347
0
2,400
12,462
5,241
123
561
11,901
0
36,821
W
Hercules
ChillZebra
Hercules
2,647
841
1,150
3,181
10,673
4,254
438
2,923
7,750
0
28,056
W
He Bo
8,856
1,326
0
2,871
9,555
3,486
343
3,397
6,158
49,797
0
L
Thor
KvngUS
Thor
3,311
788
0
1,788
10,019
3,750
654
355
9,664
0
33,907
W
Tsukuyomi
MrBuddy1034
Tsukuyomi
9,694
2,272
0
1,424
11,509
5,260
441
3,113
8,396
0
73,614
L
8,415
2,462
0
1,026
10,765
4,040
0
2,150
8,615
0
46,073
W
4,871
1,833
0
4,279
7,690
2,904
686
1,416
6,274
67,914
0
L
Ymir
Vayxe
Ymir
5,614
806
0
2,126
10,683
6,718
0
4,068
6,615
36,480
0
L
2,545
903
0
1,761
7,933
2,285
225
3,549
4,384
0
50,450
L
The Morrigan
sadpt2
The Morrigan
6,844
1,901
0
500
7,378
2,085
0
3,760
3,618
37,632
2,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
38,277
443
Minions Killed
383
0
Camps Cleared
0
1,471,253
Distance Traveled
1,387,184
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,993
533
80
5
0
271,535
6
W
Hercules
7,939
529
41
3
0
313,647
6
W
He Bo
8,142
543
92
6
0
283,564
2
L
Thor
7,354
490
69
5
0
246,192
4
W
Tsukuyomi
9,040
603
113
8
0
331,355
6
L
Loki
8,748
583
76
5
0
307,964
6
W
Sol
8,344
556
117
8
0
271,152
3
L
Ymir
6,775
452
69
5
0
267,583
3
L
Ullr
7,553
504
105
7
0
286,641
5
L
The Morrigan
7,847
523
64
4
0
278,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role