Player Matchup

Geb
Geb
McPyke1
Geb
Level 13
God Stats
0W - 3L
1,249 SR
Queue Stats
14W - 26L
1,309 Elo+
Party 1
Neith
Neith
PewDieFinn
Neith
Level 69
God Stats
4W - 3L
1,542 SR
Queue Stats
34W - 51L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
chevidal
Kukulkan
Level 27
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 4L
1,477 Elo+
Solo
Team Averages
Level 36
1,358 SR
1,392 Elo+

VS

Team Averages
Level 54
1,588 SR
1,515 Elo+
Athena
Athena
 
Athena
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Tajwan1234
Hun Batz
Level 129
God Stats
2W - 5L
1,384 SR
Queue Stats
214W - 288L
1,380 Elo+
Solo
Scylla
Scylla
xXxDavyjonesxXx
Scylla
Level 17
God Stats
10W - 1L
1,880 SR
Queue Stats
33W - 16L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 6 / 1
5,798
580
3,487
12,748
7,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
9
1 / 8 / 1
6,511
651
3,899
11,583
3,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
chevidal
Kukulkan
10
1 / 5 / 0
6,617
662
4,907
8,238
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 1 / 15
8,521
852
6,559
10,891
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Tajwan1234
Hun Batz
12
9 / 1 / 9
8,731
873
8,094
9,192
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 12
8,437
844
15,378
3,388
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
19
19
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
15
11.5
L
Geb
0
6
1
0.08
L
Neith
1
8
1
0.19
W
Hun Batz
Tajwan1234
Hun Batz
9
1
9
13.5
L
Kukulkan
chevidal
Kukulkan
1
5
0
0.2
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
30,031
32,569
Taken
23,471
13,099
Mitigated
17,870
2,549
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,559
2,090
0
2,132
10,891
12,026
320
4,712
6,179
11,202
0
L
Geb
3,487
456
473
812
12,748
7,145
0
8,757
3,738
5,698
0
L
Neith
3,899
1,596
0
1,264
11,583
3,362
0
8,021
3,226
0
19,538
W
Hun Batz
Tajwan1234
Hun Batz
8,094
1,427
0
2,484
9,192
4,768
986
3,768
5,069
0
15,189
L
Kukulkan
chevidal
Kukulkan
4,907
822
0
0
8,238
2,592
0
5,373
2,781
23,207
0
W
15,378
574
0
673
3,388
1,076
1,238
307
3,081
42,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
25,689
87
Minions Killed
89
4
Camps Cleared
4
460,408
Distance Traveled
596,600
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,521
852
5
1
0
205,240
2
L
Geb
5,798
580
2
0
0
161,757
3
L
Neith
6,511
651
40
4
2
141,118
3
W
Hun Batz
8,731
873
22
2
0
192,867
1
L
Kukulkan
6,617
662
45
5
2
157,533
0
W
Scylla
8,437
844
62
6
4
198,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role